INTRODUCTION Background of the Study Computer games have been leisure most in secondary level students. Students who are addicted to computer games‚ most all of them do not attend their classes just to play with their friends or classmates. Students who don’t still know how to play computer games that who are willing to know in playing computer games can be easily addicted to it and some do not do their daily tasks anymore. Many students have no good educational background because they don’t
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be an actual form of addiction involved with over-use of the Internet. Identifying which category of addiction the Internet falls into is the problem. There are no real answers yet because research in this area is at the beginning stages. While lost in this so called Cyber Community’ for long periods of time‚ people are neglecting other important activities like; time with the family‚ socializing‚ work and health concerns. One of the most extensive studies on Internet Addiction to date was conducted
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Dear Mr. Howard Stringer I am writing in regards to the rapidly growing group of online addicted gamers. I have been influenced to write to you after reading a recent article titled ‘What online addiction is doing to our children’ by Anmar Frangoul. The article shared my own opinion that opinion that Massively Multiplayer Online Role-Playing game (MMORPG’s) should be monitored for activity have restrictions for the amount of time played per week to lessen the effects
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it basically caters to anyone with access to it. Being so accessible the internet can easily become addictive to people just as drugs can. The dictionary defines addiction as the state of being enslaved to a habit or practice or to something that is psychologically or physically habit-forming. Critics argue though‚ that "internet addiction" is not possible because there are no chemical substances involved. However‚ just like people can get addicted to television or anything else that they may enjoy
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Internet Addiction Internet Addiction The Internet provides a constant‚ ever-changing source of information and entertainment‚ and can be accessed from most smart phones as well as tablets‚ laptops‚ and computers. Email‚ blogs‚ social networks‚ and message boards allow for both public and anonymous communication about any topic. But how much is too much Internet usage? The Internet is the largest and most versatile source of information in the world today. With its web sites
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Computer addiction is a mental illness which causes the excessive use of computers to the extent that it interferes with daily life. Excessive use may explain problems in social interaction‚ mood‚ personality‚ work ethic‚ relationships‚ thought processes‚ or sleep deprivation. The Diagnostic and Statistical Manual of Mental Disorders does not include a diagnosis for such a disease. The term ′computer addiction′ originated long before the Internet. Some people develop bad habits in their computer
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possible contributions of IA may facilitate awareness and provide caution towards an individuals’ time spent online. Addiction is a controversial and debated pathology‚ some disciplines regard non-chemical motivated behaviour to be not truly capable of causing addictive symptoms within medically defined parameters‚ meaning that pathological computer used would be void of this term ’addiction’(Treuer‚ Fábián‚ & Füredi‚ 2001; Zhou et al.‚ 2011). However‚ as research shows‚ the neurological processes that
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Gambling Addiction Gambling affects the person doing it and anyone who is close to them. Through personal experience getting hooked on gambling is mainly from the action and thrill of everything associated with gambling. When gambling they are part of the action and not just watching people play a game for money. If one is truly a pathological gambler‚ just like lying they cannot stop unless they are helped. When gambling it is very difficult to come to the realization that one is addicted. They
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Here are some facts about a growing problem of computer addiction. Tom Wood was always irritable‚ tired and not interested in anything but his "bloody computer"‚ his father Ray Wood said. It was not until Mr Wood smashed Tom’s keyboard into 100 pieces that the 16-year-old schoolboy realised he had an obsessive dependency - computer addiction. But recent stories of children hiding with laptops under their doonas to avoid the wrath of their parents indicate that the modern day problem is
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Gambling Addiction 1. Introduction Gambling is created for purposes of leisure such as horse racing‚ poker and cards. However‚ when the gamblers are mentally inability to control their behaviour in engaging gambling activities‚ it becomes a problem. Terms like pathological gambling‚ problem gambling‚ or gambling addictions are used to describe such condition. American Psychiatric Association’s Diagnostic and Statistical Manual (DSM-IV) characterises it as a disorder of impulse control. Features
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