CHAPTER 1 - INTRODUCTION Library System is the one who is responsible in managing all the transactions in a library. A library system can be in manual terms‚ which is the typical kind of library system. Manual library system is performed by manual means such as manual recording of borrowed books and returned books and etc. This kind of library system is susceptible to many problems such as time consuming process and prone to errors. Due to improving technology today‚ the typical library system is
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Programming Logic and Design‚ 6e Solutions 6-1 Programming Logic and Design‚ 6th Edition Chapter 6 Exercises 1. a. Design the logic for a program that allows a user to enter 10 numbers‚ then displays them in the reverse order of their entry. Answer: A sample solution follows Flowchart: Pseudocode: start Declarations num index num SIZE = 10 num numbers[SIZE] = 0‚0‚0‚0‚0‚0‚0‚0‚0‚0 getReady() Programming Logic and Design‚ 6e Solutions 6-2 while index < SIZE getNumbers()
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In development of programs structured approach is mostly used‚ because the structured approach is a method for designing and coding programs in a systematic‚ organized manner to develop a programming solution. In this approach‚ system requirement is to identify the long term requirements before the programming development[pic] starts. Whereas the modular approach is designing a program to solve a particular problem is to identify the major tasks that the program must accomplish then
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over processes and tools Working software is valued over detailed documentation Customer collaboration is valued over a contract negotiation Responding to change is valued over following a preset plan Extreme Programming (XP) An agile methodology which is intended to improve software quality and responsiveness to changing customer requirements. XP specialised in quality‚ XP specialised to adapt to change Risks of XP: Schedule
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Sir Syed University of Engineering and Technology. Computer Programming & Problem Solving ( CPPS ) Pointers Chapter No 7 Compiled By: Sir Syed University of Engineering & Technology Computer Engineering Department University Road‚ Karachi-75300‚ PAKISTAN Muzammil Ahmad Khan Muhammad Kashif Shaikh SPRING 2009 Course Instructors ? Muhammad Kashif Shaikh Assistant Professor‚ CED Room Number: BS-04 Tel: 111-994-994‚ Section A‚ B Ext. 326 (Computer‚ Batch 2009) mukhan@ssuet.edu.pk
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scheme of work (JSS 1) FIRST TERM: 1ST Week: Machines: Definitions. 2nd Week: Types and uses of machines. 3rd Week: Definition of computer and parts of computer. 4th Week: Data and information 5th Week: Input devices & Output devices. 6th Week: Classification and uses of computer. 7th Week: Mid – Term Test. 8th Week: Revision of terms work 9th Week: Computer peripherals‚. 10-11th Week: Revision. 12-13th Week: Examination.
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Function in Java Programming Learning Assistant System Using Test-Driven Development Method Nobuo Funabiki‚ Yuuki Fukuyama‚ Yukiko Matsushima‚ Toru Nakanishi‚ and Kan Watanabe Abstract—Recently‚ the objected-oriented programming language Java has been used in many practical systems including enterprise servers‚ smart phones‚ and embedded systems due to its high reliability and portability. To enhance effects of Java programming educations‚ we have developed a Web-based Java Programming Learning Assistant
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between regular customers and new customers so that the total number of customers contacted during the two-week period will be maximized. A technician can contact on average 1.2 regular customers per hour and 1 new customer per hour. Develop a linear programming model that will enable HTS to allocate technician time between regular customers and new customers. Report the optimal solution. Management of High Tech Services (HTS) would like to develop a model that will help allocate its technician’s time
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John Bareswilt Pt1420 Unit 6 Page 1 5.def mix colors ( primary1 ‚ primary2 ) : i f primary1 == primary2 : return primary1 e l i f primary1 == ”red” and primary2 == ”blue” or primary1 == ”blue” and primary2 == ”red ”: return ”purple” e l i f primary1 == ”red” and primary2 == ”yellow” or primary1 == ”yellow” and primary2 == ”red ”: return ”orange” e l i f primary1 == ”yellow” and primary2 == ”blue” or primary1 == ”blue” and primary2 == ”yellow ”: return ”green” global primary1 = input (” Please enter
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5. INTRODUCTION TO LINEAR PROGRAMMING (LP) Learning Objectives 1. Obtain an overview of the kinds of problems linear programming has been used to solve. 2. Learn how to develop linear programming models for simple problems. 3. Be able to identify the special features of a model that make it a linear programming model. 4. Learn how to solve two variable linear programming models by the graphical solution procedure. 5. Understand the importance of extreme points in
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