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    Sony and Philips

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    Philips vs. Matsushita Case Greg Tensa 1. How did Philips become the leading consumer electronics company in the world post war era? What distinctive competencies did they build? What incompetancies did they build? Prior to World War II‚ Philips had created a culture of embracing technical innovation. On the production side‚ Philips was a leader in industrial research‚ and scrapped old plants in favor of new machines or factories whenever advances were made. On the product side‚ strong

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    Topic Map

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    Brittainy Hendrickson Stephanie Masson English 1010 November 8‚ 2012 Topic Map for Essay Should High School Graduates Take a Year Off Before Entering College? I. Students usually don’t return to school. A. Graduates become lazy. B. Say work is more important. II. Family doesn’t want them to leave home. A. Some have fears of college. B. Failure rates begin to set in. C. College tuition. III. Worn out

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    Competitive advantage Sony

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    QUESTIONS – PAST EXPERIENCES 27 APPENDIX M: AVERAGE SCORE PER CONSTRUCT 27 APPENDIX N: LABELS - FOCUS GROUPS 28 1 Introduction Nowadays it has become more and more important for organizations‚ such as Sony‚ to differentiate themselves from their competitors by enhancing the way their customers perceive and experience their brand and products. This has become more crucial for the success of Sony due to the fact that the demands and expectations of customers have changed. Today’s market is not only

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    Marketing Plan Project: Sony Playstation 3 Planned Designed for (Present- End of 2013) MKTG-3103-01 Fall Semester 2012 Submitted to: Richard Brand FVSU Executive Summary This marketing plan is over the Sony Playstation 3 (PS3). The Playstation 3 is a six year old video game system‚ and one of the top 3 gaming consoles along with Nintendo’s Wii and Microsoft’s Xbox. Sony Table of Contents Introduction Situational

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    SONY VAIO CHINA

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    Case Analysis for SONY VAIO target consumers in China KULDIP MEDHE NORTHEND CORE ISSUE Which segments of population should Mr. Richard Lopez‚ the product manager for Sony corporation target for positioning of its new brand of laptops “VAIO” in the Chinese market. CONCERNS AND OBJECTIVE Mr. Lopez had too much data to analyze and draft his marketing plan. He was working on three market research reports‚ a study on consumer values‚ qualitative interview data‚ a segmentation study completed

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    Microsoft in India

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    1.0 Case Study : Microsoft in India 1. Why does Microsoft’s traditional strategy of one size fits all not work well in emerging markets such as India? There are four main marketing strategies. It can be categorized as Globalization strategy‚ transnational strategy‚ internationalization strategy and localization strategy. As shown in diagram 1.0. Emphasis on local responsiveness high low low

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    Sony Company Background

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    Sony Company Background and Management Sony Corporation Company Profile‚ History‚ Management‚ and Culture Company History Akio Morita‚ Masaru Ibuka‚ and Tamon Maeda (Ibuka’s father-in-law) started Tokyo telecommunications Engineering in 1946 with funding from Morita’s father’s sake business. The company produced the first Japanese tape recorder in 1950. Three years later‚ Morita paid Western Electric (US) $25‚000 for transistor technology licenses‚ which sparked a consumer electronics revolution

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    Leadership of Microsoft

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    Leadership of Microsoft Content 1 Introduction 2 2 Corporate Background of Microsoft 2 3 Analysis of leadership of Microsoft 2 3.1 Leadership within Microsoft 2 3.2 Leadership Role of Microsoft 3 3.3 Importance of leadership 4 4 Conclusions 4 5 Recommendations 5 Reference 6 1 Introduction This business report is a research on the leadership of Microsoft Corporation. By identifying and analyzing the leadership applied within Microsoft and the leadership role of Microsoft in the software

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    World Map

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    Political Map of the World‚ January 2011 AUSTRALIA Bermuda Sicily / AZORES Independent state Dependency or area of special sovereignty Island / island group Capital 150 120 90 Alert 60 30 0 30 60 90 120 150 180 ARCTIC OCEAN QUEEN ELIZABETH Ellesmere Island Qaanaaq (Thule) ARCTIC OCEAN Longyearbyen FRANZ JOSEF LAND SEVERNAYA ZEMLYA ARCTIC OCEAN NEW SIBERIAN ISLANDS Scale 1:35‚000‚000 Robinson Projection standard parallels 38°N and 38°S

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    Sony EyeToy (1) Although sales figures for EyeToy Play have been impressive‚ those for EyeToy Groove have been disappointing. What are reasons for EyeToy Play’s phenomenal success‚ and Groove’s failure to emulate EyeToy Play’s performance?  Success of EyeToy Video gaming was a $30 billion-a-year global industry‚ covering both hardware and software sales. With this big amount of industry‚ Sony was the market leader with its two generations of PlayStation consoles. Sony introduced EyeToy‚ which

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