IELTS Writing Task 2: ’video games’ essay Some people regard video games as harmless fun‚ or even as a useful educational tool. Others‚ however‚ believe that videos games are having an adverse effect on the people who play them. In your opinion‚ do the drawbacks of video games outweigh the benefits? Many people‚ and children in particular‚ enjoy playing computer games. While I accept that these games can sometimes have a positive effect on the user‚ I believe that they are more likely to have
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POSITIVE EFFECTS OF MEDIA: The media influences people in different ways‚ some positive and some negative. It is important to realize although media can have a positive effect on society too much exposure to television‚ computers‚ or magazines can lead to unhealthy effects. The media gives people a way to connect with one another through news updates or even social networking. Most everyone wakes up in the morning grabs the newspaper‚ computer‚ or flips on the television to educate themselves on
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2014 Do video games cause violence? For many years‚ children would go out and play in the yard‚ ride bikes‚ or play soccer for fun. All of that has changed since the evolution of technology. In today’s society‚ kids of all ages are no longer playing outside or with their friends. Instead‚ they are locked up in the house all day playing video games. Why is this bad? Video games are neither built to help heighten the learning skills of kids‚ nor are they designed to impact them in positive ways. Video
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Popular Culture: Violent Video Games Popular Culture: Violent Video Games Violent video games are a form of popular culture that is very controversial in the world today. Various professionals and the society members have argued over the issue of violent video games especially on how the games should be restricted or prohibited to limit their use among the youths. These controversial arguments about violent video games make this kind of popular
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and video games is too. The correlation could have many outside factors influencing this issue and that is leading to a controversy in psychologists and the whole issue has the nation itself in a controversy over whether or not
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innovations can also cause and bad effects. Because of technology‚ new thing were created that sustains and lightens human work. Computers were created because of technology. Computers were the greatest thing ever invented by man itself. Some researcher wants to know the effects of playing online games on the academic performances of the students. The reason why the researcher have chosen this particular research topic was know the advantages of playing computer games on the academic performances of
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Qol has been defined to as sentimental reaction to one’s role state and standards. It also explains the emotional phase of the individual either it has positive impact on the individual or has negative impacts (Andrews & Withey‚1976)‚ as the inconsistency between preferred and real situations Qol gives the correct and transparent picture of the difference that occurs (Krupinski‚ 1980). Previous studies have
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that violent video games should be banned‚ claiming that they have a negative effect on people. Some even say violent games make people commit violent acts. These games do influence human behavior‚ which isn’t always positive‚ but this does not mean that they should be banned. If a child began playing violent video games at a young age‚ then he might think that violence in real life is the same as the game violence and that it doesn’t have a real impact on others. However‚ most children can distinguish
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Globalization has most certainly been a positive force for change in the world it has allowed the world to progress in way’s not once even imagined‚ fostered more efficient markets‚ increase competition and allowed for a more equitable distribution of wealth throughout the world‚ stabilized security as well os the spread of culture and education. The first and most prudent way that Globalization can be considered a positive force is through the fostering of increasingly more efficient markets
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blame for many of the world’s ecological problems‚ technology has also served to improve the shape of our planet. Since the rise of technology in the workplace‚ numerous ICT companies have been designing "greener technology" to combat the detrimental effect that computers and their accompanying technology have on the environment. One of the best known organizations is the Green Grid. (Courtney 49) The Green Grid is an organization that consists of IT companies and professionals from around the world
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