College of Sport and Human Dynamics 12-1-2011 E Effects of Internet Use on Academic Achievement and Behavioral Adjustment among South Korean Adolescents: Mediating and Moderating Roles of Parental Factors Soohyun Kim Syracuse University‚ skim67@syr.edu Follow this and additional works at: http://surface.syr.edu/cfs_etd Part of the Social and Behavioral Sciences Commons Recommended Citation Kim‚ Soohyun‚ "E Effects of Internet Use on Academic Achievement and Behavioral Adjustment among South
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Dopamine Regulates the Motivation to Act‚ Study Shows The widespread belief that dopamine regulates pleasure could go down in history with the latest research results on the role of this neurotransmitter. Researchers have proved that it regulates motivation‚ causing individuals to initiate and persevere to obtain something either positive or negative. The neuroscience journal Neuron publishes an article by researchers at the Universitat Jaume I of Castellón that reviews the prevailing theory on
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INTRODUCTION Video games have come a long way since today’s adults sat down at a computer to play Pong or Donkey Kong. The newest-generation gaming consoles are as powerful as personal computers‚ and can accomplish many of the same things. And today’s games are increasingly realistic and technologically advanced. Social networking has even made its way into the video game industry with online gaming. These virtual worlds can be complicated and perplexing to parents‚ which is why it’s important for
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Purpose OF Study The purpose of this paper is to explore the extent to which social factors‚ delineated in terms of interpersonal communication variables‚ are associated with what is referred to as Internet addiction among college students at a large Midwestern University. We also want to determine if gender‚ locus of control‚ and individual sociability moderate the relationships between communication variables and Internet utilization. This type of analysis makes the current study more systematic
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researcher. Scholars‚ academia and works of other researchers were also reviewed in order to gain knowledge useful for the study and to avoid duplication of already done work on the study. The researcher reviewed a literature on the Effect of Stress on Student’s Academic Performance on Kogi State University Undergraduates”. The researcher also presents a theoretical approach relevant to the study and its implication. There are several theoretical positions devised for examining and understanding stress and
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CHAPTER I INTRODUCTION Television has always been used as a medium to educate‚ entertain and instruct. Television is also used to raise the public’s awareness about matters relating to crime‚ punishment‚ social responsibilities and government policies. For instance‚ warns people about drugs and the punishment meted out to those involved in drugs is shown in sad and gory details so that it would influence the viewing public to behave in socially responsible manners. Thus‚ the influences of television
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EFFECT OF COMPUTER GAMES ON STUDENTS OF BITS-PILANI Prepared for - Mr. Gajendra Singh Chauhan Submitted by - Pulkit Bhargava Samuel Pradeep Ravi Sankar Ippili Anuj Kumar Loomba Rahul Gogna A report submitted for the partial fulfilment of the requirements of TA C312 - Technical Report Writing 10 April‚ 2007. Acknowledgements We would like to express our thanks to Mrs. Sangeeta Sharma‚ Instructor In
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Name : Yr & Sec : Gender : Age : Adviser : 1.)Do You Play Computer Games ? Yes ( ) No ( ) 2.)Does It Affect Your Performance in School? Yes ( ) No ( ) 3.)Do You Play Computer Games First Before You Make Your Assignments and Project? Yes( ) No ( ) 4.)Do You Still Have Time to Study Your Lessons? Yes ( ) No ( ) 5.)How Does Computer Games Affect Your Academic Performance in School? | | |Name :
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Influence of computer games on young people CHAPTER I Introduction It is known that we are living in the technological era. Computers became an irreplaceable tool in everyday life of almost every person. The adult users generally use it for business purposes while youngsters for computer games. Computers are part of our life and are a very important component in many spheres of modern life. And nowadays majority of young people spend their time either gaming or surfing the net. Computer games have become
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Chapter I I. Introduction: In today’s modern times‚ computer technology has become a vital part of our life. It helps us to have an easier life. In this competing world‚ the students should have to learn a lot when it comes to education. Everything cannot be taught by a teacher or in school. To face big challenges in life‚ students take up extra learning which can be done through computers. These computers can be used for their personal or recreational activities like listening to music‚
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