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    PERCEPTUAL ERRORS

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    PERCEPTUAL ERRORS The importance of perception and attribution and the impact it has on a leader‚ an employee‚ and the organization as a whole. The text elaborates on the perceptual process‚ external and internal factors that influence perception‚ person perception‚ perceptual errors‚ and attributions that people make to explain their behaviors and those of others. Perception is the process by which people interpret the input from their senses to give meaning and order to the world around them.

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    Perceptual process

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    Does the perceptual process help the individual to see the outside world as it really is? And if so‚ is the awareness of reality the main function of this process? According to many psychologists‚ sociologists and scientists the perceptual process is an important influential factor to the awareness of the reality. To them‚ it is essential for individuals to step outside their own world to see the actual world as it really is. However‚ others think people are influenced by different kinds of stimuli

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    Nintendo Marketing Plan

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    | Marketing Plan Nintendo Encore | | | | | | | | | | | | | TABLE OF CONTENT 1. Executive Summary 4 2. Problem Statement 4 3. External Analysis 5 3.1 Macro Analysis 5 3.1.1 Demographic 5 3.1.2 Economic 5 3.1.3 Social-Cultural 6 3.1.4 Technological 6 3.2 Meso Analysis 7 3.2.1 Global Video Game Industry Sales 7 3.2.2 New Trend in Video Game Industry 8 3.2.3 Porter’s Five Forces 9 3.3 Competitors Analysis 10 3.3.1 Sony 10

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    The Home Video Game Industry: Atari Pong to the Nintendo Wii; Rotting youthful minds since 1974 Many people of today remember how video games began the decay of the physical and mental well-being of the world’s youth since the inception of the Atari game Pong in 1974. What Atari creator Nolan Bushnell did not realize back then was that when he invented this wildly successful creation it would leave such a large imprint on society; physically‚ mentally and emotionally. Many youths of today are

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    Perceptual Development

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    Perceptual development: Cross cultural studies: Depth perception-Forest dwellers-Kenge saw a distant buffalo as an insect. This shows the lack of experience with depth cues (Turnbull). Pictorial cues-Hudson tested children in SA using 3D pictures (occlusion). European children by the end of primary school could use depth cues but the Bantu children couldn’t use depth cues well enough. These studies were carried out in 1960s and provide support for nurture approach-due to experience in different

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    Perceptual Errors

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    Perceptual Errors in your Organisation and how will you correct them. 1) Prototypes:- Usually according to the group or profession you belong to‚ you are assumed to have certain characteristics‚ whether you have them or not. In our organisation‚ we have a team manager who has an impression of being unapproachable and unfriendly‚ only because of his position. Due to this reason none of the employees approach him for help‚ even though it might hurt productivity. Since a few colleagues and

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    4 1.4 How are brands positioned ? 4 1.4.1 Segmentation 4 1.4.1.1 Nintendo Wii 5 1.4.1.2 Nintedo DS and 3DS 5 1.4.2 Positioning 4 1.4.2.1 Nintendo Wii 5 1.4.2.2 Nintedo DS and 3DS 5 2. BRAND EQUITY 8 2.1. What is a strong brand ? 8 2.1.1 Brand Awareness and Brand Image 8 2.2 The value of Nintendo 9 2.2.1 The value of a brand 8 2.2.2 The value of Nintendo 8 2.3 What makes Nintendo strong ? 9 2.3.1 Brand elements 8 2.3.2 Marketing Mix 8 2

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    Perceptual Learning

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    Perceptual Learning There are three different types of learning styles. The three are: The visual learner‚ the auditory learner‚ and the kinesthetic learner. The visual learner learns by seeing‚ the auditory learner learns by listening and the kinesthetic learner learns by doing. At my shoe boutique titled De’Jenae the majority of my employees are either auditory or visual learners. I have designed a program that best fits the auditory and visual learners and have been assigned a new employee

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    Perceptual mapping

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    Perceptual Mapping of Beverages - Coffee and Tea ____________________________________________________________________________________ To survive the onslaught of cut throat competition of the market it has become imperative for the organizations to understand and acknowledge the preferences and perceptions of the consumer and adapt accordingly. Hot beverages form an integral part in daily consumption of Indian consumers which has been a critical element in the flourishing tea and coffee industry

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    Environment Macro environment is said to be the most general layer of the environment. This consists of broad environmental factors that have an impact on the organization. The PESTEL framework helps us to identify the future trends which might impinge on Nintendo and therefore identify the key drivers of change. On the other hand the five forces framework helps to understand how the competitive dynamics within and around the video game industry are changing. PESTEL Framework: This categorizes environmental

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