considered offensive‚ morally harmful‚ or politically dangerous. Narrowing down the definition to cover The Arts scene in Singapore‚ the question beckons should anyone have the power to place restrictions on an individual’s freedom of expression? One might liken that tying a gag over someone’s mouth! In a recent dialogue with Minister Mentor Lee (Friday‚ October 5th‚ 2007 – Singapore: From Arts to censorship)‚ students posted the view on the natural contradiction in censorship codes and Singapore’s
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Video Games in Psychotherapy After reading the article‚ Video Games in Psychotherapy by T. Atilla Ceranoglu‚ I agree that video games can help in psychotherapy because I believe that playing videos can take their minds off of the tragic things going on in their life‚ such as children who went through abuse‚ neglected‚ control problems etc… This will help them release some stress and to have a little fun. I think those kids who have problems controlling themselves this will help them relax a little
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Violent video games today may influence younger‚ more impressionable‚ and or weaker-willed players‚ but in general‚ the average gamer will know better than to let data on a plastic disc tell them how to live their lives. Alright‚ so…by a show of hands‚ how many of you in this room believe that violence in video games should be restricted‚ or “toned down”? *survey the votes* How many of you believe that violence in video games is the most influential factor in causing teens to commit violent crime
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+668-5246-8085 To Whom It May Concern: We are Amuse video production team‚ which produce videos mainly for the radio control industry. With our camera crews and video editors we produce videos‚ which mainly focuses on the highlights of the race event or products that each factories wanted us to promote within the video. Each of our customers has a choice on choosing specifically what should be presented on that particular video. The duration of the videos depends on the content together with the agreements
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Most forms of art-theater‚ film‚ dance‚ architecture‚ music-are inherently collaborative. With rare exceptions‚ all involve the participation of more than one individual. Only those forms of art-such as literature‚ painting‚ sculpture‚ and musical composition-that we think of when we speak of the author‚ artist‚ or composer are generally taken to be the work of one extraordinary human being. But in fact‚ this was not always so. The concept of the isolated genius emerged in the Renaissance along with
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technology has turned for the worst. Specifically speaking‚ video games. Video games in its early years were meant for a positive use‚ much like any other type of game; to simply act as a fun activity to pass time. That is not the case anymore because of how dangerously advanced and addicting video games can be. In fact it’s so dangerous nowadays that countries like South Korea are contemplating whether or not to ban video games. Why is it dangerous? Video games influence a type of negative social behavior
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* Name the principles of design. * Describe and define each of the principles of design. * Discuss how color may affect balance in a work of art. * Discuss the use of the principles of design when describing a work of art. 1.The principles of design are unity and variety‚ balance‚ emphasis and subordination‚ directional forces‚ contrast‚ repetition and rhythm‚ and scale and proportion. 2. Unity-is the appearance or condition of oneness. Variety-provides diversity and acts to
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Video Games Before computer games flourished through the past eras‚ patintero‚ sungka‚ tumbang-preso‚ tumba-lata‚ tagu-taguan and sipa were one of the most anticipated outdoor games inside our country. Experiencing these kinds of games imprints almost our half life and we can’t have a complete childhood experience without getting tapped hard on the back‚ been hit by a flying slipper for it missed the target‚ playing with shells‚ screaming and cheering over your teammates‚ jumping over a person
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Too many video games promote aggression and violence‚ how far do you agree? The future of entertainment resolves around technology. Video games become more and more realistic. Moreover‚ the main consumers for violent video games are teens‚ which the games encourage killing and fighting enemies. However‚ some of us who play this video game may ask the same question in their mind including myself: “Do violent video games influence youth to act aggressively and violence?” Overplaying video games can
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ARTS AND ENTERTAINMENT: Art is that three-letter word which encompasses literally everything around us. The world we live in and everything in it that spells beauty‚ creativity and innovation‚ is a piece of art. The world itself is God’s creation‚ a piece of His art. We human beings‚ and everything ’living’ are God’s masterpieces‚ His works of art. And then there are miracles man created... his works of art. Forms of art are many...music‚ dance‚ drama‚ painting‚ pottery... and the list just goes
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