How ought one to go about evaluating a work of art? The first thing I learned as an art major at St. Johns was how to evaluate a work of art or one that was in progress‚ often times it was a piece we got to pick at the Met or the Momma. Sometimes it was our classmate’s work that we had to critique and evaluate. It was this process that drove me away from the Art department. There was too much nit picking and it got to be a pain in the ass to sit there and listen to some power hungry professor ripping
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Angel Agee Mcinturff 1020-077 22 April 2014 The Benefits of Video Games Video games are becoming a common modern element in today ’s society‚ and while their popularity grows‚ so does the need to research their psychological effects on the player. Unfortunately‚ researchers generally focus on the negative effects such as increased aggression‚ and because of that it can be easy to forget that video games are actually quite beneficial‚ "First‚ the overwhelming majority of players describe game
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‘Art Deco’ was an art movement that flourished through the 1920’s and 1930’s. The decade opened up an extensive variety of original and distinctive styles and still remains to be the foundation of ‘an era so rich and so remote that at times it seems to belong to the unfathomable domain of dreams (Cocteau‚ n.d).’ Art Deco was a necessity at the time‚ due to the economic crisis and war. Society needed pop colour and creative‚ eccentric designs to brighten up the dull life they were living. People needed
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Perception Essay After viewing the power point presentation and the videos provided‚ I learned about the relationship between representation and abstraction in art‚ context within art‚ contemporary art and finally about visual perception. Representation and abstraction was discussed in the video. In the discussion‚ representational art was compared to a lie or a falsehood. In the video‚ the commentators compared a representation painted by John Everett Millais called “Ophelia” (1851) and an abstract
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In Art 114 we were given a research assignment in which we analyzed art by taking both a formal and contextual approach. This project was intended to use the concepts learned in class and applying it contemporary art‚ our own artwork‚ or architecture. Each student could choose from four different topics such as: a video lecture‚ making art‚ research paper‚ or a group gallery show project. I will explain my personal experience of the research project as well as a critique of two best research projects
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popularity of video games has spread like a roaring wildfire. As the popularity of video games began to rise‚ the games began to evolve and branch out into the wide variety of different genres and categories that are seen today. However‚ just like any form of popular media or culture‚ controversy has sparked around video games and has become shrouded around the world of video games. Many people believe that video games have no positive aspects whatsoever‚ and some have even claimed that video games actually
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Art Nouveau Art nouveau‚ which simply means ‘New Art’‚ started around the 1890’s right till the First World War and was an artistic movement which started throughout most of Europe and eventually spread to the USA and the rest of the world. The name was taken from a shop in Paris called “la Maison de’l art nouveau”. It was an attempt to create a new style of art and to abandon the Victorian styles of the 19th century. This movement was said to be influenced by two very different styles of art
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Are video games bad for you? Sure‚ parents and adults will tell you they are bad‚ but how are they bad for you? Many will tell you that video games hurt your eyes and damage your nerves. They may even tell you video games make you more violent‚ but they cannot provide any evidence to back up their opinions. Nor do they realize the real problem—which is not video games themselves—but the addiction that drives many gamers to play video games to the exclusion of all else. In this essay‚ I will show
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Violent Video Games Converge With Real Life? Recently in America‚ there has been an explosion of anti-gun sentiment due to recent shootings‚ however no one has looked at the cause. What conditions a human being to preform these horrendous acts? Well‚ according to a myriad of parents‚ it’s video games. The claim is video games are actually psychological conditioners that cause a child‚ or player of any age‚ to lash out and perform violent acts. The scope of this paper will be violent video games’
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Pop art is a visual art movement that emerged in the mid 1950s in Britain and in parallel in the late 1950s in the United States. The coinage of the term Pop Art is often credited to British art critic/curator‚ Lawrence Alloway in an essay titled The Arts and the Mass Media‚ although the term he uses is "popular mass culture" Nevertheless‚ Alloway was one of the leading critics to defend mass culture and Pop Art as a legitimate art form. Pop art is one of the major art movements of the twentieth
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