Question 1: What is your analysis of the structure of the portable electric tool industry? Has it been structurally attractive? Degree of Competitive forces in the Portable Electric Power Tool industry (Structural Analysis) Barriers to Entry: High The major barriers to entry in this industry were found in terms of 1. Technology‚ 2. Capital investment‚ 3. Economy of scale in manufacturing‚ and 4. Brand reputation in specific market segments & product categories. Barriers
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On Pricing Strategies Under different market conditions BY:- Nishant Srivastava 2007MBA30 UNDER GUIDANCE OF:- DR. DEEPALI SINGH (ASSOCIATE PROFESSOR) Department of Information Technology ABV-IIITM Introduction What is Pricing ? • Pricing is one of the four major elements of the marketing mix. • Pricing is an important strategic
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Course Outline MBA 2011-13 Management of Pricing Elective Subject‚ Credit 2 20 Hours Course Coordinators: Ranajoy Bhattachrayya‚ Pinaki Dasgupta & Biswajit Nag (both for Delhi & Kolkata) (I) Objective The objective of this course is to bring both theoretical as well as actual practices in decision making process for pricing of goods or services. Pricing has moved up to the top priority in management decision making especially during the time of changing economic environment
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CASE STUDY Costco Wholesale Corp.: Mission‚ Business Model‚ and Strategy In 2008‚ Costco’s sales totaled almost $71 billion at 544 warehouses in 40 states‚ Puerto Rico‚ Canada‚ the United Kingdom‚ Taiwan‚ Japan‚ Korea‚ and Mexico. More than 50 of Costco’s warehouses generated sales exceeding $200 million annually and 2 stores had sales exceeding $300 million. Sales per store averaged $130 million annually‚ about 75 percent more than the $75 million per store average at Sam’s Club‚ Costco’s
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Sony Ericsson Marketing Plan Content: Sony ericsson Description: Sony Ericsson is a joint venture established in 2001 by the Japanese company Sony Corporation and the Swedish telecommunications company Ericsson to make mobile phones. Both companies have stopped making their own mobile phones. The reason for this merger is to combine Sony’s consumer electronics expertise with Ericsson’s technological leadership (see Ericsson Mobile Platforms) in the communications sector.The company’s global
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Name: Sama A. Sabbah Sony Playstation 3: Game Over? Step 1: Situation Audit (SWOT Analysis) Strength 1. 2. 3. 4. 5. 6. Sony with PS was the market leader for the last two generation of video games PS3‚ the most technologically advanced video game of the seventh generation. Well organized campaign across multiple forms of media. PS3 has cell chip and Blue ray disc player. Great Graphics and audio capabilities High Quality Blue Ray function Weaknesses: 1. 2. 3. 4. 5. 6.
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Selecting a Pricing Method 3 major considerations in price setting : costs of production‚ distribution‚ communication set a floor to the price competitors’ prices and the price of substitutes provide an orienting point customers’ assessment of unique features establishes the price ceiling (plafond) Companies select a pricing method that includes 1 or more of these three considerations. We will examine 6 price-setting methods: Mark-up pricing‚ target-return pricing‚ perceived-value
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Chapter : Research Methodology Objective of the study Sample Size Purpose of the study Scope of the study Limitation of the study Design of Questionnaire Source of Data Secondary Data Primary Data Research Methodology Objective of the study: To study the different models available in NOKIA handset during the study period(2011-2012). To study the satisfaction level of NOKIA handset user in Assam University during the study period. Sample Size: The sampling process consists
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September the 26th 2012 Case Analysis: Sony Playstation 3 1. What‚ if anything‚ should Sony do to turn around the sales of the PS3? * Instead of focusing on one particular target segment (18 to 35 year-old male gamers with above average-education and high degree of comfort with new technology) further target segments should also be focused (e.g. women‚ children‚ occasional gamers and non-gamers). Some of the further customers require games which are easy to play because they have a low
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4. General Pricing approach. Value based pricing‚ everyday low pricing (EDLP) and high-low pricing. Value based pricing Source:http://www.smallbusinessnotes.com/operating/marketing/pricing/valuebased.htmlHow high can a price be before the product or service is priced out of the market?To understand the customer ’s perception of the value of your product or service‚ look at more subjective criteria such as customer preferences‚ product benefits‚ convenience‚ product quality‚ company image and
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