Barq’s Root Beer has been an effective product on many generations of lives. The drink has made many people crave for its sparkly taste for many years. The founder‚ Edward Barq‚ has made Root Beer impact many people’s lives and their culture significantly. Barq’s Root Beer‚ originally created in Biloxi‚ has impacted many people’s lives and their culture by being used for events like Mardi Gras parades‚ football games‚ and in homes. Barq’s Root Beer has been a very effective and impacting product
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Business Logistics Seminar 6 The risk pooling game Learning objectives: To analyse the inventory policy with different distribution systems. Activities before the seminar 1. Install the program given in AG. 2. Read instructions to play the game (p.3-12). Activities in the seminar Play the game several times before writing report. Write and upload a report in Aula GlobalMoodle with a summary of conclusions of the game (1 page as a maximum). Some guidelines are provided to write the report
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Beer Game Assignment 1. The benefits of communication in a Supply Chain are variable and depend on many factors other than enhanced clarity and efficiency. Benefits not only come from effective communication but from coordination and the decisions derived from useful information. Every node in a supply chain network has a significant influence over the decisions made by others pertaining to real demand. These decisions‚ in turn‚ affect the entire supply chain and distort the information as it travels
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Simulation game (Beer Distribution Game) to understand the actions of simple and widely use of this system in the Supply Chain Management (SCM). The Beer Game was developed in the 1960s at the Massachusetts Institute of Technology’s (MIT) Sloan School of Management (Sterman‚1989; Senge‚1992)‚ it has been successful to attract the attention of SCM practitioners and academics. The layout of the Beer Distribution Game (BDG) is illustrated in figure 1 below. Figure 1 Beer Distribution Game Layout
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Name: Shabei Qian Team #: 15 Position: Retailor Beer Game Report 1. For the first 3 weeks I just ordered the weekly demand because the demand was low and we had enough inventory. When there was a spike and we had potential stock out‚ I realized that I needed to hold more safety stock‚ I just ordered 2*weekly demand for each week. When there was a back order‚ I ordered the # of back order plus weekly demand. For the first 3 weeks I just ordered the weekly demand because the demand
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* Introduction: The beer game is a simulation first developed at the Massachusetts Institute of Technology’s Sloan School of Management in the 1960s. This game was made in other to experiment how real organisations functions‚ where the consequences of every decisions play out as clearly as possible in the game as they would in a real organisation (Senge‚ 1990). Narayanan Arunachalam (2006) described the game as a popular classroom exercise for business schools conceived at MIT with the primary purpose
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levels (/retailer/OEM/warehouse/factory)? Students‚ playing the Beer Game for the first time‚ are typically enthusiastic about feeling the effects of insufficient coordination so drastically. • within levels (logistics/planner) in the supply chain? Different players who all know the demand distribution‚ manage the different stages of the channel. The interface was designed to help us visualize the material and information flows. The game shows effects of missing information exchange and of delays
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REPORT ON BEER GAME ABOUT LOGISTICS CHALLENGES 1.0 INTRODUCTION The Product Distribution or "Beer Game" is an experiential exercise designed to help decision makers recognize the value of adopt a holistic and self-motivated approach to problem solving. The game was has been played by 4 of us which is retailer‚ wholesaler‚ distributor and factory. The procedure of the beer game involves dividing the players into teams of four who will run a beer industry. We assume the roles of beer retailer‚
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BEER GAME DEBRIEFING The bullwhip effect 28/09/2011 Tiphaine Ribetto – st Perrine Trullemans – st112855 Background: "Beer Game" is a simple simulation of a Make-to-Stock Supply chain. The goal of this game is to minimize cost of capital employed in stock while avoiding out-of-stock situations. The issue here is how to forecast demand accurately. Tiphaine and I assume the roles of beer factory in the production department. As our work does not involve any decision in the order flow
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Team PCG2 Jack Zhang Lai Wen Jun Gerald Chee Wong Yun Jie Overview Each player was assigned a role of either a retailer‚ wholesaler‚ distributor or manufacturer for beers. The main obstacle we faced was the uncertainty in forecasting demands‚ which was due to a long lead time (3 weeks from manufacturer to retailer). Objectives Focusing to tackle the problem of demand forecast updating‚ our group sought to keep accumulated costs low which is contributed by holding and backlog costs. Meanwhile
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