WORKING CAPITAL SIMULATION: MANAGING GROWTH CASE OVERVIEW Sunflower Nutraceuticals (SNC)‚ is a privately held nutraceuticals – a wide distributor which provides all the vital dietary supplements such as herbs for women’s‚ vitamins‚ and minerals for all the consumers (mainly women’s)‚ distributors and retailers. They are struggling to break even‚ with relatively flat annual sales growth and thin margins. SNC generates $ 10 million in revenues and holds a large selection of SKU’s
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Our first task was to study the market research and decide our initial strategy. To decide our initial strategy‚ first we analyzed the different types of research data. There were five segments to choose from; Cost cutter‚ Work horse‚ Innovator‚ Mercedes and Traveler. We reviewed the customer needs for each segment and the information regarding how customers intend to use computers. After that we looked at the average price each segment was willing to pay for the ideal brand in different cities
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Ethics Game & Reflective Journal This journal contains the reflection of the Ethics Game simulation assignment. The purpose of this paper is to describe the steps and process that I used to answer the ethical questions involved in two simulation games: The case of the troubled Teen and Policies and Politics. In addition I will also discuss how these concepts relate to my workplace. The case of the Troubled Teen: This case describes the case of an unmarried‚ 16 year old pregnant patient (RB) admitted
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GloFish The GloFish was the first genetically modified animal to become available as a pet. It is a natural Zebrafish which has had genetic information from bioluminescent jellyfish added to its DNA. It was originally produced to provide a warning system for pollution but with the addition of further colors its viability for the pet market became clear. It was introduced to the US market in December 2003 by Yorktown Technologies of Austin‚ Texas. 9 Grapple The grapple is a relatively new
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Ethics Game Simulation Krystal Beamon MGT/216 February 28‚ 2010 Erica Baker Ethics can be defined as the principles‚ norms‚ and standards of conduct governing an individual or group. Business ethics involves employees‚ managers‚ and other important members of the organization. In the ethics simulation one was responsible for making important decisions regarding the company G-BioSport. Before making these decisions one had to go through four different lenses and steps of the critical decision
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Introduction The Everest group simulation was an online simulation which encouraged five students to play a unique and vital role on a team of hikers. The main goal is to reach the summit of Mount Everest. The simulation stimulates practical application of concepts and theories managerial decisions‚ especially in the form of groups. The purpose of this report is to reflect on the experiences encountered in the team during the simulation and identify relation of our experience and management
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The marketplace simulation game was an overall great experience in terms of understanding how an organization works‚ what aspects should be considered while making decisions and how to coordinate between various departments. It was an excellent platform for me to learn how various functional departments in an organization work and how are they dependent on one another. Working in a team and coping with various challenges collectively helped me understand the importance of team work. I believe
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SBCS #2223 / UoG #000858780 BANNER ID: SBCS #2223 / UoG #000858780 COURSE CODE & SUBJECT: BUSI 1484 MANAGING STRATEGY ASSIGNMENT -#1 – BUSINESS GAME REPORT 1 SBCS #2223 / UoG #000858780 TABLE OF CONTENTS INTRODUCTION 3 EXTERNAL OVERVIEW 4 SWOT ANALYSIS 4 PORTER’S FIVE FORCES 6 INTERNAL OVERVIEW 8 COMPETITIVE STRATEGY YEARS 6 – 8 8 DECISIONS TAKEN YEAR BY YEAR EFF YEAR 7 10 YEAR 7 10 YEAR 8 10 3 YEAR STRATEGIC PLAN 10 ENTRY LEVEL STRATEGIC PLAN 11 MULTI FEATURE STRATEGIC
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Ethics Game Simulation MGT 216/Organizational Ethics and Social Responsibility By: Luiza Balyan University of Phoenix Larry Henry November 21‚ 2011 The ethics simulation game is designed to teach us how to make ethical decisions especially when the company is facing challenging times. Making ethical decisions is not an easy task when ones decision will possibly have a great impact on each of the company’s stakeholder
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Game Simulation that helps to have a view on new threats and opportunities. Many companies lack of unethical acts and behaviors‚ which results in the loss of stakeholders shares. Rethinking a company’s purpose in terms of societal needs can help to differentiate from competition‚ promote public trust‚ and increase stakeholder value. A company needs to have their mind set to do "good"‚ not just to do "well". This leads to the decision‚ which the simulation experience changes the existing shelved products
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