Reflective Statement Deconstructing Montage & Virtual Reality With this assignment we explored two different styles of manipulating photography‚ Deconstructing Montage and Virtual Reality‚ as they seem very different styles they share on common thing the artists “IDEA.” In the Deconstructing Montage we explore the symbolism and meaning of what the artist is trying to communicate to us. The great example of communicating messages through symbolism is in the work of Peter Kennard‚ very political
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in 1999 for its ability to capture the audience in terms of grabbing their minds to focus on ideas and concepts about life and reality. This is what drove me to watch it a second time. Philosophical theories and principles are portrayed throughout the entire movie. The movie raises the most universal questions that all humans catch themselves asking such as‚ “What is reality?” “What is the truth” etc. I believe it was for this reason that the movie was such a success‚ because the movie appealed to
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have been about book structure‚ e-books and e-readers‚ themes of assigned readings‚ and the state of reality versus the virtual world. There is no simple way to define an e-book. What we know as a book is a very modern version with a table of contents‚ page numbers‚ and running headers. Books commonly were only seen as paper that was cut‚ folded‚ and bound
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example‚ Neo represents the prisoner in the cave who discovers the true light of the real world. Neo had been living in a “cave‚” which in this case is the Matrix. With the help of Morpheus and his team Neo is able to escape from his perception of reality and see the truth. Similarly‚ in Plato’s The Allegory of the Cave‚ the prisoner was able to come out of the cave with the help of the man whose name was not mentioned. Both the prisoner and Neo are ignorant of the truth until their mentors enlighten
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Question Discuss how one’s morality‚ behavior and personality may be influenced by adoption of a cyber-ego in a Virtual Environment; in respect to both the person adopting the cyber-ego and any observers/participants within the same VE. When one is in a virtual environment for long‚ one soon becomes convinced that the cyber space world is the real world which is the turning point in his life after which everything turns against him. This virtual world that is mistaken to be the real world is
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held a screening of the movie Strange Culture simultaneously in the real world and in Second Life. The British Broadcasting Corporation broadcast a pop concert within Second Life. IBM CEO Sam Palmisano and 300 of his executives hold global virtual reality business meetings there - "I’ll have my avatar call your avatar" - and serious political candidates
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prize for watching. (Roscoe‚ 2004) Discuss the above quote in relation to ‘Reality TV’ programmes‚ with a specific analysis of whether or not you feel that programmes in the genre can in fact portray ‘reality’. You must reference at least two academic texts. Reality television is the ultimate peak into next-door’s bedroom‚ the enthralling and exciting real-time screening of all the places that the audience is not. Reality television embarks the audience on a journey‚ connecting the viewing public
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Title: "DEVELOPMENT OF ANIMAL AUGMENTED REALITY LEARNING TOOL FOR PHILIPPINE CHILDRENS USING UNITY and VUFORIA" Job Description: For introduction‚ augmented reality is a live‚ direct or indirect‚ view of a physical‚ real-world environment whose element are augmented or supplemented by computer-generated sensor input such as sound‚ video‚ graphics or GPS data. Augmented reality application can be use in education because it can complement a standard curriculum. Text‚ graphics‚ video and
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Hollywood piece. In Plato’s "Allegory of the Cave‚" the ideas that present themselves in "The Truman show" are described in detail. The idea that we are all interpreting a shadow as reality‚ and that when we see reality for the first time we don’t believe it to be true. And the fact that after we have seen reality‚ the shadows‚ that we used to believe in‚ don’t satisfy us anymore. In Plato’s story there are men who are chained to a cave wall with not the slightest ability to look but straight forward
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In the matrix humans are fed virtual reality so they are basically being taken over by artificial intelligence. Someone else gives them a reality. Disney world is a perfect example for the theory of Simulacra. It plays a lot of illusions and creates a lot of simulation within the amusement park. What attracts people and keeps them coming back is not the physical rides or attractions or even the delicious food‚ it’s the feeling they get when they are at Disney world that makes it. Disney land is there
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