Electronic Literature Pedagogy: A Questionable Approach by: Chris Mott WHY SHOULD I TEACH ELECTRONIC LITERATURE? The first reason to teach electronic literature is practical: digital media are the most rapidly growing forms of communication‚ and they will only grow in their influence and pervasiveness. Most of our students are fairly skillful with electronic technology‚ but as we all know‚ skill is not literacy. Literacy includes the ability not only to perform in a given medium‚ but to think
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Have you ever heard of a saying‚ don’t judge a book by its cover? The story “The Most Dangerous Game” was about a man named Rainsford. He misjudged a man named General Zaroff who seemed kind in the beginning yet turned out to be evil. This phrase means don’t assume a person is one way unless you truly know them deep down in your heart. For example‚ Zaroff was flattering Rainsford with his looks‚ manners and the way he treated people. Also‚ don’t judge someone because you don’t what they have been
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because fear is important in our lives. It tells you when you are in danger. Fear is a survival tool all humans are born with. In The Most Dangerous Game‚ Rainsford learns that fear originates from the desire to continue living‚ he has fear most when running from Zaroff‚ and deals with it by forcing himself to calm down‚ proving his will power. Rainsford experiences the most fear he ever has in his life‚ even though he lives a risky life. He only feels this much fear because‚ for the first time‚ his life
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“The most dangerous game” By Richard Connell is one of the most riveting short stories. Rainsford‚ a wealthy and ambitious hunter is confronted with a change of tides‚ when he accidently falls off his boat‚ mid sea. Taking refuge on an Island‚ due to gunshots heard from the Island the night prior. After a long night’s rest Rainsford had tracked down‚ the antagonist General Zaroff‚ After a post incident diner the two then proceed to talk about past hunts and the thrills of chase‚ when general Zaroff
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Most people would never believe that an island inhabited by a human-hunting gentleman would ever exist in real life. That kind of setting comes alive in Richard Connell’s short story‚ "The Most Dangerous Game". The protagonist in this short story is Rainsford‚ a land-locked sailor who must fight using his wits to survive. He is also recognized for his ingenious hunting skills and knowledge. He ends up trapped on an island and is hunted by Zaroff. Zaroff‚ the antagonist‚ is a cunning gentleman who
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but they had no words written on any of them. Rainsford needed to find a map so he was going to have to go through all of the boxes. The first one he went through was full of moccasin shoes. Those were the type of shoes that Rainsford wore for the game. He shut that box‚ and went to the next. This time the box was full of what Rainsford was looking for. “Maps!” Rainsford yelled excitedly. Rainsford grabbed a map and walked out of the room. He sat on a staircase looking through the map. He found
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In the short story‚ “The Most Dangerous Game‚” by Richard Connell‚ we are introduced to two men on a boat going on a hunting trip. We quickly learn Rainsford‚ the protagonist‚ is arrogant and doesn’t care for anyone but himself. Rainsford falls off the boat and ends up on Ship Trap Island. It doesn’t take Rainsford long to meet the man that has inhabited the island already. His name is General Zaroff‚ the antagonist‚ a “big game hunter”. When the two first meet we get the impression is that Zaroff
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informing you about the “ The Most Dangerous Game.” It’s about a man who washed up to shore on an abandoned island. His name is Sanger Rainsford. He confronts a General and his servant‚ who are cossacks. General Zaroff and Ivan are there names. He then discovers a mansion‚ after washed up ashore. Subsequently is hosted by General Zaroff and Ivan. He later discovers what General Zaroff “hunts” are all about. Against his will‚ he had no other choice but rather to play his game. Sanger Rainsford uses his
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Character and Theme in The Most Dangerous Game Id‚ ego and super-ego are the three parts of the psychic apparatus defined in Sigmund Freud’s structural model of the psyche. In The Most Dangerous Game‚ three characters‚ Zaroff‚ Rainsford and Whitney correspond respectively to id‚ ego and super-ego. What’s more‚ these characters also correspond to three parts of the theme. It’s likely that the latter part of the novel is Rainsford’s dream. For one thing‚ we can see that the narrative style
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short piece of fiction The Most Dangerous Game and its cinematic adaptation of the same name. However‚ there are ways that the versions differentiate. This shows that when a film adapts a short story‚ there will be both similarities and differences. When adapting a piece of literature‚ one of the main factors that stays constant is the plot. With a differing storyline‚ the theme may be of the story may be skewed. For example‚ Rainsford uses the same traps during the game in both the short story
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