|Unit Title: |Unit Number: | |Developing computer games |22 | |Level of Award: 3 |Centre Number: 16405 | |Candidate Name:
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pictures and images. An image is taken and divided into 9 equal parts by two horizontal and two vertical lines. It is more appealing to the eye and also would create more interesting pictures. 2.What is the purpose of roughs and storyboards? Roughs and storyboards are used to tell a story or video. They are pictures of the story drawn out on separate pieces of paper. A rough is used to see if the music goes with the story. 3.What is semiotics and why is it important to the field of motion
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sequencing. Visualization (mentally seeing and hearing key images) is crucial for the successful translation of script to screen event. The floor plan or location sketch enables the director to plan camera and talent positions and traffic. The storyboard shows drawings or computer generated images of key visualization points of an event with accompanying audio information as well as the proper sequencing of shots. When preparing the show for the actual production day‚ you must interpret the floor
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Homework DNA You must create a moving PowerPoint presentation or video to show the structure of DNA‚ how it was discovered and how it can be used in genetic engineering. If you cannot create a PowerPoint or video then you must produce a storyboard/written set of instructions describing what you would have done. Your homework should be at least 1 page typed (size 12 font) or sensible sized handwriting (8 words per line). Labelled diagrams‚ tables and charts are also appropriate for this task but
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Information Processes and Technology Study Notes Project Management ▪ Project Management is a planned and ongoing process that guides all the development tasks and resources throughout a projects development ▪ A Project Plan organises the project by specifying who will do the task‚ what has to be done‚ how the task is done‚ what resources are required‚ and what is to be expected ▪ PROJECT MANAGEMENT TECHNIQUES ▪ Active Listening: Listening to people is the
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OOP [pic] Unit Title: Visual Programming Level: H2 Assignment No: 2 Unit Outcomes: P1-P4‚ M1-M3‚ And D1-D3 Unit Title: Programming Concepts Level: H1 Assignment Title: Student Achievement Analysis Submission Date: 26/05/08 Date Returned: Student Name: Lecturer: Noel O’Hare Comments: |Pass Outcomes |Achieved |Merit Outcomes |Achieved |Distinction Outcomes |Achieved | |P1.1 |
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-152401531620I.T.S. – Item B4 00I.T.S. – Item B4 42214804701540Task Conditions Assignment Style – Project Duration – 5 weeks Y11 Formative – Some teacher assistance Y12 Summative – Minimal teacher assistance Individual work 00Task Conditions Assignment Style – Project Duration – 5 weeks Y11 Formative – Some teacher assistance Y12 Summative – Minimal teacher assistance Individual work -152404701540Criteria Assessed/Results Dimensions A B C D E Knowledge and communication Design and
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| I.P.T Major Assessment Written Report | System Development Cycle | | | | | Understanding the Problem Monster Tours have hired for the purpose of designing a solution to the problem of needing a means of attracting investors to the business with a multimedia presentation with the hope of them purchasing a franchise and setting up their own company based on the original Sydney based firm. I am also needed to increase demand for the companies’ travel packages resulting in increased
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Fundamentals of E-Learning E-Learning reaches beyond traditional face-to-face classroom learning environments by combining teaching and the Internet so students have the option of learning in a different modality. E-Learning uses technological devices and computer software applications to deliver the curriculum. The instructor uses the Internet to deliver the curriculum over methods and applications like Web-based training (WBT)‚ computer-based training (CBT)‚ synchronous‚ and asynchronous classroom
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Yvonne B.Villaflor ECE 1-20 Graphic Organizer Graphic Organizer A graphic organizer‚ also known as knowledge map‚ concept map‚ story map‚ cognitive organizer‚ advance organizer‚ or concept diagram‚ is a communication tool that uses visual symbols to express knowledge‚ concepts‚ thoughts‚ or ideas‚ and the relationships between them. The main purpose of a graphic organizer is to provide a visual aid to facilitate learning and instruction. Uses of Graphic Organizer • Helping students structure
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