out the influences of computer games to the academic performance of second year college students at Bataan Peninsula State University Dinalupihan Campus during the Academic Year 2012- 2013. Specifically‚ it sought to answer the following questions: 1. How may the profile of the students be described in terms of their: 2.1 age and 2.2 gender 2.3 economic status 2. What are the factors that encourage the respondents to play computer games: 3. What are the
Premium University
such a branding company Burberry group plc which is a heritage company of UK and get famous on worldwide. This is one of the largest and ranked Fashion Company which is running their product more than 150 centuries (1856 to 2013) in UK. Business Research question; relevant and in relation: Its make its self as a heritage company by making trance court which was declared to be official court by British army force. Even the brand got popular with British royalty. Burberry also diverted their company
Premium Branding
1. Full name : Phung Dieu Thuy 2. Field of study : Linguistic 3. Course : 31 4. Thesis title : A research for the difficulties of listening to the TOFEL iBT lessons . ABSTRACT Nowadays‚ English has become an international language all over the world. Many people have learnt it as the second language after their mother tongue . Thus for Vietnam‚ English has gradually become the most widely used language in all kinds of international relations. Studying English in a country where English
Premium English language Second language
CHAPTER 1 INTRODUCTION Rationale of the Study There are different types of public transportation in the Philippines and one of them is the tricycles. Tricycles have been one of Asia’s major forms of transportation. They were said to have been appearing on the roads after World War II. They are decorated like jeepneys and are attached with gadgets to catch the attention of the customers who might potentially ride them. Today there are thousands of tricycles throughout the country. The picture
Premium
In contemporary society‚ computer games are now becoming increasingly popular. But in the meantime‚ public debate has been going on in my country over whether students should play computer games or not. The term “computer games” refers to video games played on personal computers‚ which now have a variety of genres‚ such as online games‚ local area net work games and emulation games. This essay will argue that students should not play computer games. The reasons for this include the threat to students’
Premium Argument Communication Logic
issue that whether children should be allowed to play computer games. Some people believe that computer games have no value in the growth of children‚ and so‚ of course‚ children should not be allowed to play such time-wasting games. While others insist that playing computer games can help children have a better rest for relaxation and release the pressure from daily study. However‚ from my personal angle alone‚ so objective are the computer games that the impact‚ positive or negative‚ brought by playing
Free Game Play Learning
EXECUTIVE MBA PROGRAMME DEPARTMENT OF MANAGEMENT AND ACCOUNTING FACULTY OF ADMINISTRATION OBAFEMI AWOLOWO UNIVERSITY‚ ILE-IFE RAIN SEMESTER 2011/2012 ACADEMIC SESSION CALENDAR Resumption/Registration 27th October‚ 2012 Rain Semester Lectures Begin 27th October‚ 2012 MBA Entrance Examination 24th November‚ 2012 Christmas and New Year Break 29th December‚ 2012 Resumption after Xmas/New year Break 5th January‚ 2013 Rain Semester Lectures End 16th February‚ 2013
Premium Management 1966 1986
Beyond those factors‚ in case of personal care brand extension‚ media planning‚ brand development and brand management and public relation to communicate the brand are considered to be influential in evaluating the success of brand extension. This research work is perused to evaluate the effectiveness of brand extension strategy in personal care products in general and brand extension strategy of Dove brand of Unilever. The report will elaborate whether brand extension strategy of Dove was successful
Premium Brand Brand equity Brand management
Proposal of market research plan for “Candy Crush” A) Background Information 1. Product Introduction “Candy Crush” is a popular smartphone application launch by King.com on 15th November. It was original an application launch on social platform‚ Facebook. It is a puzzle game which requires you create rows or columns with three candies of the same color to remove them. Removing 4-5 same color candies at the same time can create special candies with different functions. Combine the special
Premium Research Research and development Research methods
lead to the unavoidable addiction and dependency? What is it about television that has such a hold on us? Scientists have been studying the effects of television for decades‚ usually focusing on whether or not there was a direct correlation between viewing violence and acting violent in real life. Less attention has been paid to the basic allure of the small screen‚ the actual medium instead of what can be viewed on its screen. Scientists who have studied television addiction have come to the conclusion
Premium Television Television program Reality television