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    Video Game Addiction

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    sticks. But now we are living in a new millennium‚ a millennium where 97% of children ages 12-17 would reply ’videogames’ to that question. To me‚ this massive percentage is horrifying (99% of boys and 94% of girls)‚ yet some will sense nothing wrong with it. These people frequently argue‚ ’But videogames aren’t that bad‚’ ’they’re not actually harmful to the body‚’ or ’some games improve hand-eye coordination and analytical thinking skills.’ Granted‚ video games often appear harmless‚ but they can

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    High 20Society

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    Lifestyle - Hot Down and dirty with High Society Tan Dawn Wei 1‚788 words 16 April 2006 Straits Times STIMES English (c) 2006 Singapore Press Holdings Limited Scratch the surface of ’high society’ and you will find amazingtales of attention-grabbing antics MERE mortals may not be privy to the Cristal and Chanel No 5-fuelled world of Singapore’s socialites‚ but a recent court case has thrust the rarefied universe back into public focus. Last Tuesday‚ high-society magazine titles Singapore Tatler and

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    Top 7 trends in high tech industry® ® White Paper Top 7 Trends Transforming the High Tech Industry Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Top 7 Trends Transforming the High Tech Industry . . . . . . . . . . . . . . . . .

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    Video Games Attack

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    Video Games And Violent Behavior Andrey Ramirez 8/13/2014 Prof.Suarez Abstract: The study of this research is to show how even a violent video game can incorporate many types of violent behavior problems. It creates a new violent environment that can create negative outcomes. It can also affect distinguish between what is real and what it is not real. And lastly‚ video games are also an engaging tool that‚ as stated‚ it can develop a children mind to act upon what they

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    Terrorism the New Threat

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    How Israel eliminated the terror attacks from the west bank in the years 2001-2009 Order of presentation: - A movie about the Terror attacks: http://www.youtube.com/watch?v=ibOFF4KfdMQ - What led to this terror attacks: Background: The events of 2000-2001: the Second Intifada‚ also known as the Al-Aqsa Intifada‚ (September‚ 2000) 1. More commonly cited is September 28‚ 2000‚ when Palestinian rioting erupted following Ariel Sharon’s visit to the Temple Mount‚ an area known

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    Violence in Video Games

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    Tanya Sanchez ENG 1201 Professor Aldridge Annotated Bibliography Effects of violent video game playing on youth Ward‚ Michael R. "Video Games and Adolescent Fighting." Journal of Law and Economics 53 (2012): 611-28. JSTOR. Web. 5 Nov. 2012. <http://www.jstor.org/stable/10.1086/605509>. There is a link between violence in the context of video games and violence affected by gamers outside of the context of gaming. Psychologists have studied the possible connections between violence

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    Playing Video Games

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    sources of ‘happiness’ that can help them ‘escape’ life temporarily. video games just happen to be one of the effective stress reliving methods; that can attract just anyone due to the variety of its genres (Gallagher‚2013). Video games has proven to be a source of entertainment for millions of people around the world. Unlike the common negative approach of videogames influence on people. This essay will argue that playing video games is good for you. Research has proven that

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    The Value in Video Games

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    Value in Video Games Linda Garcia Devry University Rough Draft 2 Value in Video Games “Your mom hates this game!” was the slogan for a third-person shooter game called Dead Space 2 released January 25‚ 2011. The big question is ‘why would your mom hate this game?’ Why do many people in general oppose playing video games? Although they are packed with a bunch of violence‚ many people neglect the positive qualities in video games. Are there any positive aspects about them? Video games are valuable

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    combat high

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    Stelzer Eng 101 Sec 26 February 7‚ 2014 “Combat High” Response Essay In the essay “Combat High”‚ written by Sebastian Junger‚ shows how war can be both rewarding and exciting‚ but also how the war can be very costly at the same time. Many people look down upon war‚ but Junger does a very good job showing both the pros and cons about war. One of the ways Junger describes the war as rewarding is when he says that combat is “The only game in town.” meaning that this is what soldiers live for

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    Violent Video Games

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    Violent Video Games Cause Behavioral Problems Fifty years ago‚ video games were just a mere fantasy. They were just simple concepts that some intelligent people worked hard on and gifted to the world. Now‚ these games have been held responsible for school shootings‚ for increases in bullying‚ and for violence towards women. Technology around the world is continuously advancing‚ including video games. Over time‚ they have become increasingly more interactive and influential. Destructive video games

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