22 April 2014 The Benefits of Video Games Video games are becoming a common modern element in today ’s society‚ and while their popularity grows‚ so does the need to research their psychological effects on the player. Unfortunately‚ researchers generally focus on the negative effects such as increased aggression‚ and because of that it can be easy to forget that video games are actually quite beneficial‚ "First‚ the overwhelming majority of players describe game play as a positive emotional experience"
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diverse technologies that exist. Even with such a dependency on technology select individuals deem technologies such as video games mindless and unproductive. The common words used to describe gamers are obese‚ lazy‚ aggressive‚ and socially awkward. However‚ video games reap many benefits that include stronger social ties‚ improved hand-eye coordination‚ and certain video games can be used as an educational tool. For the individuals with Schizotypal personality disorders or even just introverts
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Nature‚ in the broadest sense‚ is equivalent to the natural‚ physical‚ or material world oruniverse. "Nature" refers to the phenomena of the physical world‚ and also to life in general. It ranges in scale from the subatomic to the cosmic. The word nature is derived from the Latin word natura‚ or "essential qualities‚ innate disposition"‚ and in ancient times‚ literally meant "birth".[1] Natura was a Latin translation of the Greek word physis (φύσις)‚ which originally related to the intrinsic characteristics
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The effects of video games Kathy Michelle Watson University Composition and Communication II February 10‚ 2013 Jacqueline Smith Lance The effects of video games It is time for adults to come out of the closet. When talking about video games most people will picture in their minds an adolescent glued to a screen; while it is true that 92% of American children play video games (Gentile‚ 2011‚75)‚ the average gamer is 35 years old (ESA‚ 2008). Playing games is an investment of time. The majority
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Hollywood and video games do not make a perfect couple Hollywood has made a quit amount of films that are based on video games‚ but none of them was a huge success as the games were. Top video games like Tomb Raider‚ Prince of Persia and Super Mario Bros all have been made into movies‚ but they were not executed well. Sometimes people wonder how can a movie with a $100 Million budget flunk easily? Nowadays video games include a perfect storyline‚ cinematic‚ visuals and it is more dynamic than
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topic is trying to figure out the relationship between online game players and their real life. Through observing researches on various groups of game players‚ I bring forth questions for game players such as‚ what is the motive to play games? What positions do game players have at their work? What roles are game players playing in the society? Are they “losers” (in general meaning – at the bottom of social status) in reality? Does game assist them to be successful in the daily life? Many questions
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industry of video games has really prospered. From the earliest cathode ray tube amusement device to today’s high tech gaming consoles‚ the advancement in video games is truly evident. But like all other technological advancements‚ the field of video gaming faces many suspicions about it being beneficial or harmful. Most parents really concern about their kids when they see them spending their time glued in front of the computer screens playing computer games. They believe that games are just a matter
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Video game censorship is growing in the spotlight as technology grows. Parents are more concerned these days about the games their children are playing then ever before. There are many kinds of censorship out there and available for the consumers use. The Entertainment Software Rating Board (ESRB)‚ self censorship‚ and video company censorship are just a couple of examples. In some cases video game censorship is being taken to court. This is where a fine line is drawn because it could infringe on
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The Ethics of Video Games Miguel Sicart’s articles “Ethics: A Virtue Ethics Approach to Computer Games” and “The Ethics of Computer Game Design” are based off his book “The Ethics of Computer Games‚” in which he states that the playing and designing of computer games can be ethical and moral decisions. He declares that video games are ethical “objects” and that the players are ethical “agents.” Sicart also argues that video game designers have a responsibility for how ethically wrong or right
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Video games are something that many people all around the world play. But are video games educational? The answer is yes‚ video games develop many of our skills‚ give us the relaxation we need and as technology is developing the number of educational and social aspects of games are increasing greatly. While video games are typically cast off as a waste of time and simply recreational activities‚ when it comes down to it‚ video games are actually one of the best and most successful ways to encourage
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