Five Key Lessons from The Art of War In the Art of War video‚ which is based on the work of Sun Tzu’s Art of War‚ which was written over 2‚500 years ago‚ was the first known study of strategic planning and carry-out of military operations. In addition to military strategy‚ these concepts have also been utilized by those in economic‚ political‚ and management arenas to strengthen the competitive edge and understanding of outmaneuvering competitors and opponents. The first key principle is to
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Lesbianism‚ Feminism and Identity in Art CS3 - 2009/10 Kayley Healy Contents Page Introduction Chapter 1 – Robert Mapplethorpe (Self Portraits) Chapter 2 – Marcel Duchamp Chapter 3 – The Guerrilla Girls Chapter 4 – Lesbianism What is Lesbianism? History of Lesbianism Lesbian Identity Chapter 5 – Lesbianism and Gender in Art. Dyke Action Machine Toxic Titties Jocelyn Schneider Foye (Gender Identification Cards) Stacey Halper (Drag Kings) Conclusion Illustrations
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Why is art education important in schools? Why are learning simple grammar‚ math‚ social studies and science techniques essential in elementary schools today? Arguments and controversies have been demonstrated for years‚ on which should remain in schools and which has to undergo the budget cut. North Carolina has been affected dramatically with the budget cuts in the school system. The North Carolina Arts Council at www.ncncarts.org has had a great amount of information for me to learn about my
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Conceptual Art – Essay ”In conceptual art the idea or concept is the most important aspect of the work. When an artist uses a conceptual form of art‚ it means that all if the planning and decisions are made beforehand and the execution is a perfunctory affair. The idea becomes a machine that makes the art.” (Sol LeWitt‚ Artforum 1967‚ Paragraphs on Conceptual Art.) Conceptual art is a form of art where the idea is the most important aspect and the product or work of art‚ if there is any at
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Does the violence in video games really influence the violence in the youth? According to humanillnesses.com‚ violence is the use of physical force to injure people or property. Influence is a person or thing with the capacity or power to have an effect on someone or something. According to videogames.procon.org‚ 60% of middle school boys and 40% of middle school girls who played at least one Mature-rated (M-rated) game hit or beat up someone‚ compared with 39% of boys and 14% of girls who did not
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Expository Essay: Final Draft Video Game Violence and Its Effect on the Youth Audience By: Jodi Fram UNV-104 Tamla Johnson The topic regarding violent media resulting in subsequent user violence in the youth audience has long been a controversial and heated debate. In the time of Plato‚ it was argued that Greek plays attributed to violence. In the nineties‚ people argued that violent movies and television resulted in violent behavior. Now‚ the debate focuses on video game violence and subsequent
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The Ethics of Video Games Miguel Sicart’s articles “Ethics: A Virtue Ethics Approach to Computer Games” and “The Ethics of Computer Game Design” are based off his book “The Ethics of Computer Games‚” in which he states that the playing and designing of computer games can be ethical and moral decisions. He declares that video games are ethical “objects” and that the players are ethical “agents.” Sicart also argues that video game designers have a responsibility for how ethically wrong or right
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Music In Video Games Throughout the history of the video game industry‚ there has been many changes concerning music in video games. Music in video games progressed greatly within the life of the industry from 1972 to the present. These progressions can be seen as improvements in quality which includes an increase in the number of output channels‚ an increase in song length‚ a great improvement in the quality of timbres‚ and also a general shift from non- programmatic music to programmatic music
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ENGL 200 October 6‚ 2014 Video Game Violence: A Scapegoat for Disengaged Parents Today’s youth live in a time where video games are a fixture of entertainment. Video game consoles are found in almost every home‚ including a child’s bedroom. I believe that the portrayal of violence in video games is not the reason for the increase of violent acts committed by and against youth. Parents and the government should understand it is not the fault of the game itself. Modern parents should be engaged
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Video Games How They Positively Influence Us Moosa Baquie Mr.Cronin Thursday‚ April 26‚ 2012 ENG 2DR Analysis Ever since‚ the birth ‚ video games have received a negative reputation in the media and by our society. However they do not deserve the common stereotypical reputation it has in the present day. President Obama has stated in his response to video games in our society with " Put them away...". Video games are a medium of communication and education they can be used in both a positive
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