The Matrix depicts a late twentieth century version of Earth where machines have taken over and are using humans as a power source‚ while having them experience life via a virtual simulation called the Matrix. The protagonist of the story Neo‚ or the One‚ has been recently awakened from the Matrix and is destined to free humanity. Following its 1999 release‚ a multitude of articles have been written about the film‚ each analyzing the meaning and implications of it in different ways. In one of these
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One way Philip K. Dick’s novel the Simulacra demonstrates the convergence of political power in America and the spectacle as defined by Guy Debord is through the character Richard Kongrosian. This character displays both of these characteristics and is greatly affected by these aspects throughout the text. Debrod’s text focuses more on presenting specific ideas of the spectacle and relates them with different segments in society. While Philip K dick addresses some of the ideas presented by debrod
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<center>© 2001 by Daniel du Prie</center> <br> <br>Ours is a world that is both everywhere and nowhere‚ but it is not where our bodies live. (Barlow‚ 1996) <br> <br>You ’ve been living in a dream world Neo. This‚ is the world‚ as it exists today: Welcome to the desert of the real. (Morpheus to Neo in The Matrix) <br> <br>From Plato ’s "Charmides" to the Wachowski brothers ’ "The Matrix" (1999)‚ there is a tradition of writing in Western literature‚ which thinks about and imagines the city as either
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Simulacra: An Analysis of Jean Baudrillard’s Theory of Signs Postmodernist thought is characterized by its skeptical interpretations of literature and philosophy‚ one of the most influential postmodernists is French sociologist‚ Jean Baudrillard. Baudrillard’s thought emphasizes the‚ “reversal of the commonsense understanding of the relation of culture to nature‚ of sign to the thing signified‚” (1730) or that culture is built on top of nature‚ and that signs have taken priority over the signified
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SIMULATION • WHAT is Simulation ? • WHY is Simulation required ? • HOW is Simulation applied ? • WHERE is Simulation used ? DEFINITION • Simulation is a representation of reality through the use of model or other device‚ which will react in the same manner as reality under a given set of conditions. • Simulation is the use of system model that has the designed characteristic of reality in order to produce the essence of actual operation. • According to Donald G. Malcolm‚ simulation
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A. The simulation model B. The number of patients treated every week and the waiting time for each patient | Number of patients treated | Waiting time for each patient (Min) | Outpatient department | 39 | 2465 | Inpatient department | 542 | 3616 | C. Some changes in the resource levels I. Each shift includes 2 admission secretaries | Number of patients treated | Waiting time for each patient (Min) | Outpatient department | 39 | 2515 | Inpatient department | 544
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This simulation game was developed by Sisk (1976). Basically‚ there are ten imaginary countries (Shima‚ Myna‚ Ila‚ Usa‚ Pam‚ Bonay‚ Shivey‚ Lani‚ Ranu and Bili) and each of these countries has three key elements to be considered: defense‚ resources and demography. The main purpose of this game‚ understanding the importance of negotiation and interdependence between countries. I would like to make some changes in the game for my class. Every student or group will choose their imaginary country.
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Global Supply Chain Management Simulation Debrief Slides ©© Enspire Enspire Learning Learning and and Harvard Harvard Business Business School School (revised Dec 2010) 1 Board Members’ Objectives Member Objective Betty Forecasting: choice of options (consensus vs. mean) Doug Forecasting: choice of options (role of risk) Yvonne Stocking Levels: Weighing the costs of over/understocking Meryl Production flexibility: accurate response/ sourcing strategy (focus on flexibility) Paul Production
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Market Structure Simulation Quasar Computers When industries are selling similar products this makes up market structure. I will be discussing economic profit that Quasar computer is able to make. The market structure is made of the following pure monopoly‚ pure competition‚ monopolistic competition‚ and oligopoly. In the simulation I learn about pricing and non pricing strategies and understanding the diverse market structure. Quasar put out a new first all-optical notebook that is called
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1. What did you observe in inventory and back order levels when you play the game in uncoordinated and coordinated modes? What are the underlying reasons for the problems associated with uncoordinated decision-making? Based on the results you found in the previous part‚ list the potential benefits of coordination. (max 0.75 page) 2. What are the steps companies can take in order to reduce the problems associated with uncoordinated decision-making? Discuss also the potential implementation issues
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