Background Online Banking is a system allowing individuals to perform banking activities at home‚ via the internet. First of all‚ internet banking is an innovation in financial field nowadays. Then the scale of internet banking has been enlarging rapidly all over the world. Finally‚ internet banking increasingly closes to people’s lives. This research is to inform the reader about the increasing importance of Online Banking Services. This includes the risks and benefits of Online Banking‚ its reliability
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Consumer Behavior In Online Shopping [28958] to conduct satisfaction surveys with customers. Customers use the Internet not only to buy the product online‚ but also to compare prices‚ product features and after sale service facilities the will receive if they purchase the product from a particular store. Many experts are optimistic about the prospect of online business. In addition to the tremendous potential of the E-commerce market‚ the Internet provides a unique opportunity for companies
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Online Branding As traditional advertising is threatened by shrinking audiences‚ rising costs and new blocking mechanisms‚ advertisers are looking to the Internet to find an effective alternative. The web is not a perfect solution‚ and its voluntary nature poses particular challenges for brand managers. But as the technology landscape shifts‚ companies are increasingly moving online to promote and enhance their brands. • Recognize that effective branding strategies integrate online activities
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Online Selling Online shopping or e-shopping is a form of electronic commerce which allows consumers to directly buy goods or services from a seller over the Internet using a web browser. Alternative names are: e-web-store‚ e-shop‚ e-store‚ Internet shop‚ web-shop‚ web-store‚ online store‚ online storefront and virtual store. Mobile commerce (or m-commerce) describes purchasing from an online retailer’s mobile optimized online site or app. An online shop evokes the physical analogy of buying
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Batch 2012 - 2014 INTRODUCTION Online shopping is the process of buying products through internet without going to store or shop’s location physically. Here people use their credit/debit or other bank card for payment.The Internet has undoubtedly changed how people go about their daily lives‚ but perhaps the most dramatic change has come in how we shop for goods and services. Sure‚ it’s fun to go into a store to browse and try things on‚ but you have
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Online Shopping Mall project {Surjyendu Ray‚ Suvendu Bhattacharya‚ Sandip Shaw‚ Souvik Sett} {Web Application Final year Project} Project Synopsis Online Shopping Mall Description of the Project The Online Shopping Mall (OSM) application enables vendors to set up online shops‚ customers to browse through the shops‚ and a system administrator to approve and reject requests for new shops and maintain lists of
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modern as today ’s technology‚ yet as old as mankind. The Internet‚ however‚ has expanded the scope and reach of this market mechanism beyond the wildest dreams of its traditional purveyors. Unlike traditional auctions that were limited in scope‚ online auctions have brought this mechanism to the masses‚ providing them with an all-encompassing selection of goods they can buy or sell. In recent years we have seen the emergence of electronic marketplace that leverages information technology to create
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Online games are played by those people who wants to have fun. many online games are created nowadays like special force‚ crossfire‚ cabal and defense of the Ancients or DOTA. The first graphical MMOG‚ and a major milestone in the creation of the genre‚ was the multiplayer flight combat simulation game Air Warrior by Kesmai on the GEnie online service‚ which first appeared in 1986. Kesmai later added 3D graphics to the game‚ making it the first 3D MMO. Commercial MMORPGs gained acceptance
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Online Marketing Submitted By: Tech 4.0 (Group 16) Amey Kolhatkar (09BM8008) Balaji M (09BM8015) Divya Goel (09BM8026) Rahul Yadav (09BM8073) Introduction Marketing is the beginning of everything. An old saying states that ‘‘nothing happens until a sale is made‚’’ and that is true. But until someone does some marketing‚ there is nothing to sell‚ and no premise on which to sell it. Marketing is the eyes and ears of the company‚ tuned to the customer‚ and to competition. It is
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studies done in online shopping and offline shopping for apparels. This study combines factors that other studies have done that will influence the consumer’s purchasing decision in online and offline stores for apparels. It includes the price attractiveness‚ time saving‚ perceived risk‚ enjoyment and excitement‚ tangibility and high interactivity. All of these factors will contribute to the study of customer’s purchasing intention for apparels on both stores which includes online and offline shopping
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