The course provides an introduction to the most prominent forms of media that influence and impact social‚ business‚ political‚ and popular culture in contemporary America. It explores the unique aspects of each medium as well as interactions across various media that combine to create rich environments for information sharing‚ entertainment‚ business‚ and social interaction in the U.S. and around the world. Policies Faculty and students/learners will be held responsible for understanding
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Title | Credibility and Impact | Assessment A‚ Part One - Credibility and Impact: Exploring the Internet and Politics | Indicate whether each website is credible. | Colbert Nation: no Crooks and Liars: no Daily Kos: no POLITICO: no Red‚ Green and Blue: yes Salon: yes The Drudge Report: no The Hill: yes The Huffington Post: no The Nation: yes The New York Times: yes The Washington Post: yes | | Assessment B: Writing the Speech | Speech Introductory Paragraph | Sometimes
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|[pic] |Syllabus | | |College of Humanities | | |HUM/176 Version 5 | |
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Title | Social Media & Corporate Commerce | Assessment A‚ Part One - Examining the Use of Social Media and its Impact on Corporate Commerce | | Digg_Con: Ability to receive instant feedback from product demographic Digg_Con: Mobility - viewing on a cell phone adds to the audience | | | Digg_Pro: Not a good way to build buzz in the beginning | | | Facebook_Con: Security - possible transmission of untrustworthy links Facebook_Con: Mobility - viewing on a cell phone adds
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|[pic] |Course Syllabus | | |HUM/176 | | |Media and American Culture | |
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Title | Examining the Use of Social Media and Its Impact on Corporate Commerce | Eric Salley Wk 1 Toolwire Assessment A‚ Part One - Evaluating the Pros and Cons of Different Social Media Sites | Identify the pros and cons for each site. | Blogger Con: Too much information - public disclosure | Blogger Pro: Ability to incorporate elements of other social media sites | Blogger Pro: Ability to create a community | Blogger Pro: Instant communication to large groups | Blogger
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the Virtual Organizations link. SupportingMaterial Virtual Organizations • The College of IS&T Website Instructions Access the College of IS&T Website link. SupportingMaterial The College of IS&T Website • Toolwire® FAQs Instructions Access for Toolwire® FAQs. SupportingMaterial Toolwire® FAQs Get Ready for Class • Familiarize yourself with the textbooks used in this course. Instructions Dennis‚ A.‚ Wixom‚ B. H.‚ & Roth‚ R. M. (2015). Systems Analysis &
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Syllabus College of Humanities GEN/200 Version 3 Foundations for General Education and Professional Success Copyright © 2012 by University of Phoenix. All rights reserved. Course Description This general education course is designed to introduce the intentional learner to communication‚ collaboration‚ information utilization‚ critical thinking‚ problem solving‚ and professional competence and values. The course uses an interdisciplinary approach for the learner to develop personal academic
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Title|Internet Information and Online Concepts| Assessment A‚ Part One - Credibility and Impact: Exploring the Internet and Politics| Indicate whether each website is credible.|Colbert Nation: no|| Indicate whether each website is credible.|Crooks and Liars: noCrooks and Liars: yes|| Indicate whether each website is credible.|Daily Kos: no|| Indicate whether each website is credible.|POLITICO: no|| Indicate whether each website is credible.|Red‚ Green and Blue: yes|| Indicate whether each
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Critical Thinking GameScape Module One Grading Rubric Students will complete this Module of the Toolwire GameScape. This assignment has two parts: Game Score and Reflection Questions Score. As indicated in the course syllabus‚ both portions are considered as one assignment worth 5 points. Part 1: Recommended Points for Game Score (Total possible points is 2.0) Module 1 Score (* As indicated in Module Score Report - see sample below) Module 1 Score Points Earned If game score is 43-50‚ the student
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