Games are very popular among teenagers and even adults in the current society. There are always debates about the advantages and the disadvantages of games‚ which will always end will different conclusion. In reality‚ either the game will give more advantages or more disadvantages is solely depends on the gamers themselves. If the gamers know how to control themselves then playing video game is actually good for them. But games are known to cause some major advantages and disadvantages that is confirmed
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They play the computer games for all the time and neglect their study in school.It will cause that computer games can never live apart from them‚ so I agree that playing computer games is a waste of time. First of all‚ playing computer games will waste plenty of time.Time is very precious to us today. We should be concentrate and pay more attention to our studies rather than wasting time playing the computer games. If we spend too much of time focus in the computer games‚ of course‚we can’t get
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money on in game items o Psychological distress attributed to lack of game-play (feeling upset/angry if you can’t play) o Loss of sleep due to excessive gaming o Other major lifestyle change that results in playing the MMORPG
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Effects of Computer Games through their Academic Performance of College Student A Research Proposal Presented to the Faculty of Information Technology Department School of Information and Computing Science University of Saint Louis Tuguegarao City‚ Cagayan In Partial Fulfillment of the Requirement of the Course Research Method for BSIT for the Degree Bachelor of Science and Information Technology ELMER JUNMAR T. SAMONTE JEFFREY RAMIREZ CARLO CABBUAG KRISTIAN MARAGGUN MARCK CONTAYOSO
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PERCEIVED EFFECTS OF COMPUTER GAME ADDICTION TO THE HEALTH STATUS OF COLLEGE STUDENTS IN UNIVERSITY OF PERPETUAL HELP GMA CAMPUS A Thesis Presented to Bachelor of Science and Nursing University of Perpetual Help System JONELTA In Partial Fulfilment Of the Requirements for the Degree of Bachelor of Science and Nursing By Brillo‚ Ma. Laidi Belandres‚ Jeordaine S. Cervantes‚ Justinne Renz 2013 CHAPTER 1 INTRODUCTION It is known that we are living
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saying a lot seeing that the average adult is awake about 15 to 16 hours a day (Dretzin). According to Ahuja‚ teens spend more than 71/2 hours a day consuming media; watching TV‚ listening to music‚ surfing the Web‚ social networking‚ and playing video games‚ according to a 2010 study of 8- to 18-year-olds conducted by the Kaiser Family Foundation. The study also found a particular rise in time spent on mobile devices and an overall increase of about an hour and 20 minutes since 1999. Communication
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educational video game? An educational video game is a video game that provides educational value to the player. Including reading‚ writing‚ calculation‚ and history or science. Why do we need these games? We need them because they help us have better critical thinking in school. They also help us in timing for example in some games you have to do the fastest time and if we don’t we will lose. Students learn through the process of playing the game. By playing educational video games students can
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Can violent video games make teens more aggressive? 2. What is the advantage ... Thesis Statement on Violent Video Games? - 2 (na) sagot - 4 Ago 2011 Is this a good thesis statement for my cause and effect ... - 2 (na) sagot - 9 Hul 2011 I need a good thesis statement on "whether videos ... - 3 (na) sagot - 20 Mar 2010 Need some clever IDEAS for my THESIS Statement...? - 2 (na) sagot - 25 Peb 2008 Karagdagang resulta mula sa answers.yahoo.com » Thesis statement about Video Games and Adolescents
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Academic Performance and Behavior in Relation to Playing Online Games(MMORPG) of the IT Students of Saint Anthony College in Academic Year 2011-2012 Review of Related Literature and Studies REVIEW OF RELATED LITERATURE The researchers were able to gather literatures that are related to the study which gives background to present study. These literature review concerning the effects of playing online game (MMORPG) to the academic performance and behavior of I.T students . Online gaming
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Digital Nation/Growing up Online The internet has become a safe haven for many teens and young adults to escape the realities in the real world. The world has become dependent on technology‚ computers‚ internet‚ video games etc In the PBS documentary Digital Nation by Douglas Rushkoff states that multitasking is one of the biggest problems children face today‚ many believe it is an attribute to learn but studies say it is less effective than focusing on an assignment
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