A RELATIONAL STUDY ON CONSUMER PROMOTION‚ PRICE PERCEPTION‚ PRODUCT QUALITY PERCEPTION AND BRAND LOYALTY IN THE CONTEXT OF DETERGENT MARKETS IN BANGLADESH by Muhammad Mashfiq Huq ID: 0131001 Internship Report Presented to Fulfill Requirements for the Degree Bachelor of Business Administration INDEPENDENT UNIVERSITY‚ BANGLADESH December 2005 A RELATIONAL STUDY ON CONSUMER PROMOTION‚ PRICE PERCEPTION‚ PRODUCT QUALITY PERCEPTION AND BRAND LOYALTY IN THE CONTEXT OF DETERGENT MARKETS IN BANGLADESH
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Strategic Alliances in Distribution Cininta Meirinda Clara Sarah Patricia Adam Their nature and their motives for creating strategic alliances Building commitment by creating mutual vulnerability Building commitment by the management of daily interactions Decision structures that enhance trust Moving a transaction through stages of development to reach alliances status What does it takes and when does it pays to create a marketing channel alliance? STRATEGIC ALLIANCES
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Market Structure o Perfect (pure) competition Price–taking firms each with no influence over the ruling market price (see diagram below) Free entry and exist of businesses in the long run – drives down profits towards a normal profit equilibrium level Each supplier produces homogeneous products – each a perfect substitute – hence the perfectly elastic demand curve for the individual supplier Key factor - interdependent nature of pricing decisions between rival firms Each firm must consider
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Samsung marketing strategy in china Nowadays‚ China’s communication industry is developing rapidly‚ and China has become the biggest mobile phone market all over the world. There are many international renowned mobile phone manufactures and local producers in this market and these companies are competing fiercely in China’s mobile phone industry. It is known that‚ in 1999‚ when the domestic mobile phone brands entered the mobile phone market‚ few people had expected that the domestic mobile
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Channels of Distribution 1 Channels of Distribution – Article Review #2 Katarina Mikalacki Marketing 421 Doula Zahropoulos October 06‚ 2004 Channels of Distribution 2 Having access to good distribution is fundamental to good marketing. Business operators need to be able to deliver their products and services to the right people‚ at the right time‚ in the right quantities
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non-personal communication. Companies use commercial advertising because it is an effective means of mass-marketing as indicated by the "Friends" series finale. The objectives to advertising include: informing consumers of a new product‚ persuading the consumer to remain with or switch to a particular product‚ or remind consumers of the value of a product or where to locate it. The objective of mass-marketing is to reach out to as many consumers in one fail swoop to create brand awareness‚ brand interest
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4.0 THE CONCEPTUALIZATION OF THE CONCEPT 4.0.1 The Birth of the and the development of the supply chain Supply chain have gone through several era from the birth of this concept until the development of this concept. Below it can explain more about this concept of supply chain. The birth of supply chain was first coined by Keith Oliver in 1982 this year known as creation era. However‚ the concept of a supply chain in management was of great importance long before‚ in the early 20th century
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Sony’s Future Focus in the Video Game Industry The video game industry has gone through six generations of consoles‚ and the seventh is now underway with new consoles from Nintendo‚ Sony‚ and Microsoft. Atari led the first generation of the video game industry. They were able to create the first home video game Pong in 1972‚ and they were the first to develop the interchangeable cartridge and the joystick. The creation of the interchangeable cartridges allowed for third party independent video
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Nintendo: Disruptor being disrupted! Background In 2010‚ the video game market’s revenue was US $ 62.7 billion of which game software revenue accounted for US $ 29.8 billion. The video game industry was mainly made up of 4 segments: PC gaming‚ console gaming‚ handheld gaming and mobile gaming. The video game industry had seen a transition from traditional gaming to multiplayer gaming‚ social network gaming‚ free online games and freemium games where full versions required purchase. The consumers
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Probability distribution Definition with example: The total set of all the probabilities of a random variable to attain all the possible values. Let me give an example. We toss a coin 3 times and try to find what the probability of obtaining head is? Here the event of getting head is known as the random variable. Now what are the possible values of the random variable‚ i.e. what is the possible number of times that head might occur? It is 0 (head never occurs)‚ 1 (head occurs once out of 2 tosses)
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