Title of the Study: Computer addiction when it comes to online games Purpose of the Study: To provide additional information of the disadvantages if one is addicted to computer games. To be a reference of one of those future researchers and also can be used by many of the students. The purpose of study is to: 1. Identify the effects of computer addiction. 2. Interview the young people in how they engaged with the computer games. 3. Give the examples of the games where the teenagers
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“The effects of Computer Game Addiction”. And the researcher made sure that the readers would easily understand anything that indicated in this paper. This chapter contains the research design‚ research locale‚ sample and sampling techniques‚ instrumentation‚ procedure for gathering data‚ statistical treatment of data and description of respondents. RESEARCH DESIGN This study used the descriptive method to gather the information about the effects of computer game addiction regarding this
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Theses and Projects Student Works 4-1-2012 Computer Game Addiction and Emotional Dependence Amy W. Poon Trinity College‚ amypoonthesis@gmail.com Recommended Citation Poon‚ Amy W.‚ "Computer Game Addiction and Emotional Dependence". Senior Theses‚ Trinity College‚ Hartford‚ CT 2012. Trinity College Digital Repository‚ http://digitalrepository.trincoll.edu/theses/253 Running Head: COMPUTER GAME ADDICTION Poon 1 Computer Game Addiction and Emotional Dependence Amy Poon Trinity College
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Computer Gaming Addiction in Adolescents and Young Adults‚ Solutions for Moderating and Motivating for Success Kenneth M. Woog‚ Psy. D. Computer Gaming Addiction Treatment Services computergamingaddiction.com kwoog@wooglabs.com (949) 422-4120 Pepperdine University Associate Director‚ PRYDE kwoog@pepperdine.edu Computer Gaming Addiction in Adolescents and Young Adults‚ Solutions for Moderating and Motivating for Success • • • • • • Background of the problem Theories of Addiction – Recent Science
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Computer Game Addiction Joe Ahn Clemson University jahn@clemson.edu George Randall Clemson University grandal@clemson.edu ABSTRACT With the constant improvements in gaming technology‚ ranging from graphics to new types of controllers to faster processors‚ there is a growing problem of computer game addiction. In order to fully understand this problem‚ one must define addiction. According to the Center for Addiction and Mental Health‚ addiction is a psychological or a physical dependence
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Addiction Defined Addiction has been defined as "A primary‚ chronic disease‚ characterized by impaired control over the use of a psychoactive substance and/or behaviour. Clinically‚ the manifestations occur along biological‚ psychological‚ sociological and spiritual dimensions"‚ (Schlimme‚ 2002). Symptoms of Video and Computer Game Addiction According to Maressa Hecht Orzack of Computer Addicition Services‚ symptoms of video and computer game addiction are quite specific: Psychological Symptoms
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Foreign Literature On Computer Game Addiction Foreign Literature: Lepper‚ M. R. & Gurtner‚ J (2000)‚ states that prolonged and excessive use of these games can cause‚ mainly upon children‚ a number of physical and psychological problems which may include obsessive‚ addictive behaviour‚ dehumanization of the player‚ desensitizing of feelings‚ personality changes‚ hyperactivity learning disorders‚ premature maturing of children‚ psychomotor disorders‚ health problems (due to lack of exercise
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Academic Performance and Behavior in Relation to Playing Online Games(MMORPG) of the IT Students of Saint Anthony College in Academic Year 2011-2012 Review of Related Literature and Studies REVIEW OF RELATED LITERATURE The researchers were able to gather literatures that are related to the study which gives background to present study. These literature review concerning the effects of playing online game (MMORPG) to the academic performance and behavior of I.T students . Online gaming
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Effect of Computer Gaming CHAPTER I INTODUCTION Today’s society is different to the one that existed not so many years ago. Our society is constantly changing. The most important characteristics of our era may be the transformation‚ transmission and dominion of information. We live in an information society where the leading role has been given to new technologies‚ especially those devoted to information. Our society could not be imagined without new technologies and their role both in this
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years old‚ had been addicted to play computer games regularly. From the statistics statement‚ we know that quarter of teenagers population age group had been tend to play computer games will spend more in front of computer games than do other activities.Computer games well known as a medium of terror type‚ some games also adapted by fairytales books‚and also‚ there are many type of genre that people known as violence‚ unrated version and bad scene on the computer games.Thomas Schatz describes the general
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