EFFECTS OF COMPUTER ADDICTION Technology has developed so much that it is almost crucial to have electronic devices particularly the personal computers at home‚ school‚ internet café‚ etc. Teenagers have gotten so used to have technology around them. However‚ while having these computers that make life easier‚ comfortable‚ and handy at most of the times‚ it could also have negative effects on their lives particularly in their studies when used too much. When these computers are used too much
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prevent computer addiction‚ are in the mind of the researchers in conducting this study. Computer game addiction is a worrying aspect of the modern-day technologically able youth. Many children spend hours a day on computers‚ so much so that computers have become a primary source of entertainment for them‚ as well as a convenient baby-sitter for parents. Throughout this guide‚ the details of computer game addiction will be discussed. B. Statement of the Problem Computer Addiction is an ongoing
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ACTION RESEARCH : “DOTA ADDICTION” Submitted by: Maverick V. Francisco Submitted to: Prof. Peñaranda Chapter I : Introduction Playing games is a natural part of growing. It’s one way that kids learn to socialize‚ compete‚ to fulfil their craving ego‚ to entertain‚ to have fun and sometimes to escape from depression. Computer and online games‚ in most instances‚ are no more dangerous than other games‚ which kids play outdoors. But sometimes‚ computer and online games
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Introduction Gambling is deeply rooted in American culture (Findlay‚ 1986). In precolonial times‚ the proceeds from lotteries authorized by the ruling English monarchy were used to subsidize explorations to‚ and settlements within‚ the New World (Ezell‚ 1960). As colonial America matured‚ government and private lotteries‚ as well as social gambling‚ were common. The colonial era of gambling ended with the spread of Jacksonian morality‚ aided by numerous well-publicized scandals. Civil War reconstruction
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Argumentative Essay Draft 3 Tarek AbdelWareth Computer Addiction I. Introduction Thesis: Despite the negative social and health effects of computers‚ we cannot restrict their use‚ for they became a prime part of our life today. II. Background Information Computers were invented to save time and effort. They have integrated with our lives and became a main part of it. There are numerous applications for computers nowadays. Computers are the backbone of this era. Reading‚ writing
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INTRODUCTION Background of the Study Computer games have been leisure most in secondary level students. Students who are addicted to computer games‚ most all of them do not attend their classes just to play with their friends or classmates. Students who don’t still know how to play computer games that who are willing to know in playing computer games can be easily addicted to it and some do not do their daily tasks anymore. Many students have no good educational background because they don’t
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be an actual form of addiction involved with over-use of the Internet. Identifying which category of addiction the Internet falls into is the problem. There are no real answers yet because research in this area is at the beginning stages. While lost in this so called Cyber Community’ for long periods of time‚ people are neglecting other important activities like; time with the family‚ socializing‚ work and health concerns. One of the most extensive studies on Internet Addiction to date was conducted
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Table Of Contents * The Introduction * WHAT IS INTERNET ADDICTION? * WHY DO PEOPLE ADDICT TO THE INTERNET? * WHO CAN BECOME ADDICTED TO THE INTERNET? * VIOLENCE IN ONLINE GAME * WHAT ARE INTERNET ADDICTION WARNING SIGNS? * THE PROBLEMS ASSOCIATED WITH INTERNET ADDICTION * WHAT ARE THE SOLUTIONS? * TIPS FOR PARENTS AND CARERS * Conclusion * References The Introduction The Internet is the largest source of information in the world today. With
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Dear Mr. Howard Stringer I am writing in regards to the rapidly growing group of online addicted gamers. I have been influenced to write to you after reading a recent article titled ‘What online addiction is doing to our children’ by Anmar Frangoul. The article shared my own opinion that opinion that Massively Multiplayer Online Role-Playing game (MMORPG’s) should be monitored for activity have restrictions for the amount of time played per week to lessen the effects
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it basically caters to anyone with access to it. Being so accessible the internet can easily become addictive to people just as drugs can. The dictionary defines addiction as the state of being enslaved to a habit or practice or to something that is psychologically or physically habit-forming. Critics argue though‚ that "internet addiction" is not possible because there are no chemical substances involved. However‚ just like people can get addicted to television or anything else that they may enjoy
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