Objective: The student is able to use object diagrams to communicate ideas in familiar domains. Initial script for introducing object diagrams: Here we have an object diagram that represents a situation in some particular school. The actual school is much larger; we are only representing a subset of all the situations‚ and there are many more types of links and many more types of objects that might be used. An object diagram can be paraphrased in a natural language. Here is a description that
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ACTIVITY DIAGRAMS IN UML Activity Diagrams WHAT IS AN ACTIVITY DIAGRAM? Activity diagrams consist of activities‚ states and transitions between activities and states. Activity diagrams combine ideas from event diagrams‚ Petri nets and state modeling techniques An activity diagram is a special case of state charts in which most or all states are activity states and most or all transitions are triggered by the completion of activities in the source state. What is an Activity Diagram? The
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6 represents the class diagram of the project. Various classes are User‚ Event‚ Administrator‚ Animal‚ Disease‚ etc. The user can be a guest user‚ registered user‚ a member user or an administrator. The Animal class is associated with the Disease class. Fig 5.6: Class Diagram Usecase Diagram: The Figure 5.7 represents the usecase diagram of the project. All the functionalities of the user as well as the administrator is shown. Fig 5.7: Usecase Diagram Activity Diagram: The Figure 5.8 represents
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MINECRAFT PROJECT OOSE X12116459 Bruno Aguiar Jorge X11104821 Anderson Cahet Introduction In order to reinforce the knowledge acquired in class we were asked to develop a software system for a game. The aim of this project is to introduce the design of a cloud based game for children; the trigger for the problem is based on Minecraft. Methods of software design were used to meet the criteria and implement the system. The first step for designing a software system is to identify its actor;
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In this Lecture you will Learn: What we mean by the presentation layer How prototyping can be applied to user interface design How to add boundary classes to the class model How to model boundary classes in sequence diagrams How design patterns can be applied to the user interface How to model control using statecharts Designing Boundary Classes Chapter 17 M8748 © Peter Lo 2007 1 Architecture of the Presentation Layer Aim to separate the classes that have the responsibility
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Virtual Tutor www.virtual-tutor.co.cc Passport Automation System 1.Objective: To develop the passport automation system software using UML language. It is the interface between applicant and authority responsible for issue the passport. It aims at improving efficiency and reducing complexities. 2.Scope: The system provides the online interface to the user where we can fill their form and personal detail with necessary proof. The authority concerned with the issue of passport can use this system
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STUDY OF UML Date: AIM: General study of UML Description: The heart of object oriented problem solving is the construction of a model. The model abstracts the essential details of the underlying problem. Several modeling roots are wrapped under UML. What is UML? UML (Uniform Modeling Language) has emerged as the software blueprint language for analysts‚ designers and programmers alike. It provides common vocabulary to talk about software design. UML is applicable
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Case Study: Library System 1. Problem Statement The Library System is a web-based application used to automate a library. It allows the librarian to maintain the information about books‚ magazines and CDs. It also allows the librarian to maintain the information about its users. It provides the facilities such as search for items‚ browse‚ checkout items‚ return items‚ make reservation‚ remove reservation etc. to its users. To borrow the items from the library‚ the users must register in the system
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Introduction Phases in Software Development Aim: Phases in software development project‚ overview‚ need‚ coverage of topics Required Tools: None Procedure: 1. Study different Software Development Life Cycles using your resources and describe each phase briefly. 2. You can take help of different book sand online resources available on internet. The SDLC is a process used by a systems analyst to develop an information system‚ training‚ and
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DETAILED DESIGN REPORT 1.0 Functional Design 1.1 System Configuration -how would you configure your system‚ you may use images 1.2 Detailed UML Integration Diagram -use sequence diagram not collaboration diagram 1.3 Class Diagram 2.0 Technical Design 2.1 Database 2.1.1 Relational Database 2.1.2 Database Schema 2.1.2.1 Data Dictionary 2.1.2.1.1 tbl_user Field | Type | Null | Description | User_id
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