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    Food Inc

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    Rhetorical Analysis: Food Inc. Have we ever wondered where our foods in America come from or “it is a world deliberately hidden from us”. Our daily consumption of food is trusted on few big capitalized corporations who run the food industry‚ what do we know about them? Robert Kenner and Eric Schlosser illustrates the true facts about our food industry by a documentary named Food‚ Inc. This documentary is more or less broken down in a ¬¬form of chapters‚ using supportive authors of several

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    The Gap Inc.

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    1. Analysis of the company ’s history‚ development and growth Founded in 1969 by Donald Fisher and Doris Fisher‚ Gap Inc is largest clothing and accessories retailer in America. The clothing store began in San Francisco California‚ where the Fishers opened their first shop because they had been frustrated with the poor service and clothing styles offered at other retailers. The store was named the gap because it supplied clothing to teenagers and college students‚ the "generation gap" between children

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    Video Games and Violence

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    Abstract Video games are electronic games‚ used for entertainment‚ that involve human interaction with a user interface to generate visual feedback on a video device. There are variety forms of video games: arcade‚ computer‚ console‚ handheld‚ mobile‚ online and flash games. Video games were created for varied purposes‚ to inform‚ entertain‚ persuade or stimulate. These video games can have varied types of gameplay‚ from puzzle to action to adventure. Action games have been the most popular type

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    Violence & Video Games

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    2013 Violence & Video Games It’s a tireless task parents have keeping their kids safe. Graphic TV programs‚ sexually explicit magazines and alcohol all must be kept out of reach. Unfortunately‚ parents must add another pop culture challenge to their list: video games. A recent study by the American Academy of Pediatrics (AAP) shows that more than 90 percent of parents don’t monitor ratings on the video games played by their kids. Many are unaware that a ratings system for video games even exists

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    Plastico, Inc.

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    Chapter 1 PLASTICO‚ Inc. 1. What problems do you see with Stone’s first sales call?           Feeling confident without being very well prepared. Running behind schedule & being caught in traffic. Arriving late & expressing her anger instead of apologizing for it. To build rapport she thought it was a good idea to have a little chat about her college‚ then when she realized it took a lot of time she switched back to business. Starting right away to talk about the details & benefits of

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    The Effects of Video Games

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    The Harmful Effects of Video Games Vs. The Benefits Aaron Winterstein October 14‚ 2012 The Harmful Affects of Video Games Vs. The Benefits There are many questions about video games and how they affect children. I believe that video games are harmful to children in many ways. Many studies have tried to prove that they are harmful‚ as well that they are also beneficial to children. It is difficult

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    Violence in Video Games

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    Violent Video Games and Physical Aggression in Adolescents Anna Phelps Chatham University The Correlation Between Playing Violent Video Games and Physical Aggression in Adolescents A critical analysis of violence and aggression in the United States is an issue commonly debated by psychologists‚ government agency officials‚ and many university researchers. This topic has also been separated into many specific categories in the general media such as violence in movies‚ schools‚ and video games

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    Gap Inc

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    1. What is your opinion on the “multi-brand strategy” of Gap Inc. (Gap‚ Banana Republic‚ Old Navy‚ and Forth&Towne)? What are the main advantages and the main disadvantages of this “multi-brand strategy” compared to a “single-brand strategy”‚ i.e. compared to a strategy in which this company would have concentrated solely on the Gap brand. In my opinion‚ the multi-brand strategy is the revolution of how many businesses reach their customers these days. The companies can use it to acquire greater

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    Video Game Genres

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    What is game development? Game development is the usually concerned and extended process of creating a video game. Ordinary games are usually fund by a publisher. It takes more than a few years to develop. Indie games can obtain less time. It can be produced cheaply by persons and small developers. Game development Game development is the software improvement method by which a video game is created. Game development is a process that starts from a plan or thought. Often the plan is based

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    Video Games as Art

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    Video Games as Art Dylan Armitage December 10th‚ 2012 100883983 Video Games Are Art Are video games art? Up until the early 21st century‚ the dominant ideology surrounding this topic is resounding “No”. Art critics‚ such as Roger Ebert that state “video games cannot be art.” (Roger Ebert’s Journal)‚ and philosophers continually dismiss the idea. This ideology is no longer an accepted truth. I will argue that video games are a form of art. Video Games have gone from simple games and concepts

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