Class Diagram A class diagram is at the heart of UML. It represents the core purposes of UML because it separates the design elements from the coding of the system. UML was set up as a standardized model to describe an object-oriented programming approach. Since classes are the building block of objects‚ class diagrams are the building blocks of UML. The diagramming components in a class diagram can represent the classes that will actually be programmed‚ the main objects‚ or the interaction between
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Activity Diagram Administrator Inventory System Use Case Descriptions Inventory Use case: Search Item Actor: Sales Clerk Description: The system will search the item. Use case: Look Up remaining stocks. Actor: Sales Clerk Description: The will Look Up if they are enough stocks for the item. Use case: Look Up Item Price Actor: Sales Clerk Description: The system will look up the item price. Use case: Produce item details Actor: Sales
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BAR DIAGRAMS Bar diagrams are one of easiest and the most commonly used devices of presenting most of the business and economic data. These are satisfactory for categorical data or series. They consist a group of equidistant rectangles‚ one of each group or category of the data in which the values or the magnitudes are represented by the length or height of the rectangles‚ the width of the rectangles being arbitrary and immaterial. These diagrams are called one-dimensional because in such diagrams
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presented an appropriate architecture for large scale online shopping systems. Some of design phase diagrams are presented that could be useful for software developing companies. Index Terms—B2C‚ Electronic Commerce‚ Online Shopping System‚ SDLC Phases. I. INTRODUCTION As electronic services are dependent on many governmental and private organizations‚ they grow and develop slowly in developing countries. A case in point could be online payment services which could be used whenever traditional banks change
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budget rate‚ calculate monthly budget‚ generate reports after manually filing data into excel sheets after collecting paper copies from various departments. This process being manual can induce human errors and can be time consuming. In the swim lane diagram below‚ we can see the flow of the
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Behavior Diagrams Definition: Behavioral models describe the internal dynamic aspects of an information system that supports the business processes in an organization. During analysis‚ behavioral models describe what the internal logic of the processes is without specifying how the processes are to be implemented. Later‚ in the design and implementation phases‚ the detailed design of the operations contained in the object is fully specified. Use case diagrams are behavior diagrams used to describe
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Scatter Diagram MGT350 October 1‚ 200 Tool and Techniques Paper: Scatter Diagram When faced with a problem‚ one can utilize various tools and techniques to try to solve the said problem. Depending on the way a person process his or her thoughts would greatly affect which tools or techniques might be the best for one to use. For example‚ if a person understands better by seeing the information‚ one might use a visual tool like a pie chart‚ bar graph or perhaps a scatter diagram; which
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Venn Diagram Tracy Powell MATH 56 1/25/2015 Lok Man Yang Venn Diagram A Venn diagram is a visual tool to help students organize complex information in a visual way. The Venn diagram comes from a branch of mathematics called a set theory. John Venn developed them in 1891 to show the relationship between sets. The information is normally presented in linear text and students make the diagram to organize the information. It makes it easier when there is a lot of information‚ because with linear text
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6 USE-CASE MODEL: WRITING REQUIREMENTS IN CONTEXT The indispensable first step to getting the things you want out of life: decide what you want. —Ben Stein Objectives • • • • Identify and write use cases. Relate use cases to user goals and elementary business processes. Use the brief‚ casual‚ and fully dressed formats‚ in an essential style. Relate use case work to iterative development. Introduction This chapter is worth studying during a first read of the book because use cases are a
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preventing their planets from destruction. As an alliance planets send their finest fighters to create a formidable team that could dominate the enemy. ================================================== Death Match: As the GREAT WAR end‚ to make use of the mighty heroes which lost their families and the things that their meant to defend. Greedy High-Rank Leaders build a Hell like battlefield where gladiators from distant planets fight to life and death. Fight the battle as a true warrior as you
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