Open Innovation: A New Paradigm for Understanding Industrial Innovation Henry Chesbrough Executive Director Center for Open Innovation‚ IMIO Walter A. Haas School of Business‚ F402 University of California‚ Berkeley Berkeley‚ CA 94720-1930 Office: 510 643-2067 FAX: 510 642-2826 October 26‚ 2005 To appear in Henry Chesbrough‚ Wim Vanhaverbeke and Joel West‚ eds.‚ Open Innovation: Researching a New Paradigm‚ Oxford University Press (2006) 1 Defining Open Innovation The open
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A disruptive innovation is an innovation that helps create a new market and value network‚ and eventually goes on to disrupt an existing market and value network (over a few years or decades)‚ displacing an earlier technology. The term is used in business and technology literature to describe innovations that improve a product or service in ways that the market does not expect‚ typically first by designing for a different set of consumers in the new market and later by lowering prices in the existing
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Healthcare Innovation The healthcare industry has experienced a proliferation of innovations aimed at enhancing life expectancy‚ quality of life‚ diagnostic and treatment options‚ as well as the efficiency and cost effectiveness of the healthcare system. Information technology has played a vital role in the innovation of healthcare systems. If the concept of healthcare innovation can be clarified‚ then it may become easier for health policymakers and practitioners to evaluate adopt
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Product Development Topic 2 – Innovation 2 In-class Exercise 1 – The iPhone Read the article below and in pairs‚ answer the following questions. Please note that all the answers are not included in the article; you should also use your own knowledge to answer them: * In what ways is the iPhone innovative? * Why is this innovation so important to the market place? * What are Apple’s competitors doing to try to obtain some of the market share? * What risks are there to the success of
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Assignment #2 1) What three or four innovations in your life time have had the greatest impact in your life? 2) How did each affect you? AGE GENDER QUESTION #1 QUESTION#2 22 Female Internet‚ cell phones‚ iPod -Internet made information accessible to anyone worldwide. -Cell phones allowed for instant communication. -IPods I can listen to the music I want 25 Male Video games‚ GPS‚ cell phone‚ internet -Video games brought a different way of playing other than the conventional way. -Internet brought
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Assignment Innovations in Sports Background: Sport is movement and moving. Rules change and new (variants of) sports are invented. Today‚ controversies abound about the use of technology in sports. The rapid advances in sports science‚ prosthetics and artificial materials‚ is a fact. The question of what is legitimate and what gives the user “unfair advantage” is likely to occur with increasing frequency. REQUIREMENTS: In order to form an opinion about any of these changes‚ gaining
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Progress in Tourism Management A review of innovation research in tourism Anne-Mette Hjalager University of Southern Denmark‚ Niels Bohrsvej 9-10‚ DK-6700 Esbjerg‚ Denmark article info abstract Article history: Received 27 January 2009 Accepted 31 August 2009 Over the past two decades‚ there has been increasing focus on the topic of innovation in tourism. This article reviews the research contributions. Various categories of innovation – product‚ process‚ managerial‚ marketing and
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Leadership and Innovations By Nasser Shomo‚ 17 August‚ 2013 th "Old rules for success become recipes for failure" According to Dr. Maynard Brusman Consulting Psychologist and Executive Coach‚ one needs to have 5 "discovery skills" that will catalyze innovation: Associating‚ Questioning‚ Observing‚ Experimenting and Networking. Innovations are about asking what one is doing/ needs to stop/start doing/ should be doing differently.It may require taking initiative; which means taking action without
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Disruptive Innovation. Part II can be found here. For thousands of years‚ beginning around 10‚000 BC in the Middle East‚ humankind embarked upon its first disruptive revolution. Until that point‚ humans had roamed the earth in hunter-gatherer societies‚ foraging for food. When ancient humans discovered farming‚ and began settling permanently‚ in one place‚ advancements in agricultural technology led to a surplus food supply‚ which in turn‚ led to surplus time. The result was unprecedented innovation‚ and
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Growth and Innovation Weekend 1 Growth Imperative Gross Sales - $100 Desk John gets commission - $20 Net Sales - $80 All anyone cares about in growth is NET – Don’t site gross sales (shark tank! Hates this ) * Evidence that once a company’s core business has matured‚ new platforms are hard to come by * Roughly 1-in-10 companies are able to sustain growth for shareholder value * Attempt to Growth causes corporation to crash * Equity markets demand that companies grow but
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