of a puck constrained by a string‚ traveling a circular path on an air table. Be sure the Gizmo has these settings: radius 8 m‚ mass 5 kg‚ and velocity 8 m/s. Then click Play and observe the motion of the puck. a. The puck in the Gizmo is traveling at a constant speed‚ but it is NOT traveling at a constant velocity. Explain why. b. Because the velocity of the puck is changing (because its direction is changing)‚ the puck must be experiencing an acceleration. Click BAR CHART and choose Acceleration
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sketching distance vs. time and velocity vs. time kinematics graphs PROCEDURE: 1. Begin by making charts like the one below for each of the following a-d My Prediction / Actual Graph a. The man walks slowly to the house from the origin. Position –Time Graph Explanation for graph’s appearance –after actually performing the activity. As the man walks at a constant slow rate to the house‚ his direction is positive which is depicted on the graph. ______________________ Velocity-Time Graph Explanation for
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was to analyze the motion of a student walking along a straight line in front of the motion detector moving back and forward with different speed trying to match the graph provided. To also understand and interpret graphs of distance vs time and velocity vs time. To also know what the slopes of the each graph represent which tells how far the student travelled‚ the speed and whether the motion of the student is accelerating or decelerating. THEORY: The particle position X is the with respect
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positioned underneath a table recorded the golf ball’s pattern of motion‚ when dropped. The main objective of performing this experiment is to measure the velocity and position of the ball to eventually find the acceleration of free fall. A computer program called‚ DataStudio‚ was used to create a graph of position vs. time and a graph of velocity vs. time. The second part of the experiment involved randomly dropping a ruler and having your partner catch it to determine reaction time. Questions
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each cable. -3- Problem (3) The motion of an oscillating flywheel is defined by the relation: 0 e7 t / 6 sin 4 t‚ where θ is expressed in radians and t in seconds. Knowing that θo= 0.4 rad‚ determine‚ the angular coordinate‚ the angular velocity‚ and the angular acceleration of the flywheel when; (a) t = 0.125 s‚ (b) t = ∞. -4- Problem (4) When the power to an electric motor is turned on the motor reaches its rated speed of 2400 rpm in 4 s‚ and when the power is turned off the motor coasts
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cart with a spring. A stiff spring will be used. We will collect the information through two items. We will use distance and time as information collectors. This will measure the acceleration‚ velocity‚ and position of the cart as it moves down the track. The most important measurement collected is the velocity; which will be used to calculate the momentum. We will also explore how mass impacts in the change of momentum‚ and if there can be a non-changing impulse between the two carts with different
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equal to one meter‚ so my calculations would be easy to get. I knew my acceleration for Y was -9.8‚ the velocity initial for Y was zero‚ and the time it will take for the ice cream to reach zero is .452. For X I know that time is also .452‚ and that the acceleration is zero. To get started I decided the vertical distance‚ and then I calculated the time‚ using the time I figured out the initial velocity‚ and then I used this to figure out the distance the cone would go in the X direction. Then using the
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Acceleration Velocity Displacement Distance Time Definition 1. Acceleration is the rate of change of velocity with time. Velocity is a vector physical quantity; both magnitude and direction are required to define it. the length of an imaginary straight path‚ typically distinct from the path actually travelled by P. Distance is a numerical description of how far apart objects are. In physics or everyday usage‚ distance may refer to a physical length‚ or an estimation Time in physics is
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same height‚ fall at the same velocity. Apparatus - 2 Marbles of different mass‚ one steel and one nylon - Dropping Mechanism with a lever to hold the marble and pull for drop - Bee Spi (measures velocity in kilometers per hour.) - Box to catch the marble on the way down Procedure The dropping mechanism was set up‚ with the BeeSpi attached to it at 26.5” from the lever that drops it so that the marble would fall through it‚ therefore recording the velocity in km/h. There was also a box
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PATTS COLLEGE OF AERONAUTICS ESCI 322 DYNAMICS OF RIGID BODIES Different types of speed And velocity Engr. Jabes A. Isoli_____ Instructor * Linear Speed – The time rate of motion of a point along its path‚ or the rate at w/c a point is “approaching” or receding form another point in its path. The 100 meter dash ends at the end of the straight-away. * Angular speed – The time rate of turning of a body about axis. Or the
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