harm others. We also never had to experience real bullets coming at us‚ harming us or others. A claim that can be made between the texts “Armed & Underage” by Jeffrey Gettleman and “The Charge: Genocide” by Lydia Polgreen is that children fighting in wars have negative effects on them and others. Jeffrey Gettleman states‚ “And it isn’t just boys: Girls are often pressed into duty as cooks or messengers. Many are subjected to sexual abuse‚ including rape.” The author was basically telling us that
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Negative effect of video games on children VIOLENCE Many of today’s video games‚ especially suitable for young boys‚ focus their attention on violent acts‚ whether it be through weapons‚ verbal abuse‚ or fighting. Young minds are easily molded through the violence in these games‚ leading them to believe that weapons and fighting are standard in today’s society. In order to instill the most positive values in these young boys‚ parental guidance is necessary in controlling the video games to which
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technology gadgets is necessary for a student especially university student. Supporting Sentence: * Different gadgets have different functions. Supporting Detail: * Every kind of gadgets has their own specific functions. * Example: laptop and smartphone have Microsoft Office application-but laptop can do more hard and detail work in the application than smartphone. * Example: smartphone have been specifying it function for calling and messaging although other gadget such as laptop
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Ruta Malsky 11-26-11 Pd 6 The Positive and Negative effects of Mongol Practice and Belief The Mongol empire was the world’s largest empire. The Mongol’s practices and beliefs had both positive and negative effects. The large Mongolian empire promoted communication and diversity; however‚ despite this positive effect‚ the Mongolian empire housed the deaths of many innocent people. In addition to this‚ the Mongol empire fostered various religions‚ but enforced the same practices on everyone‚
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The Impact of Video Games on Children Video games have been available to consumers for the last 30 years. They are a unique form of entertainment‚ because they encourage players to become a part of the game’s script. Today’s sophisticated video games require players to pay constant attention to the game‚ rather than passively watching a movie. This has both positive and negative impacts on players. Several studies have been published that explore these impacts on today’s children. Most people
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The Environmental Impact of Electronic Waste In today’s high paced modern world‚ technology is moving faster and faster and boosting the speed of our everyday lives. Every eight months there is a new model of some type of technological device reaching the market and the old is being discarded as it is unable to keep up with our fast paced society. Where have the millions of old‚ unwanted computers and other electronics gone? Many have suspected‚ that relatively few old PC’s are being recycled
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The Positive and Negative Effects of Falling Oil Prices Over the last few months‚ oil and gas prices have dropped a significant amount‚ to much relief of American consumers. But is the falling cost of oil necessarily a good thing? For some the answer is no‚ but to others‚ yes. Here is a compiled list of some of the benefits and some of the disadvantages caused by the drop in price. The cost of filling up a tank of gas is the lowest it has been in 11 years. Consumers will spend an average of
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Video Games and Teenagers: A Research Study On The Basic Positive And Negative Effects Of Gaming Abstract The purpose of this study emphasizes on both‚ the positive and the negative impacts of playing video games on the teenagers. Over the last 30 years video games have made an impact on the way teenagers spend their leisure time. This research hypothesizes that social interaction‚ psychological
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Do you think that the mass media has more of a positive or negative impact on society? Regardless of the type of mass media used‚ I believe that the mass media has more of a positive then negative impact on society. Firstly‚ the mass media may be used to raise awareness for certain subjects‚ allowing people to know of the events happening nationally and globally. An online survey shows that 44% of online news users get news a few times a week through social media‚ such as emails‚ thus showing what
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Professor Brant English 101 December 2‚ 2011 The Negtive Effects of Video Gaming on Children Children don’t have to buy an expensive gaming system to play video games anymore‚ than can simply log onto the internet through their home computer or their handheld devices and they have an array of videogames to choose from. Every time a child pops a role playing videogame into their gaming console or logs onto the internet to
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