"Primis video case" Essays and Research Papers

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    A video game is an interactive computer that displays a video signal‚ allowing you to play thousands of games on your television or handheld video game device. (Wikipedia‚ Video Game) We have came a very long way since the very first type of video game console was invented by Ralph Baer in 1967. From the very first console‚ the "Brown Box" to the more interactive video game consoles such as the Wii‚ Playstation‚ XBOX or the handheld Nintendo DS. Regardless of which video game is being used‚ it has

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    Mp4 Video File Analysis

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    File Online What is MP4 Video File? MP4 Video file is a file that is usually used for storing video content. Basically‚ MP4 is the extension name given to a MPEG-4 video file. It is a type of a compressed video format that is supported by both Windows and Mac operating systems. You can easily play an MP4 video file using Windows Media Player as well as QuickTime. Aside from these two Media Players‚ MP4 video files can be played using VLC Media Player as well. An MP4 video file contains multiple multimedia

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    can be applied to video games as well. Why a few cases of criminal activities that were “connected” to video games could affect millions‚ hundreds of millions gamer on earth? I will tell you people stuff about why video games do not cause violence and why we should say no to banning video games. First‚ there is no evidence that video games alone caused school shooting incidents by students in these past 10 years. Let me repeat myself‚ there is no single piece of evidence that video games alone ever

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    Global video games market

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    Introduction The global video game market‚ or the so called interactive entertainment industry‚ is the economic sector which focuses on the development‚ marketing and sales of video games. The worldwide video game sector includes video game console hardware and software‚ online‚ mobile and PC games and has reached $ 93 billion in 2013‚ up from $ 79 billion in 2012. Currently‚ the video game industry is a massive source of development; profit still stimulates technological advancement

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    A recent research has shown that video games are the fastest growing form of entertainment in the world‚ and almost young people age 8-18 play video games an average of 13.2 hours every week (Price-Mitchel‚ 2013). It seems that the young people who are influenced utmost by these games. Many people believe that some games may have positive impact‚ but other people consider that some games are probably in reverse. Consequently‚ people may destroy themselves if they continue to play games without knowing

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    Positive Effects of Violent Video Games Contrary to popular belief‚ violent video game actually has a lot of positive effects. According to studies done about the relationship of violent of video games and violent crime‚ this form of popular media has reduced the amount of violent crime. As stated in the journal written by Benjamin Engelslatter‚ “... video game play is generally associated with reductions in the violent nature of the crimes commited.” (Engelslatter). Also‚ based on information

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    Children and adults alike flock by the thousands to pick up and take home the latest video games. These days there are hundreds of video game titles to choose from on many different platforms so one is sure to find one that suits them. This trend has spawned an enormous economic force both in the United States and worldwide. According to 1up.com‚ video game sales were actually down in 2004 to $9.9 billion from $10 billion in 2003 in the United States alone (Lee). Perhaps more importantly is that

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    The Negative Effects of Video Games The origin of video games can be traced all the way back to 1940. Since then video games have continued being advanced with the improvement of technology. They have changed from what was once arcade to handheld video games. The main purpose for introduction of video games was to bring new forms of entertainment in the limelight. That the reason behind their improvement with the advancement of technology. The popularity of this technology has been there for the

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    Content-Based Video Tagging

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    Content-based Video Tagging for Online Video Portals∗ Adrian Ulges1 ‚ Christian Schulze2 ‚ Daniel Keysers2 ‚ Thomas M. Breuel1 1 University 2 German of Kaiserslautern‚ Germany Research Center for Artificial Intelligence (DFKI)‚ Kaiserslautern {a ulges‚tmb}@informatik.uni-kl.de‚ {christian.schulze‚daniel.keysers}@dfki.de Abstract Despite the increasing economic impact of the online video market‚ search in commercial video databases is still mostly based on user-generated meta-data

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    Video Games and Violent Children Brittany Hern 02/02/2011 Critical Thinking and Composition Home video games‚ an industry worth $11 billion domestically that is now 30 years old‚ continues to be thrown into legal and moral debates regarding what age is deemed appropriate to participate. Video games‚ especially those deemed to be violent or rated “mature‚” are at the center of the controversy. There are two sides to this debate. Video game companies and their supporters

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