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    sony

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    release http://www.potentialpark.com/wpcontent/uploads/2011/12/Potentialpark-Social-Media-Release-Europe.pdf Searle‚ R.H. (2006) ‘New technology: the potential impact of surveillance techniques in recruitment practices’‚ Personnel Review‚ Vol.35‚ Issues 3: pp.336351. SHRM (2011a) SHRM survey findings: The use of social networking websites and online search engines in screening job candidates‚ Society for Human Resource SHRM (2011b) SHRM poll: Social networking websites for identifying and staffing potential

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    Origin of Sony

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    THE ORIGIN OF SONY Founded by Masaru Ibuka and Akio Morita in 1958‚ the Sony Corporation has come a long way since its first transistor radios. Being innovative thinkers‚ the founders realized a need for a global brand with mass appeal. Hence‚ as the company grew‚ it was simply logical to establish production facilities in their respective regions. Since its inception‚ very few have been able to match Sony ’s track record for invention and innovation. These include the first Trinitron color television

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    Sony Strategy Analysis

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    SONY Strategy Case Analysis Executive Summary Sony is currently faced with the problem of low operating margin and stagnant market share in the videogame console industry. PlayStation3 of Sony is competing with Xbox360 of Microsoft and Wii of Nintendo. Despite the high technology‚ Wii outsells PlayStation in the market. This shows that the traditional strategy of Sony based on hardware should be reviewed according to the new trend. Considering gradually increasing market size and harsh competition

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    Sony Corporation Final

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    Sony Corporation Sony Corporation is a Japanese multinational conglomerate corporation with its’ headquarters located in Japan. It was founded in 1946 as a manufacturer of consumer electronics and has engaged into other businesses such as motion pictures‚ music‚ and financial services making it one of the most comprehensive entertainment and media group in the world. Sony’s vision is “to create new digital entertainment experiences for consumers by bringing together cutting-edge products with latest

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    Swot Analysis for Sony

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    Strength Electronics - Sony is a well-recognized and respected brand with consumers‚ and its products cover a wide spectrum of the entertainment and industrial markets Threats Electronics - new entrants are threatening sony’s position due to the industry shift from analog to digital technology. In the analog era‚ complicated functionality of electronics products was made possible through the combination of several complex parts‚ and Sony held a competitive advantage in the design and manufacture

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    Sony Marketing Plan

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    A Company Profile Leslie Siedlak Marketing 470 Professor Schramm February 13‚ 2013 Executive Summary Sony is a global manufacturer of electronics both for consumers and professional markets. Sony’s most popular products include digital cameras‚ televisions‚ personal gaming systems‚ and personal computers. Sony competes with many other companies in the consumer electronics market including Samsung‚ LG‚ and Apple. Current Market Situation In the consumer electronics market‚ competition

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    Sony Slogan

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    The History of the SONY Slogan. The first version of the logo‚ which was enclosed in a square box‚ was registered as a trademark in 1955. Thereafter‚ the logo went through a succession of changes. In the 1960s‚ when Sony began to seriously develop its brand image overseas‚ the logo was displayed in neon in New York and Hong Kong‚ where it competed with famous and well-established foreign companies. In 1959‚ the catchphrase "Sony -- a worldwide brand born in Japan" was introduced to capitalize

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    Strengths and Weaknesses of Sony Sony Corporation commonly referred as Sony‚ is a Japanese multi-national company. It’s Headquarters is in Tokyo‚ Japan. The company’s main focus is on electronics‚ games‚ entertainment and financial service sectors. Sony’s history goes as far back as 1946‚ as an electronic shop in a departmental store in Tokyo. It was started by Masaru Ibuka and had a total of eight employees. The next year he was joined by his colleague‚ Akio Morita. They founded a company called

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    Sony Eye Toy

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    Sony Eye Toy 1 G R OUP 2 : DA N I K USW A NTO ( 12 400036 7 1) DENNY J C HANDR A ( 12 40002 611 ) FR A N S I S C US A SI NG G I H ( 12 40003 71 5) S I R EG A R SI DDI K ( 12 400036 3 3 ) VI TA HEL I A DESY ( 12 40002 78 2 ) Table of Content 2 Background Business & Industry Backround Sony Eye Toy Product Analysis Concept Development Marketing Strategy Market Performance Product Development Pipeline Future of EyeToy $62 billion annual sales (2004) • Sony Computer Entertainment

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    Market mix of Sony

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    prefer to use my reference to Sony Corporation. I will refer to this company how it has diversify its market products‚ the price range‚ places for distribution and the promotional strategies they have used to promote their products. SONY Corporation In Brief   Sony Corporation is a multinational conglomerate corporation headquartered in Tokyo‚ Japan‚ and one of the world’s largest media conglomerate with revenue of US$88.7 billion (as of 2008) based in Minato‚  Tokyo. Sony is one of the leading manufacturers

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