Project 1 - Methodologies for Analyzing Algorithms Video games today are very detailed and very realistic. It is amazing how far video games have come in the last 30 years. Now you have new games like Gears of War 3 that is so graphically intense that there is plenty of coding involved. But just basic programming isn’t enough for these video games‚ you need algorithms. The more advanced the video game is‚ the more advanced the algorithm is as well. Algorithm in video games was not created recently
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THE THREE ELEMENTARY SORTING ALGORITHMS Bubble Sort Bubble Sort is probably one of the oldest‚ easiest‚ straight-forward‚ and inefficient sorting algorithms. It is the algorithm introduced as a sorting routine in most introductory courses on Algorithms. Bubble Sort works by comparing each element of the list with the element next to it and swapping them if required. With each pass‚ the largest of the list is "bubbled" to the end of the list whereas the smaller values sink to the bottom.
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60 LABEL A 70 END (i) Explain what is being achieved. [4] (ii) If you replaced the line LET Y = X/3 by the line LET Y = X/5‚ how would this change the outcome of the above? [1] 2. The following algorithm is to be applied to the positive integers from 1 to 12. Step 1: Cross out every even number. Step 2: Change the state of every multiple of 3 (including 3) – i.e. for every multiple of 3‚ if it is crossed out then remove the crossing
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This file contains the exercises‚ hints‚ and solutions for Chapter 5 of the book ”Introduction to the Design and Analysis of Algorithms‚” 2nd edition‚ by A. Levitin. The problems that might be challenging for at least some students are marked by ◃; those that might be difficult for a majority of students are marked by . Exercises 5.1 1. Ferrying soldiers A detachment of n soldiers must cross a wide and deep river with no bridge in sight. They notice two 12-year-old boys playing in a rowboat by the
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510.6401 Design and Analysis of Algorithms January 21‚ 2008 Problem Set 1 Due: February 4‚ 2008. 1. In the bin packing problem‚ the input consists of a sequence of items I = {1‚ . . . ‚ n} where each item i has a size‚ which is a real number 0 ≤ ai ≤ 1. The goal is to “pack” the items in the smallest possible number of bins of unit size. Formally‚ the items should be partitioned in disjoint subsets (bins)‚ such that the total size in each bin is at most 1. The first fit heuristic scans the items
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Personal Learning Management University of Phoenix Algorithms and Logic for Computer Programming PRG 211 Professor Lee March 07‚ 2013 Personal Learning Management Being able to develop a management tool that would allow a user or student to review course material would be very beneficial. With a course such as programming that has so much information‚ it is important to be able to recall information in order to properly understand how programming works. I for example‚ do not have any
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Computer Operations‚ Solving Problems‚ and Algorithms As we learn more on how to construct and put together a functional computer program‚ there are many things that need to be understood for this to occur. This paper will address this by expounding upon three topics that do just that. With use of pseudo code (the use of nouns and verbs) are words used by programmers to help code or construct a computer program. The first section will identify the six basic computer operations that take place
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Introduction to Algorithms‚ Second Edition Thomas H. Cormen Charles E. Leiserson Ronald L. Rivest Clifford Stein The MIT Press Cambridge ‚ Massachusetts London‚ England McGraw-Hill Book Company Boston Burr Ridge ‚ IL Dubuque ‚ IA Madison ‚ WI New York San Francisco St. Louis Montréal Toronto This book is one of a series of texts written by faculty of the Electrical Engineering and Computer Science Department at the Massachusetts Institute of Technology. It was edited and produced by The MIT Press
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IMPLEMENTATION OF IMAGE PROCESSING ALGORITHMS ON FPGA ABSTRACT This presents the use of a high language programming technique to implement image processing algorithms. FPGA is very instrumental in real time image processing because of the properties it holds. For example‚ FPGA has a structure that has ability to use temporal and special parallelism. This property is only unique to this kind of gates. Hardware constraints of the machine are another factor to consider because it affects the
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Springer Series in Operations Research Editors: Peter W. Glynn Stephen M. Robinson Michael L. Pinedo Planning and Scheduling in Manufacturing and Services Includes CD-ROM Michael L. Pinedo Department of Operations Management Stern School of Business New York University 40 West 4th Street‚ Suite 700 New York‚ NY 10012-1118 USA mpinedo@stern.nyu.edu Series Editors: Peter W. Glynn Department of Management Science and Engineering Terman Engineering Center Stanford University
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