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    Video Surveillance

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    Video Surveillance Video surveillance in the United States is becoming widespread. Video cameras are being used in Department stores‚ convenience stores‚ store parking lots‚ and inside banks. The purpose of video cameras are to deter or prevent crime. Are they effective? This issue has sparked a nationwide debate‚ between the merits of video surveillance and the privacy invasion. The merits of video surveillance‚ by far‚ outweigh the issues of privacy invasion. In the 1970’s and 1980’s

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    Video games

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    97% of todays teenagers often spend a great deal of time playing video games. These games are fun and engaging and young people often feel like playing games is a great thing to do in their spare time. Spending too much time playing video games can keep teens and young adults from being sociable and keeps them from studying. Gaming then becomes an unhealthy way of using spare time. Teens and young adults that play video games too much are lacking good social skills. Teenagers may argue that because

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    Video on Demand

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    Video on Demand 10 May 2004 1 Overview Video on Demand (VOD) enables subscribers to choose from a library of recorded films and TV programming‚ and watch them immediately on their TV set‚ usually via a set-top box. It is analogous to having an ‘online video or DVD store’. Most versions allow the user to pause‚ rewind or fast forward the programme. The customer pays a small fee to watch each programme‚ and has access for a limited time period‚ often 24 hours. Unlike conventional broadcast TV

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    Video Games

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    technology has turned for the worst. Specifically speaking‚ video games. Video games in its early years were meant for a positive use‚ much like any other type of game; to simply act as a fun activity to pass time. That is not the case anymore because of how dangerously advanced and addicting video games can be. In fact it’s so dangerous nowadays that countries like South Korea are contemplating whether or not to ban video games. Why is it dangerous? Video games influence a type of negative social behavior

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    Video Guides

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    Video Standards [pic] General Information on Video Standards There are three major video signal standards‚ i.e. PAL‚ NTSC‚ and SECAM‚ and several substandards such as M-PAL and N-PAL. NTSC is the TV standard in North America and Japan‚ SECAM is used in France and parts of Africa‚ PAL is used everywhere else. Standard VCRs can only play back videos recorded in your local TV standard. If Europeans want to watch US videos (or vice versa)‚ these videos must be converted first. It does

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    Video Conferencing

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    CompareBusinessProducts.com What to Look for in a Video Conferencing System What to Look for in a Video Conferencing System Video conferencing has become “the next best thing to being there” for many businesses. Facilitating face-to-face collaboration for people who are in different locations‚ it can help businesses increase productivity while saving money on business travel expenses. With video conferencing‚ you can still have dynamic “in-person meetings” and “live” presentations and events

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    video gaming

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    VIDEO GAMES ADDICTION: POSITIVE AND NEGATIVE EFFECTS OF PLAYING VIDEO GAMES ON YOUTH AND CHILDREN Master’s (one year) thesis in Informatics (15 credits) Usman Ahmed Inam Ullah Spring 2013MAGI01 Title: Year: 2013 Author/s: Abstract: Mankind has developed a lot in the field of Information Technology (IT)‚ Computer Science and Media entertainment. Video games are also the most popular form of media entertainment and gaming environment. It has been popular long before the

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    Stereotypes In Videos

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    Diamonds‚ colored diamonds‚ rubies‚ gold‚ platinum‚ a Range Rover‚ a Cadillac‚ multimillion dollar houses we all aspire to own things like these. Music videos like those on BET and Mtv glorify the platinum chains and fast cars of the performers. Many people believe that what they see in videos is real. Although‚ the cars and jewelry you see in videos today don’t even belong to the performers. The items are usually rented directly from the owner. We see the big chain‚ the quarter of a million dollar

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    Video Cards

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    Video Cards Introduction People are living in a three-dimensional space. They know what is up‚ down‚ left‚ right‚ close and far. They know when something is getting closer or moving away. However‚ the traditional personal computers can only make use of two dimensional space due to relatively low technology level of the video card in the past. As the new technology has been introduced to the video card industry in recent years‚ the video card can now render 3D graphics. Most of the PC computer

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    Video Games

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    ! ! Negative Impacts of Video Games on Children ! ! There are various types of video games that negatively effect to children in today’s soci- ety. Playing video games became a popular activity. In nowadays‚ it is a multibillion-dollar in- dustry bringing in more money than movies and DVDs. Many children spend large amounts of time playing them.Video games are becoming more complex and realistic. Some video games may promote learning‚ problem solving and help with the developmental skills and

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