"Position paper on do violent video games cause behavioral problems" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 19 of 50 - About 500 Essays
  • Good Essays

    Video Games

    • 1180 Words
    • 5 Pages

    Video Games Made Me Burn My House Down It’s finally the Thursday night. You’ve seen the advertisements on television and have been waiting for this night for months. You have heard all of your friends talking about it. Tonight‚ your favorite video game is being released at midnight. You’re getting fidgety just thinking about it. You started counting down the clock as it ticks its way to midnight. Though the clock just past eight‚ you can’t stand the anticipation. You get in your car‚ start the

    Premium Game Violence Crime

    • 1180 Words
    • 5 Pages
    Good Essays
  • Satisfactory Essays

    teens should be able to buy violent video games! There are so many reasons why. For years I’ve been so mad that we teens/kids could never buy that video game we all ways wanted‚ while your so called “friends” rubbed it your face about how their dad or there cool older brother bought it for them. Well enough is enough is enough. It’s time we teens be allowed to buy whatever video game our hearts desires. Now I know parents think “Oh my goodness this game is too violent!” but that all depends of the

    Premium Nonviolent video game Video game Video game controversy

    • 530 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    In recent discussions of violent video games‚ a controversial issue has been whether violent video games are bad for youth or not. On one hand‚ some argue that video games do not affect the youth at all. On the other hand‚ however‚ others argue that violent video games affect the youth tremendously. According to media violence researcher Craig Anderson‚ Chair of Iowa State University’s Department of Psychology‚ “in a violent video game‚ you rehearse the entire aggression sequence from beginning to

    Premium

    • 1118 Words
    • 5 Pages
    Good Essays
  • Better Essays

    Can video games make kids more violent? A new study employing state-of-the-art brain-scanning technology says that the answer may be yes. Researchers at the Indiana University School of Medicine say that brain scans of kids who played a violent video game showed an increase in emotional arousal – and a corresponding decrease of activity in brain areas involved in self-control‚ inhibition and attention. Does this mean that your teenager will feel an uncontrollable urge to go on a shooting rampage

    Premium Video game Video game controversy Game programmer

    • 907 Words
    • 4 Pages
    Better Essays
  • Good Essays

    kid walked into a video game store and bought a rated M game with no problem. Kids are buying violent video games from left to right without no problems and they are getting them easily from any store they want.There should be more requirement on kids buying rated M games. Because Kids that are not 18 are buying rated M‚ ands Kids are being affected by those type of games at a young age‚ The people who are selling the games to little kids are the problem. Kids are buying video games that are not meant

    Premium Game Video game controversy Video game

    • 709 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    Video Games

    • 1604 Words
    • 7 Pages

    Matthew Wills Dr. Toby Beeny English 1000 April 17‚ 2013 Do Video Games Improve Cognition? In today’s society‚ video games are becoming ever more popular and the more popularity video games receive‚ the more research that will be done on the topic. Many years ago you may have heard of Pac-Man‚ Donkey Kong‚ and of course the “classic” Super Mario. Today we have better technology and millions of different games out there that can put gamers in tough situations and can lure them to play for hours

    Premium Psychology Working memory Video game

    • 1604 Words
    • 7 Pages
    Powerful Essays
  • Powerful Essays

    Interactive video games and the Internet have become the entertainment of choice for America’s adolescents. Nearly seven in ten homes with children now have a personal computer (68.2%)‚ and 41% of homes with children have access to the Internet. Annual video game revenues in the United States exceed $10 billion‚ nearly double the amount of money Americans spend going to the movies. On average‚ American children who have home video game machines play with them about 90 minutes a day. The impact

    Premium Video game Violence Video game controversy

    • 1672 Words
    • 7 Pages
    Powerful Essays
  • Good Essays

    Video Games

    • 286 Words
    • 2 Pages

    In the commentary‚ “Do Video Games Kill”‚ Karen Sternheimer brings to light an interesting and incredibly controversial subject; are video games to blame for youth gun violence? She maintains that due to many biased opinions; political‚ religious and advocacy groups‚ the media have failed to provide ample information to the public resulting in the inability to form an educated opinion‚ in turn causing a mass hysteria resulting in tougher security guidelines in schools‚ stricter juvenile laws and

    Premium Salem witch trials Video game genres Video game

    • 286 Words
    • 2 Pages
    Good Essays
  • Good Essays

    “Why Violent Video Games Are Good for Girls” The article "Why Violent Video Games Are Good for Girls" written by a student Carmen Tieu states that violent video games are not just for boys. Tieu uses many examples on how to prove that violent video games are not just for boys. Carmen states how as a girl playing video games that normally boys play it gives girls the opportunity to show boys than girls can be just as good. Carmen also explains that playing violent video games breaks the social mold

    Premium Video game Girl Video game controversy

    • 788 Words
    • 4 Pages
    Good Essays
  • Good Essays

    A Critique of “Why Violent Video Games Are Good For Girls” Carmen Tieu‚ author of the article‚ “Why Violent Video Games Are Good for girls” gave a series of examples on why first-person-shooter (FPS) are beneficial for women. There may have been agreeable examples and stated reasons‚ but her article flawed in many aspects. Tieu lacked in the area of including two parts of ethos that would make an article succeed better. As well as excluding some parts of Toulmin Model. The use of informal fallacies

    Premium Video game Violence Gender

    • 844 Words
    • 4 Pages
    Good Essays
Page 1 16 17 18 19 20 21 22 23 50