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    second video game console produced by Microsoft? Did you know that the Sony´s Ps3 has hit 50 million units across the globe? . There have been many types of wars but in the last years there has been a war called “Console War3”‚ since in North America in the late 1970s and the early 1980s. Sony and Microsoft had battle between them since Microsoft release the Xbox in November 15 2001. Now‚ more than 10 years later

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    Technology - Bits Blog - NYTimes.com: http://bits.blogs.nytimes.com/2010/05/27/ipads-arrival-in-tokyo-causes-japanese-to-reflect/ Toto‚ S. (2011‚ November 15). Japan Display‚ Inc. Sony‚ Toshiba‚ Hitachi Finalize Deal To Merge Display Units. Retrieved from TechCrunch: http://techcrunch.com/2011/11/15/japan-display-inc-sony-toshiba-hitachi-finalize-deal-to-merge-display-units/

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    Sony corporation is a multinational conglomerate corporation headquartered in Tokyo‚ Japan‚ and one of the world’s largest media conglomerate with revenue of US$ 88.7 billion ( as of 2008) based on Minato‚ Tokyo. Its name is derived from Sonus‚ the Greek goddess of sound. The first market mix element is Product. A product is anything that can be offered to a market for attention‚ acquisition‚ use or consumption that might satisfy a need or want. Product decision normally base on Brand name‚ Functionality

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    Sony Corporation: Strengths‚ Weaknesses‚ Opportunities‚ Threats by Keki Fatakia‚ The Motley Fool‚ Mar 2nd 2012 8:28PM There are many ways of analyzing a business. Perhaps one of the best ways to do this is by creating a SWOT - that is‚ Strengths‚ Weaknesses‚ Opportunities‚ and Threats -- analysis. This sheds light on the good and bad points of a business in terms of its strengths and weaknesses‚ which are mostly internal in nature; as well as opportunities and threats‚ which are external in nature

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    SONY CORPORATION GRIFFIN CONSULTING GROUP Hao Tang Rahul Misra Ellie Shanholt April 2012 CONTENTS Executive Summary ..................................................................................................................... 3 Company Overview and History .............................................................................................. 4 Financial Analysis ...........................................................................................................

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    New Product Development and Brand Sony understood the importance of brand from its inception. The origin of “Sony” shows the global mindset of its founders; who coined the brand name Sony in 1955 because it was easier for Western consumers to pronounce. “Sony” sounded cute‚ like the pet name Sonny‚ but it also meant sonus‚ or “sound‚” in Latin. In 1958‚ the firm adopted this brand name as its corporate name. When Morita went to the United States with a Sony-branded radio in 1955‚ a major manufacturer

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    Description. Sony Corp. Retrieved from Factiva on 12/10/2012 http://global.factiva.com.ezproxy.hofstra.edu/pcs/default.aspx Chen‚ WS (2002)‚ ‘Longman active study English-Chinese dictionary’‚ 1st edn‚ SH: Shanghai Foreign Language Education Press. Census.gov. (2010). 2010 Census: United State Population Profile Maps. Retrieved from Census.gov on 12/08/2012 http://2010.census.gov/2010census/# Kabushiki Kaisha. (2012). Unites States Securities and Exchange Commission Form 20-F of Sony. P. 32. Retrieved

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    RE: Sony’s Goodwill and Segment Reporting Facts: Sony have been known worldwide as a Japanese multinational company‚ its efforts trying to expanding business in United States‚ have made that Sony acquires CBS Records and Columbia Pictures. Thus‚ creating Sony Music and Sony Pictures‚ which represent Sony entertainment. This involved to the company in $1.2 billion of debt‚ and assigned goodwill assets for $3.8 billion. The last filing with SEC reported just two main segments: electronics and

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    at $13‚500) in data segment. In 1984 Barco introduced two more projectors BV2 (scan rate of 16 to 18 kHz & priced at $9‚875) and BD2 (scan rate of 16 to 25 kHz and priced at $14‚750) in video and data segment respectively. 1985 saw the entrance of Sony in the industrial projection market with its 1020 video model. 1020 was slower compared to Barco’s video projectors available at that time but it had a sharper focus indicating a better quality tube. In 1985 Barco launched BD3 (scan rate of 16 – 32

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    Marc Morial once said‚ “Technology is permeating every single thing we do... And to the extent that we can better expose our young people to all the different ways that technology can be used‚ not just for video games or toys‚ we’re planning for the future.” In this generation‚ the generation of technology‚ in almost every house‚ you will find some type of video game console. Video games have become something that is not just for children‚ it has become an activity for human beings of all ages. In

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