for self-socialization. Journal of Youth and Adolescence‚ 24(5)‚ 519-533. Arnett‚ J. J.‚ Larson‚ R.‚ & Offer‚ D. (1995). Beyond effects: Adolescents as active media users. Arnett‚ J. J. (2000). Emerging adulthood(s): The cultural psychology of a new life stage. In L. A. Auty‚ S.‚ & Elliott‚ R. (2001). Being Like or Being Liked: Identity vs. Approval in a Social Context Bailenson‚ J. N.‚ Swinth‚ K.‚ Hoyt‚ C.‚ Persky‚ S.‚ Dimov‚ A.‚ & Blascovich‚ J. (2005). The Independent and Interactive Effects of
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APPICATIONS/USES WHY VIRTUAL WORLD RATHER THAN REAL WORLD FUTURE REAL WORLD: It is the world where we can feel ‚ touch‚emotions etc. VIRTUAL WORLD: It is a world where digital creatures look like real life ‚ sounds like real life & feel like real life. ABOUT VIRTUAL REALITY: In 1965 ‚ Ivan Sutherland published a paper called ‚” The Ultimate display “ in which he described the computers as a” window through which one beholds a virtual world”. The roots of virtual reality
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A STUDY ON THE SPEAKING ABILITY OF SECOND YEAR STUDENTS OF SMA N 2 SIAK HULU Ummi Khalidah‚ Effendy Gultom‚ Tuti Harini Student of English Language Education Department Faculty of Teacher’s Training and Education Riau University Abstract Speaking is one of the language skills which are important for second language learners to be developed. Capability to speak English is the priority for many secondlanguage or foreign language learners. Therefore‚ this research was aimed at knowing
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culture‚ from the way we learn and work to the ways in which we socialize and even conduct war. But is the technology moving faster than we can adapt to it? And is our 24/7 wired world causing us to lose as much as we’ve gained? In Digital Nation: Life on the Virtual Frontier‚ FRONTLINE presents an in-depth exploration of what it means to be human in a 21st-century digital world. Continuing a line of investigation she began with the 2008 FRONTLINE report Growing Up Online‚ award-winning producer
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How Morrie’s and my life were affected by life circumstances Life is beautiful. We all love it and we want to get as much a pleasure from it as we can. However many unexpected things happened through our life and they impact us differently. Good things encourage us to go on‚ and bad things push us toward our life’s improvement. All together they give us life experience and knowledge. In the book Tuesdays with Morrie by Mitch Albom‚ the author tells us about his professor’s
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what good can come from it. This may sound like a predicament that happens all over the world‚ but these thoughts are frequenting the minds of many American students’ more than foreign students. Should they or should they not be required to learn a second language. By learning a new language‚ a student can be a big help when doing their duties at their jobs. At one point or another‚ a customer may have a harder time understanding a product. Let’s say someone who speaks only Spanish wants to buy a
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Virtual Reality: How it Affects Our Lives. INF. 103 September 5‚ 2009 We can find many uses for virtual reality in our lives‚ and we also find it in many instances that some would not even think of. We can use virtual reality for education‚ job training‚ social networking‚ and even gaming. In this paper I will give examples of each as well as how virtual reality was created‚ and how long it has actually been around. I will also tell how virtual reality can be detrimental to it users.
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These two stories taught me something‚ something i am not really experienced with. I believe the theme i understood from this was life changes for the better or worse. We don’t understand everything and we could have a change of heart. My evidence from "Boy’s Life" is "the world was out there‚ waiting beyond the square metal rimmed windows". which means the boy was very impatient waiting to go and explore the world
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Cyber psychology and the shifting persona of the cyber citizen: Who is the self in the virtual world? The Internet has grown faster and has become more invasive and integrated into our lives than most people could have ever imagined. Since the year 2000‚ Internet usage has increased by 566%. [1] Current statistics estimate that 63.2% of Western Europeans are digitally active on a regular basis. When broken down generationally‚ 93% of teenagers are active. [2] From this and the constant progression
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Factors influencing the learning of a second/foreign language Some students learn a new language quickly and easily than others. This simple fact reflects the hard work and persistence of the learner. However there are other crucial factors influencing the success that are totally beyond the control of the learner. These factors can be categorized as: 1. Age: second language acquisition is influenced by the age of the learner. Many studies have found that adolescents learn more rapidly than
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