depending on what those leaders believe should not be allowed. In the article by Karen Sternheimer‚ “Do Video Games Kill?” Sternheimer shows us that despite that even though violent video games are being blamed for their players committing violent crimes‚ most should not be censored. Her reason is that there are more factors that cause people to commit violent acts that aren’t because of violent video
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The video games are well known for their anti-social and violent influence in our children’s attitudes. But some research has proven that these negative effects are due to the children’s excessive playing time‚ and more and more studies are being made to prove that the video games can be an excellent tool for children’s hand-eye coordination‚ their problem solving and analytical skills‚ and they can also help children in the social domain. We can see some really good positive effects
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Citation: * “Video Games: A Cause of Violence and Aggression” from SerendipUpdate’s blog. Fri‚ 01/04/2008. <http://serendip.brynmawr.edu/exchange/node/1723> This site provided basic information about social problems merged with video gamers tendencies. It does raise some important issues about the effect of videogames in our society and status that may be useful for my Recommendation Report. It is a commercial site rather than an academic site‚ so it provides some internal opinions
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The Art Of Gaming: The Effects of Video Games Video games have been under a lot of scrutiny the last few years. Many people believe that they have harmful side effects‚ and that children and teens should not be allowed to play them. I happen to love video games‚ and I wanted to examine for myself the research that has been done‚ and decide if the critics of video games really have a case. So that is what I did. I found that there are many physical‚ and mental side effects‚ but that neither of the
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Evolution of Video Games Video games originated from the development of electronic games. William Higinbotham was said to be the inventor of the first electronic game‚ Tennis for Two‚ by many.A similar game was then released on the Magnavox Odyssey‚ the first home video game console by Ralph Baer. The game Spacewar!‚ a computer game by Steve Russell‚ was adapted by Nolan Bushnell and turned it into the first commercially sold arcade game‚ Computer Space. The first major video game company‚ Atari
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Fighting the online video game wars in China 1. Introduce case: Definitions 2. Information about China: Country profile: China has a tremendous market for video games. With close to 40 million gamers‚ China was commanding $1 billion in revenue in 2007. Putting these numbers into perspective: 40 million gamers equals the total population of Switzerland‚ Israel‚ Austria‚ Honduras and Bulgaria combined. Today‚ China‘s gaming public‚ meaning people that play on a regular basis‚ exceeds the population
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only do video games affect children‚ social skills and addiction‚ they affect the brain and our actions. How many times have you gotten killed in a video game and gripped the controller so hard it almost broke. Researcher Eleni Kardaras studied two boys playing a competitive game. The younger boy wins‚ while the older boy gets furious and kicks him over. These are some of the actions we portray while playing video games Professor Akio Mori conducted a survey of people playing video games. Mori
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or not engaging in playing violent video games causes players to engage in real world acts of violence. The answer is resoundingly YES! Common sense tell us that if violence is seen as entertainment‚ then those being entertained by engaging in pretend violence will be more likely to engage in actual violence against real people in real life. It is ridiculous to think that when players‚ especially young impressionable players‚ will not be affected by playing games that allow them to shoot‚ stab‚ pillage
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Video Game Literature Review Violent video games are said to have a negative effect on those who play them‚ but there is also the debate that violent video games help those who play them rather than hurt them. There is a rating system that separates games into groups from games for everyone all the way to games that can only be bought if you ’re eighteen and older. The main questions with this rating system seem to be‚ "Where do we draw the line‚" and "Who draws the line?" All to often younger
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Daniel Leonard Professor Garza Engl 1302 September 30‚ 2013 Does playing violent video games pose a threat to the human child mind? Who can forget the little virtual plumber‚ “Super Mario”‚ who squashed Goombas (mushroom shape deviants) and the Koopa Troopas (turtles with running shoes)‚ hurled over Bullet Bills (missile- like creatures)‚ avoided and or sometimes burned the Piranha Plants (who hid in plumbing tubes) with special fire ball powers (that were acquired from a special plant that
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