"Traditional animation" Essays and Research Papers

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    Pixar and Disney

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    dominated family entertainment. However‚ development of technology has changed the situation and the industry has become competitive. Pixar is a pioneer with its proprietary computer animation technology leading the animated film industry. This means computer-generated effects (CG) have replaced hand-drawn animation‚ which is Disney’s strength. On the other hand‚ the collaboration between Disney and Pixar has rejuvenated Disney. This report will firstly explain how the macro environment and industry

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    Complain Letter

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    to your email dated 21 April 2009‚ we are interested in purchasing 40 laptops from your company. Our company has expanded and we are looking to replace the existing laptop and purchase new one. We are a digital media company focus on creating animations for commercials customer. We are looking at laptops that have a 3D display‚ higher definition memory card and a minimum of 64 frames per second for the graphic card. We are also interested in purchasing the laptop you have recommended us. However

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    Unit 37 assignment 37.1 Animation Flipbooks A flip book is a book with a series of pictures that vary gradually from one page to the next‚ so that when the pages are turned rapidly‚ the pictures appear to animate by making motion or some other change. This is called persistence of vision. Flip books are mainly created as books for children because they enjoy to be involved in the book. There may also be books made for adults. Flip books are normally made from one book but sometimes they can be

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    Informative Speech

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    famous animations in America‚ Japan and China. Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. The effect is an optical illusion of motion due to the phenomenon of persistence of vision‚ and can be created and demonstrated in several ways. The most common method of presenting animation is as a motion picture or video program‚ although there are other methods. I believe everyone grew with animations. Every

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    The Silent Era of art animation is considered to be a very important time for film animation. During this time‚ it was a bit more complicated than the current day. Individual pictures had to be drawn and put together one by one. Although there are many amazing animators from that era‚ we will be focusing on just two. Winsor McCay and Max Fleischer are men who produced amazing works and are important contributors to the history of animation. They each had their own unique style and were excellent

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    What Is Anime

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    The word "anime"‚ contrary to popular belief‚ is not the Japanese word for animation. Though the word is used in Japan to describe animation‚ it is actually derived from a French word. Anime in the U.S. refers specifically to Japanese animation‚ which in and of itself is a unique style of storytelling and film making. In the United States‚ where animation and film are separated mediums‚ in Japan they are one in the same. The cinematography and further elements of professional film making are all

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    Aninmal

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    SPECIAL REPORT The Impact of Japanese Comics and Animation in Asia By Ng Wai-ming Photo : © Fujiko Pro‚ © Nintendo‚ © SANRIO CO.‚ LTD. Japan is a manga superpower. It has replaced the United States as the world’s largest exporter of comics and animation. In Asia‚ Japanese comics and animation have been very popular and influential from the 1980s to the present. Nowadays‚ almost all Asian nations have their own editions of Japanese comics and their televisions show Japanese animated series

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    Researching Animation 465330 “Critically evaluate how representations of impairment are organised within an animated text of your choice?” Throughout I will be discussing the representations of impairment in the hit US T.V. show‚ South Park (1997). I will be exploring the various notions of impairments within South Park (1997) throughout and the ways in which the impaired characters are being represented as a medium throughout. Furthering this I will be using an extensive bulk of primary and

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    Napier's Anime Summary

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    between global and local (Japanese) society and animation. In this book‚ Japanese animation is both the media and the culture container. It is the media that communicate contemporary values with the audience. It also is the container that accumulates national and worldwide cultures and tries to create something new. In the second part‚ Napier analyzed some animation masterpieces related to identity reorganization. For instance‚ she discussed three animations in chapter five‚ Ghost and Machines: the technological

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    Music in Animation

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    Music in cartoons has been very prominent since animation became popular. It is used to accomplish many different things in a scene. It can speak for characters that can’t or won’t speak‚ set tempo‚ set the time period‚ be sound effects‚ and make the scene interesting. The use of music in animation has changed over the years‚ but it has always played a prominent part in the success of the film. Tom and Jerry cartoons use music so much‚ that without it the cartoon would be completely different

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