SYNOPSIS Project title: Payroll Management System INTRODUCTION: Objective: The objective of the “Payroll Management System “ is to provide a system which manages the which manages the Payroll activity i.e. the salary paid for each employee in a company depending upon their attendance and its calculation which is very huge. The users will consume less amount of time when compared to manual paper work through the automated system. The system will take care of all the payroll activities like managing each
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stages of system development and its design. It also includes project design that discusses the external‚ internal and program design. The next stage of the system development is the project development that presents the different phases that discusses the basic planning to operation. The last two stages are the operation and testing procedures and the evaluation procedure. Project Design Graphical User Interface (G.U.I) Figure 2.0 Sample Homepage Program Flowchart of the proposed system
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Analysis Activities for System Development CIS-320; System Analyst and Design 02.24.2013 The systems analyst is involved in every phase of system development. These ranges from project planning‚ analysis‚ design‚ implementation and support activities. Each phase is important and involves a great detail of information and work. The approaches compliment each other and help define the functional and non-functional requirements for the project
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Hypothèses……………………………………………………………page 6 1.7 Objective……………………………………………………………….page7&8 1.8 Justifications…………………………………………………………page9&10 1.9 Expectation…………………………………………………………..page11&12 1.10 Conclusion…………………………………………………………..page13 1. 1 INTRODUCTION Is software and system engineering company founded in 2012‚ our offices are located in 292 Smith Street Durban South Africa. We supply software engineering solutions through consulting services and implementations of new software products. We strive to provide integrated
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Chapter 1 INTRODUCTION Background of the Problem Payroll system is the heart of any Human Resources System of an Organization. The solution has to take care of calculation of salary as per rules of the Company. This Payroll System is a full-featured system that manages financial information of every employee in an organization. It computes and processes the payroll in the certain payroll period. This Payroll System is also a flexible compensation administration solution. It is designed to
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Technology‚ Vol. 3‚ No. 5‚ October 2012 Investigating Online Shopping System in Iran as a Developing Country B. Zibanezhad‚ M. Makhlughian‚ and A. Salajegheh Abstract—The lack of necessary reliable infrastructures in developing countries has reduced electronic commerce growth and development. Online shopping system analysis and design was evaluated in Iran as a developing country. National banking & delivery systems along with cultural & training challenges were evaluated too. Based on Iran
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2.3 Ishikawa diagram In 1960s‚ Professor Kaoru Ishikawa has introduced Ishikawa diagram. This diagram also called fishbone diagram or cause and effect diagram (Ishikawa 1976). Since this diagram is inception‚ it has gained tremendous of popularity to identify the root cause of the variety of problems (Hossen et al. 2017). Besides that‚ Ishikawa diagram often called as fishbone diagram is because it can help in the brainstorming to determine the possible cause of a problem and also sort the ideas
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Class Diagram A class diagram is at the heart of UML. It represents the core purposes of UML because it separates the design elements from the coding of the system. UML was set up as a standardized model to describe an object-oriented programming approach. Since classes are the building block of objects‚ class diagrams are the building blocks of UML. The diagramming components in a class diagram can represent the classes that will actually be programmed‚ the main objects‚ or the interaction between
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Behavior Diagrams Definition: Behavioral models describe the internal dynamic aspects of an information system that supports the business processes in an organization. During analysis‚ behavioral models describe what the internal logic of the processes is without specifying how the processes are to be implemented. Later‚ in the design and implementation phases‚ the detailed design of the operations contained in the object is fully specified. Use case diagrams are behavior diagrams used to describe
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6 represents the class diagram of the project. Various classes are User‚ Event‚ Administrator‚ Animal‚ Disease‚ etc. The user can be a guest user‚ registered user‚ a member user or an administrator. The Animal class is associated with the Disease class. Fig 5.6: Class Diagram Usecase Diagram: The Figure 5.7 represents the usecase diagram of the project. All the functionalities of the user as well as the administrator is shown. Fig 5.7: Usecase Diagram Activity Diagram: The Figure 5.8 represents
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