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    Playing Computer Games

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    there’s little doubt that computer gaming has become high school students’ favorite leisure choice. Not surprisingly‚ gaming culture has become a polarizing force. Proponents see new educational opportunities‚ while critics cite a growing body of research that suggests negative impacts on behavior and cognition. Children who play video games may be more technologically competent. In many schools‚ computers and technology are used as teaching tools. Some video games also promote fine motor

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    have you ever attempted to buy a game‚ and‚ of course‚ you got turned down‚ because‚ once again‚ you were not old enough? Although‚ you probably do know why you were denied or turned down‚ because of those great warning or rating systems on every form of media nowadays. Video games have been a part of American culture since the late 1970’s and first emerged as a controversial social problem in late 1994 and has continued until the present. Violence in video games is one of important issues that most

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    Online game addiction

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    Methods to Improve Business Management Within The Case of Supershuttle Zhu Fangyuan (Julia) PRE-SESSIONAL COURSE August 2013 Contents Introduction 3 Managing External Relationships 3 Managing Operational Finance 4 Managing Internal Relationships 5 Managing Operations 6 Conclusion 8 Reference 9 Introduction With the development of economic globalization‚ enterprises are confronting with the unprecedented competition

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    SEANJAMES TITLE The Addiction of Grade Five Pupils to Computer Online Games that Affect the Academic Performance Among Elementary Pupils of Oton Central Elementary School from School year 2012 – 2013 Objectives of the Study The main objective of the study is to ascertain the factors that contribute to the Addiction of Grade Five Pupils to Computer Online Games that affect the Academic Performance among elementary students of Oton Central Elementary School from School year 2012 – 2013.

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    The effect of computer games to the academic peformance of the students of Lyceum International Maritime Academy. 1. What are computer games played by the maritime students? 2. What are the effects of these computer games to the academic performance of the students? 3. What Recommendation will be drown to improve the study habits of the students? CHAPTER 1 Introduction The development in technology brings many things that the student or people don’t have many years back. One of

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    Computer Games Effect

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    studies‚ families their spending their time in the computer. I know the study case is all about the exposure of computer to the student in every level like kindergarten‚ elementary‚ secondary level‚ college level. Nowadays the computer is used in the house and school. But many arguments the advantages and disadvantages of the computer games that are expose to the new generation now. But according to (Soukalo‚ Okada‚ & Takada‚ 1997) computer games also improve logical thinking and problem solving

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    Category of Computer Games 1. Skill and action games - emphasizing perceptual and motor skills 1. Combat Games - All combat games present a direct‚ violent confrontation. The human player must shoot and destroy the bad guys controlled by the computer. 2. Maze Games - The defining characteristic of the maze games is the maze of paths through which the player must move. 3. Sports Games - These games model popular sports games.

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    Why Are Computer Games

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    Computer Games are just a waste of time and energy. The precedented statement suggest that computer games are wasteful and depletes vast amounts of energy. I beg to differ. Games are not a waste of time‚ but a time waster if you’re stricken with boredom. As well as the cure for monotony‚ many gamers make money by playing games. Games don’t waste your energy‚ it will improve and test you physically and/or mentally. It may as well educate you with many life lessons. First of all‚ a waste of time.

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    Computer Games: O2Jam

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    Computer game is a form of computer software‚ run on a personal computer or games machine and played by one or more people using a keyboard‚ mouse‚ control pad‚ or joystick. Computer games usually combine sound and graphics and range from traditional games such as chess to fast-moving action games or complex puzzles. But on my own definition‚ I defined it as where teenagers spent their daily allowances to. On our generation nowadays‚ a lot are addicted to such online games like DOTA‚ KOS‚ Counter

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    "THE IMPACT OF ONLINE GAME ADDICTION TO THE ACADEMIC PERFORMANCE OF THE FRESHMEN OF POLYTECHNIC UNIVERSITY OF THE PHILIPPINES (PUP) COLLEGE OF ARCHITECTURE AND FINE ARTS (CAFA) S. Y. 2014-2015" Section 1: For questions 1 and 4‚ non-violent online games refer to those games that do not have any killings or physical harm to the other objects (living and non-living) inside the gameworld. Examples of non-violent online games include puzzle games (e.g. Tetris‚ checkers‚ etc.) 1. Please state the types

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