"Negative effects on students when playing computer games" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 4 of 50 - About 500 Essays
  • Good Essays

    EFFECTS OF COMPUTER IN THE STUDENTS Submitted to: BSCS 1-1 February 2013   APPROVAL SHEET As a part of the requirements in the subject English 2‚ Writing in the Discipline: Leading to Academic Research‚ this research is entitled‚ “EFFECTS OF COMPUTER IN THE STUDENTS OF” and was prepared and presented of a group of researchers from the section 1-1‚ from the course Bachelor of Science in Computer Science. Presented by: Accepted in the name of College of Arts and Science

    Premium Internet World Wide Web Time

    • 2587 Words
    • 11 Pages
    Good Essays
  • Best Essays

    CLASSROOM 11 Introduction The idea of using games to engage students in the process of active learning is not new. Over the past several years‚ educators have been increasingly incorporating various games into their teaching curriculum in an effort to create a fun and engaging learning environment for students. Although this can be very challenging and time consuming‚ interactive‚ collaborative and competitive games tend to motivate and encourage student participation in the learning process. Over

    Premium Game Education Educational psychology

    • 3989 Words
    • 16 Pages
    Best Essays
  • Good Essays

    ITS BACKGROUND Personal computer game (also known as computer game or simply pc game) is a video game played in the personal computer‚ rather than on a video console or arcade machine. Computer games have evolved from the simple graphics and game play of early titles like Space War‚ to a wide range of more visually advanced titles. PC games are created by one or more game developers‚ often in conjunction with other specialists (such as game artists) and either published dependently

    Premium Video game Personal computer Personal computer game

    • 759 Words
    • 4 Pages
    Good Essays
  • Good Essays

    present time grew up with the presence and proliferation of various online PC games in the country. Aside from its entertainment value‚ PC games affect the students’ habit where students currently affect their academic performance. At present times‚ people are highly engaged in internet and this includes computer games. Computer games are video games played on a general purpose personal computer rather than a dedicated video game console ar arcade machine. Their defining characteristics include a lack

    Premium Video game Personal computer Personal computer game

    • 595 Words
    • 3 Pages
    Good Essays
  • Good Essays

    1.Using computers everyday can have more ‚negative than positive effect on young children. Nowadays computer play a crucial role for young generation. Mostly children dependent on computers for multifarious purposes. But some people believe that it cause obstacle between their healthy life and in acquiring practical knowledge. Lets delve deeper into the topic to seek more clarification. Firstly and most commonly‚the advanced technology make the people more lethargic. The children spend their leisure

    Premium Computer Time Computing

    • 1986 Words
    • 8 Pages
    Good Essays
  • Good Essays

    Chapter I Problem and its background Introduction In present times ‚ computer gaming has been popular mostly within the students’ societies worldwide. Like a virus ‚ excessive gaming has also been contagious within the society ‚ creating an indestructible and unstoppable problem concerning its effects. In local concept ‚ students and non-students here in the Philippines has been massively influenced with the habit of computer gaming even it sometimes affects their daily productive activities such

    Free Online game Massively multiplayer online game Internet

    • 741 Words
    • 3 Pages
    Good Essays
  • Good Essays

    play computer games. Some people believe that computer games have no value in the growth of children‚ and so‚ of course‚ children should not be allowed to play such time-wasting games. While others insist that playing computer games can help children have a better rest for relaxation and release the pressure from daily study. However‚ from my personal angle alone‚ so objective are the computer games that the impact‚ positive or negative‚ brought by playing them should be controlled by students themselves

    Free Game Play Learning

    • 528 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    The Negative Effects of Video Games The origin of video games can be traced all the way back to 1940. Since then video games have continued being advanced with the improvement of technology. They have changed from what was once arcade to handheld video games. The main purpose for introduction of video games was to bring new forms of entertainment in the limelight. That the reason behind their improvement with the advancement of technology. The popularity of this technology has been there for the

    Premium Nonviolent video game Video game Video game controversy

    • 1457 Words
    • 6 Pages
    Powerful Essays
  • Good Essays

    their kids touch video games because they think they are a waste of time and they rather let their children to spend more time on reading books‚ revising for exams or doing more exercises. Some people even think that they are as scary as drugs –-- unhealthy‚ costly and above all‚ addictive. Some people who think they are not good also think that the games include too many actions and bring bad behavior to the children. However‚ many scientists and psychologists find that video games can actually have

    Premium Education Teacher High school

    • 1218 Words
    • 5 Pages
    Good Essays
  • Better Essays

    Electronic games are beneficial to humankind Electronic games (video games)‚ are defined as games played on visually-displayed screens (Helicon‚ 2016). Nowadays‚ electronic games are becoming increasingly popular in our daily life. 90 percent of school-aged individuals play video games (Bavelier‚ 2012). And as a matter of fact‚ the average age of gamers of PlayStation is 33 (Bavelier‚ 2012). Since video games are entertaining and addictive‚ there are a considerable amount of criticism about the

    Premium Video game Video game controversy Game

    • 1223 Words
    • 5 Pages
    Better Essays
Page 1 2 3 4 5 6 7 8 9 50