saying a lot seeing that the average adult is awake about 15 to 16 hours a day (Dretzin). According to Ahuja‚ teens spend more than 71/2 hours a day consuming media; watching TV‚ listening to music‚ surfing the Web‚ social networking‚ and playing video games‚ according to a 2010 study of 8- to 18-year-olds conducted by the Kaiser Family Foundation. The study also found a particular rise in time spent on mobile devices and an overall increase of about an hour and 20 minutes since 1999. Communication
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educational video game? An educational video game is a video game that provides educational value to the player. Including reading‚ writing‚ calculation‚ and history or science. Why do we need these games? We need them because they help us have better critical thinking in school. They also help us in timing for example in some games you have to do the fastest time and if we don’t we will lose. Students learn through the process of playing the game. By playing educational video games students can
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Can violent video games make teens more aggressive? 2. What is the advantage ... Thesis Statement on Violent Video Games? - 2 (na) sagot - 4 Ago 2011 Is this a good thesis statement for my cause and effect ... - 2 (na) sagot - 9 Hul 2011 I need a good thesis statement on "whether videos ... - 3 (na) sagot - 20 Mar 2010 Need some clever IDEAS for my THESIS Statement...? - 2 (na) sagot - 25 Peb 2008 Karagdagang resulta mula sa answers.yahoo.com » Thesis statement about Video Games and Adolescents
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Academic Performance and Behavior in Relation to Playing Online Games(MMORPG) of the IT Students of Saint Anthony College in Academic Year 2011-2012 Review of Related Literature and Studies REVIEW OF RELATED LITERATURE The researchers were able to gather literatures that are related to the study which gives background to present study. These literature review concerning the effects of playing online game (MMORPG) to the academic performance and behavior of I.T students . Online gaming
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Digital Nation/Growing up Online The internet has become a safe haven for many teens and young adults to escape the realities in the real world. The world has become dependent on technology‚ computers‚ internet‚ video games etc In the PBS documentary Digital Nation by Douglas Rushkoff states that multitasking is one of the biggest problems children face today‚ many believe it is an attribute to learn but studies say it is less effective than focusing on an assignment
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Causal Argument: Video games may make children fat. Children have been gaining weight excessively over the last 20 years. In 1980 6.5% of the children aged 6 to 11 were obese‚ but by 1994 that number had climbed to 11.3%. Currently over 30% of children are overweight‚ while 17% are considered obese (Parker-Pope‚ 2008). What has caused this epidemic like increase in child obesity? There are many proposed causes that have been linked to child obesity. However‚ if we examine children’s lifestyles
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Foreign Literature On Computer Game Addiction Foreign Literature: Lepper‚ M. R. & Gurtner‚ J (2000)‚ states that prolonged and excessive use of these games can cause‚ mainly upon children‚ a number of physical and psychological problems which may include obsessive‚ addictive behaviour‚ dehumanization of the player‚ desensitizing of feelings‚ personality changes‚ hyperactivity learning disorders‚ premature maturing of children‚ psychomotor disorders‚ health problems (due to lack of exercise
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Computer Gaming Addiction in Adolescents and Young Adults‚ Solutions for Moderating and Motivating for Success Kenneth M. Woog‚ Psy. D. Computer Gaming Addiction Treatment Services computergamingaddiction.com kwoog@wooglabs.com (949) 422-4120 Pepperdine University Associate Director‚ PRYDE kwoog@pepperdine.edu Computer Gaming Addiction in Adolescents and Young Adults‚ Solutions for Moderating and Motivating for Success • • • • • • Background of the problem Theories of Addiction – Recent Science
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and Projects Student Works 4-1-2012 Computer Game Addiction and Emotional Dependence Amy W. Poon Trinity College‚ amypoonthesis@gmail.com Recommended Citation Poon‚ Amy W.‚ "Computer Game Addiction and Emotional Dependence". Senior Theses‚ Trinity College‚ Hartford‚ CT 2012. Trinity College Digital Repository‚ http://digitalrepository.trincoll.edu/theses/253 Running Head: COMPUTER GAME ADDICTION Poon 1 Computer Game Addiction and Emotional Dependence Amy Poon Trinity College
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Controversies over video games center on debates around video game content and the potential for it to negatively impact player attitude and behavior. Since the early 1980s‚ video games have become part of the political discourse with advocates emphasizing their nature as an expressive medium (protected under the freedom of speech laws of many countries)‚ and detractors promoting various theories that video games are harmful for society and thus subject to legislative oversight and restrictions.
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