10 Benefits Of Video Games By Timothy Rudon See all articles by Timothy Rudon Average: 4 Your rating: None Average: 4 (1 vote) Share | Gaming both video and computer has become more than a fad‚ it is a part of life. First generation video game players have now become adult and carry their passion to adulthood. Parents and teachers worry about games having negative effects on children and a great deal has been written about games leading to violent behavior and addiction. However‚ all
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Video games in education We have a misguided idea about video games that they are violent and they cause violent behavior in kid. But‚ we also like to ignore that video games can actually be beneficial. We can use video games for rehab purposes‚ for training purposes and most important in our education system. One of the biggest benefit of video games are that they are entertaining. Kids or teenagers‚ who play video games‚ know the difference between fantasy world and the real world and they act
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Introduction The global video game market‚ or the so called interactive entertainment industry‚ is the economic sector which focuses on the development‚ marketing and sales of video games. The worldwide video game sector includes video game console hardware and software‚ online‚ mobile and PC games and has reached $ 93 billion in 2013‚ up from $ 79 billion in 2012. Currently‚ the video game industry is a massive source of development; profit still stimulates technological advancement
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describe future developments The field of video games is one of the most exciting because it is constantly developing and advancing so quickly. Unlike a lot of areas of ICT which have reached a level of stability‚ all parts of games‚ gaming and games development are still growing and will continue to grow. This means there is the potential for individuals to have completely new ideas and be the first to create something in the field. The popularity of games is growing exponentially‚ with more and
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can Can Video Games Be Educational? Have you ever thought a videogame can be educational? Video games are widely known as an excellent source of entertainment‚ and according to some‚ they can be of great help as an educational tool because of their interactivity. What a lot of people don´t know is that they can be good for those who play them for fun as well for learning. Nowadays the development of technologies is so rapid that it involves all layers of society‚ regardless their
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Video Games and the Benefits They Bring Since the mid 1980’s the popularity of video games has spread like wildfire. With updates to current technology we have gone from the very basic games such as Pong‚ Mario‚ and Tetris to the vast lifelike expansive worlds of games like Mass Effect‚ Skyrim and Diablo. As our technology grows‚ so does the realism in our video games. We have gone from a ball and a stick moving back and forth to a vast list of choices that a player can make while exploring
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Effects of Video Games on Youth Technology has been evolving since the days of the cavemen and has become an integral component of our everyday life. Technology has been integrated in education‚ media‚ the workplace‚ and our world runs around the evolution and ever developing fast pace of technology. Modern technology especially effects the youth of today’s day and age‚ because they have grown up with extremely advanced technology and are completely engrossed by it. The primary concern people
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To reduce the growing population of obese children in the world the parents need to encourage sports and outside play over video games. Kids in the world today know little about sports and the rules. But spend more time playing video games then outside being active. What happened to neighborhood hide and seek‚ or pick-up basketball games with other neighborhood kids. Today children are more interested in video games‚ computers and television‚ and parents are afraid of letting their children run around
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April 4‚ 2014 PLAYING VIDEO GAMES & ITS PERKS Please Use Responsibly Technology is all around us in the year 2014‚ electronic media is part of everyday life from infancy to adulthood‚ is this a good or a bad thing‚ it is all a matter of getting the facts straight then putting it into perspective. Media tools available for productivity and entertainment purposes are common culprits of publicly known negative outcomes of video game enthusiasts as well as obesity in recent headlines concerning the
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Research Quotes “Game developers must balance an implicit notion of fun with the educational merit of a video game. In most commercial examples‚ disciplinary content is secondary to enjoyment and pleasure. In most educational examples‚ fun and engagement is a byproduct of the context. Developers face the daunting task of maximizing the technological elements of video games alongside the educational affordances. Further‚ they must accomplish this without losing the intangible element of fun…educators
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