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    Franca Mr. Michael Copeland IEP Writing Skills 12 March 2013 Video Game Addiction: Life Related Video Game addiction is the action of playing video games or computer games excessively and compulsively to the extreme that can make one forget the real world and live in the virtual world. Addictive behavior is defined by six main aspects: salience‚ mood modification‚ tolerance‚ withdrawal‚ symptoms‚ conflict‚ and relapse. Video game addiction satisfies the definition of addiction. On the other

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    Review Draft 2 10/25/2013 Research Proposal Question Do violent video games cause teenagers to commit violent crimes?                  Most people would argue that video games cause teenagers to commit violent crimes‚ but not everyone agrees with that. There are many cases that people have conducted research on teenagers that have committed acts of violence after playing video games. The authors of these articles state that video games leads to aggression and violence in the people that actually become

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    Pest Analysis on Nokia

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    Pest Analysis On Nokia - December 2nd‚ 2010 Nokia Corporation (Finnish pronunciation: [nki]) (OMX:NOK1V‚ NYSE: NOK‚ FWB: NOA3) is a Finnish multinationalcommunications corporation that is headquartered in Keilaniemi‚Espoo‚ a city neighbouring Finland’s capital Helsinki.[3] Nokia isengaged in the manufacturing of mobile devices and in convergingInternet and communications industries‚ with over 123‚000 employeesin 120 countries‚ sales in more than 150 countries and global annualrevenue of EUR 41

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    Pest Analysis Poland

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    PEST ANAYLSIS POLAND THE REPLIC OF POLAND Capital: Warsaw Area:312‚685 sq. Km Official Language: Polish Ethnic Groups:91‚5% polish‚ 0‚94% Silesian‚0‚04% Kashubian‚0‚07% German‚ 0‚07% Ukrainian‚ 0‚08% Belarusian‚ 7‚24% Other Government: Parliamentary Republik Time:Central European time CET( UTC+1) Population:38.501.000 (2011 Census) Government and political conditions: The President is tue head of states The government structure consists of a council

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    Pest Analysis Apple

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    PEST Analysis The PEST analysis helps determine the current situation of Apple Inc.‚ identifying potential influences of the political‚ economic‚ social and technological sectors; and have a glimpse into the future of Apple inc. Political Influences: It is reported that in 2007 52% of sales of Apple were from outside America. Bad international relations‚ wars and terrorism might influence Apple in a huge manner; moreover these are all factors Apple has no ability to control. Apple Inc. produces

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    Qi Mu English 112 Oct 23‚ 2012 Violent Video Games Increase Aggression Since the advent of Violent Video Games (VVGs)‚ they have become more and more popular. Now‚ VVGs enjoy unprecedented popularity. According to a 2008 Pew Research Center report‚ 95% of children play video games‚ and among them‚ more than half play VVGs (Violent Video Games) (“Violent Video Games and Young People”). A question may be raised: Does VVGs harm people? Many say they don’t. Perhaps they didn’t know many researches

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    Danger of Violent Video Games in Children The links between increased aggressive and violent behaviour and the content of video games is a controversial subject. Increased scientific evidence demonstrates that violent video games are linked to increases in aggressive cognitions‚ feelings and behaviours (e.g.‚ Anderson and Bushman‚ 2001; Anderson‚ 2004; Anderson‚ Gentile & Buckley‚ 2007) However‚ there is still much resistance to the evidence among the public and by the video game industry (e.g.‚ Entertainment

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    Pest Analysis of Mcdonald

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    MKT 204 Principle of Marketing 2 Individual Assignment Fast food industry Swot Analysis Name: Ting Ze Kai ID: I11008551 Section: 5K1 Lecturer: Mr CHEAH SIN CHYE Table of Contents Company Background | 3 | PEST Analysis | 4-9 | 4Ps Strategies | 10-11 | References | 12-13 | Appendix | 14 | Company Background McDonald is a largest chain of hamburger fast food restaurants in the world. Approximately 68 million customers in 119 countries daily are served. The birth of McDonald began with Raymond

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    “Why Violent Video Games Are Good for Girls” The article "Why Violent Video Games Are Good for Girls" written by a student Carmen Tieu states that violent video games are not just for boys. Tieu uses many examples on how to prove that violent video games are not just for boys. Carmen states how as a girl playing video games that normally boys play it gives girls the opportunity to show boys than girls can be just as good. Carmen also explains that playing violent video games breaks the social mold

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    played video games my whole life. Video games have a special place in my heart. They were essentially my whole childhood and it was a great way for me to connect with friends. My friends and I would pull all-nighters playing games and those were some great times. I never really thought of myself as an addict when it came to gaming. My mother told me millions of times to get my eyes off the television screen because it was frying my brain. I admit‚ I spent a great deal of time on video games and have

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