Fig: Architecture of data warehouse Operations Conceiving data as a cube with hierarchical dimensions leads to conceptually straightforward operations to facilitate analysis. Aligning the data content with a familiar visualization enhances analyst learning and productivity.[5] The user-initiated process of navigating by calling for page displays interactively‚ through the specification of slices via rotations and drill down/up is sometimes called "slice and dice". Common operations
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The Aztecs were Pre-Columbian Mesoamerican people of the central Mexico. The Aztec land reached for more than 80‚000 square miles through central and southern Mexico. Aztec architecture was simple and elegant‚ bold and powerful‚ and it mixed colours and symbols that helped created a unique style. Aztecs built temples and pyramids. The Aztecs ruled the area from the Gulf of Mexico to the Cordilleras and southward into present-day Guatemala. However‚ their emperor‚ Montezuma II‚ did not have a firmly
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Almost everything that happened in ancient Greece influenced us‚ but art and architecture is the area the Greeks made the biggest contribution. To begin with‚ the ancient Greeks influenced the way many of the sculptures are today. The sculptures that were men were called Kouroi‚ the women were called Korai. Back in ancient Greece the sculptors began to create and sculpt their statues in more relaxed postures. Occasionally‚ they constructed their sculptures in an action scene. Sculptors oftenly were
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Neoclassicism‚ an 18th century art and architecture movement‚ looked to Greek and Roman art for models of harmony‚ idealized realism‚ and reason and drew on Enlightenment thinking. Neoclassical art‚ therefore‚ closely resembles the art of classical antiquity. Neoclassical Literature • Neoclassical playwrights turned to subjects based on classical myths and adhered to classical unities of time‚ place‚ and action. Neoclassical theater was characterized by grandiosity and opulence; this was reflected
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Journal of Applied Corporate Finance W I N T E R 1 9 9 6 V O L U M E 8. 4 On Financial Architecture: Leverage‚ Maturity‚ and Priority by Michael J. Barclay and Clifford W. Smith‚ Jr.‚ University of Rochester ON FINANCIAL ARCHITECTURE: LEVERAGE‚ MATURITY‚ AND PRIORITY by Michael J. Barclay and Clifford W. Smith‚ Jr.‚ University of Rochester n an article published in this journal a year ago‚ we reported the findings of our study of corporate financing and payout policies covering some
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Essays on International Financial Architecture Priyvrat Mamgain 2/25/2013 Topic 1: What were the outcomes of the Bretton Woods conference and which factors can account for the agreements reached at that conference? (1200 words) The Bretton woods conference is a United Nations Monetary and Financial Conference that was organized between 1 and 22 July 1944 at Mount Washington Hotel in Bretton woods‚ New Hampshire‚ United States. 730 delegates from 44 nations signed an agreement on the final day
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Windows XP vs. Mac OS X Architecture Kurt Luchtman POS420 Irene Giouvanos May 29th 2006 When looking at the interface of the Mac OS X Operating System and the Microsoft Windows XP operating system many similarities can be seen. The most obvious is the use of blue in the interface. In the core of the systems they both have a micro kernel which addresses thread management‚ space management and other communications at the system level and is more resistant to attacks from a virus. Mac OS X
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Through many centuries‚ the architecture of ancient Greece and Rome has had massive impacts on the buildings of modern America. Many aspects of the structural elements used are used in famous American buildings. Great ancient buildings like the Pantheon or the Parthenon are paradigms of Greco-Roman architecture at its finest‚ and very similar layouts and buildings are seen every day in America. These beautiful styles have survived for hundreds of years and are now pristinely recreated at American
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GAME DESIGN AS NARRATIVE ARCHITECTURE By Henry Jenkins The relationship between games and story remains a divisive question among game fans‚ designers‚ and scholars alike. At a recent academic Games Studies conference‚ for example‚ a blood feud threatened to erupt between the self-proclaimed Ludologists‚ who wanted to see the focus shift onto the mechanics of game play‚ and the Narratologists‚ who were interested in studying games alongside other storytelling media.(1) Consider some recent statements
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Description The phrase “parti pris” (also known as "esquisse" or "maquette") is the basic scheme or concept for an architectural design from which an architectural project will be developed. It is the functional arrangement and underlying organisational idea of a building’s plan or its elevation. The phrase is often referred to as the “big idea” and is the chief organizing thought or decision behind an architect’s design presented in the form of a basic diagram and / or a simple statement. A
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