Fundamentals of programming with algorithms and logic Benjamin Sigala April 5‚ 2010 Computer programs are a form of language written out processes that carry out different tasks. Like human society there are different languages and different ways of speaking that language‚ the same goes for software design. There are three basic types
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Java Reusability Reusability Introduction This week’s team project asked that the team demonstrate reusability within Java. Java has been classified as an object oriented language that promotes polymorphism. Polymorphism is the act of reusing an object or code that has previously existed to make Java codes easier to write‚ modify and re- use. This week’s task requires each team to replace a group of codes or module of one team members program‚ with another team member’s code. This paper
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Reusability of Code PRG/211 – Algorithms and Logic for Computer Programming Submitted to: Professor Christopher Scott Christopher Dew Reusability Code Object-oriented programming (OOP) and procedural programming are two of the programs used for writing software and moving objects. Procedural programming is a method of writing software. It is a programming practice centered on the procedures or actions that take place in a program. Object-oriented programming centers on the object. Object-oriented
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NETWORK PROGRAMMING BIT 4206 BIT 4206 Network Programming Course Outline Prerequisites: BIT 3102 Network Management BIT 3201 Object Oriented Programming Objectives: • By the end of the course the learner should be able to: Have knowledge about Unix Technologies (IPC‚ POSIX threads‚ Unix file system) • Be able to develop client-server network applications on the internet‚ based on UNIX/linux Course Outline An overview of C++ Inheritance‚ Polymorphism‚ Encapsulation‚ Templates‚ Dynamic
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1 C PROGRAMMING NOTE Based on the syllabus of Final B.Sc. Mathematics (Calicut University) By T K Rajan Selection Grade Lecturer in Mathematics Govt. Victoria College‚ Palakkad Phone: 9446537545 2 Contents 1 2 3 4 5 6 7 8 9 10 11 Introduction C Fundamentals Operators and Expressions Data Input Output Control Statements Functions Arrays Program structure Pointers Structures and Unions Datafiles 3 11 17 21 25 32 35 42 44 47 53 3 INTRODUCTION Computer Basically it is a fast calculating
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A Survey of Literature on the Teaching of Introductory Programming Arnold Pears‚ Stephen Seidman‚ Uppsala Uni.‚ Sweden Uni. of Central Arkansas‚ USA Arnold.Pears@it.uu.se sseidman@uca.edu Lauri Malmi‚ Linda Mannila Elizabeth Adams Helsinki Uni. of Tech.‚ Finland Åbo Akademi Uni.‚ Finland James Madison Uni.‚ USA lma@hut.fi Linda.Mannila@abo.fi adamses@jmu.edu Jens Bennedsen Marie Devlin James Paterson IT Uni. West‚ Denmark Newcastle Uni.‚ UK
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Programming Programming Logic and Design‚ 6th Edition Chapter 3 Exercises 1. In Figure 3-10 the process of buying and planting flowers in the spring was shown using the same structures as the generic example in Figure 3-9. Describe some other process with which you are familiar using exactly the same logic. Answer: Student answers will vary widely. They should come up with processes that fit the generic logic shown in Figure 3-9. Some examples could include: making a dentist appointment
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stations can choose their own programming under Section 326 - Communications Act - gives broadcasters freedom from censorship. American Radio has ‘format freedom’ Task - provide attractive programming to meet informational and entertainment needs of audience Matrix of Radio Programming Local Programming - original programming produced by radio station Prerecorded or Syndicated Programming - obtained from a commercial supplier outside the station Network Programming - obtained from radio nets
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Lab Exercises MS1.2 Data Structures and Algorithms Using C++ Lab – 1 (2 Hrs Real Time) 1.1 Write a C + + program to display any message. 1.2 Sum of digit 1.2.1 Reverse the number 1.2.2 Factorial of a number 1.2.3 Fibonacci series 1.2.4 Armstrong number checking 1.2.5 Prime no checking 1.2.6 Palindrome Checking 1.2.7 Odd or even number. 1.2.8 Perfect number checking. Lab – 2 (2 Hrs Real Time) 2.1 2.2 2.3 2.4 2.5 Write a program to calculate the following: Find Maximum of N numbers. Find Minimum
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Announcements and Demos (0:00-10:00) • This is CS50. • Check out what is possible in the programming language called Scratch that we will begin the course with! Scratch will enable you to wrap your mind around the fundamental constructs of programming while making a cool game or animation. • Be sure to check out the second annual CS50 Puzzle Day this Saturday! Thanks to Facebook for sponsoring! • CS50 is all about getting you through CS50. We want you to make it to the final days and gain that
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