beginning of its time‚ animation was created for the pleasure of only the artist‚ but it has evolved with time to become a form of entertainment that brings pleasure to not only the artist‚ but also a wide variety of audiences. I believe that there are limitations with animation just like there are limitations with any other art form. I agree with Walt Disney and the historian of popular culture’s statements‚ but when it comes to what the other mentioned critics suggested about animation‚ I disagree.
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Political: Each and every project has both internal politics and external ones. Internal ones like personal interests‚ jealousies and cohesive behaviour project occur in all projects and must be considered and managed by stakeholders. The latter refers to those which the stakeholders do not have under their control. These include all political events like tax policies‚ employment laws‚ trade reforms‚trade restrictions‚ political stability‚ environmental regulations‚ tariffs etc. The factors that
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alias Disney born on December 5th 1901 regarded as pioneer in American animation industry he is would many would call cultural icon. Walter Disney was born in Chicago as a young boy he took extra art classes and eventually got a job in commercial illustrator at the age of eighteen. In the early twenty’s he and his brother Roy O. Disney established the Disney brothers studio which would go on to be known as the world Disney animation studios. This studio become popular for many creations of many characters
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The film industry accounts for one third of the market share. Action films are the number one grossed films. The target market consists of frequent moviegoers. The movie industry is a major contributor in the US economy. In 2014 the movie industry brought in approximately $564 billion in the US. The next four years are projected to bring in $564 billion in sales. The total revenue from the film industry is projected to rise to 39 billion from 31 billion
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3D Animations The Future of Animation Analyn Mena Fundamentals of Media Communication Instructor Gwen Puza March 24‚ 2011 Mena 1 Once upon a time‚ animation was painstakingly hand-drawn in multiple stages by sweatshop teams of artists who made no pretensions to realism. The late Walt Disney preferred to generally portray speaking animals and magical figures for the necessity of building sets‚ costuming actors‚ and obeying the laws of physics. In those days‚ work on a major production
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INDIAN FILM INDUSTRY ANALYSIS(growth) The Indian Film Industry has been one of the oldest segments of the Indian entertainment industry. The Lumiere Brothers brought motion pictures to India in 1896‚ and since then there has been no looking back. Today‚ India has the world’s biggest movie industry that churns out around one thousand movies each year. The Indian Film Industry is witnessing mark improvements on all spheres - from the technology used in making films to the themes of the movies‚ exhibition
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INTRODUCTION The bollywood industry is one of the largest industries in India‚ though it is still not considered to be a mainstream industry because of its highly unorganised structure. Nevertheless it cannot be denied that it is one of the most lucrative and highly volatile sectors‚ where a film can make or break careers. The movie industry largely depends on the audience‚ the consuming public for its revenue. The way and means to reach this diverse audience is through promotions. Where once‚
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Surreal Animation Mike Moore Introduction In 1908 movie audiences were given the first glimpse of one of film’s most durable and expressionistic genres: Animation. The first true animation‚ lasting slightly longer than one minute‚ and consisting of over 700 still images‚ was created entirely by the hand of Emile Cohl. Cohl‚ a former comic strip writer‚ spent months tracing and retracing each individual frame of his film‚ each image only slightly different from the next‚ until the whole portfolio
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DreamWorks Animation is an innovative creator of blockbuster animated films. The animation studios develop and produce high-quality animated films using state of the art technology. DreamWorks Animation established itself in the entertainment industry and helped popularize computer-generated animation. In 1994‚ Steven Spielberg‚ Jeffrey Katzenberg‚ and David Geffen founded DreamWorks SKG in Glendale‚ California. DreamWorks Animation is a subsidiary of DreamWorks SKG entertainment production. Today
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Computer Animation Computer animators work to bring objects to life through the use of computer graphics. Like traditional animators‚ computer animators manipulate graphics and images to simulate movement. However‚ unlike traditional animators‚ computer animators use digital technology to create new visual effects and motions that help avoid the monotonous‚ frame-by-frame drawing required for each picture. Computer animation is a very lucrative business and shows no sign of slowing down in the future
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