"Video game bcg matrix" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 47 of 50 - About 500 Essays
  • Good Essays

    The ethics of selling violent video games 1. Should Barry recommend that Take-Two go forward with the release of GTA: Vice City? Yes‚ they should think deeply of the impact that the game will game will have over the children who play it‚ not only the impact the game will have over their company and also take into account that many groups are already against them in the release of the game. 2. Given the contemplated video game is legal‚ is clearly marked as “Mature” for audiences over 17‚ and

    Premium Video game controversy

    • 485 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Violent Video games are not the problem and you know it. Should violent video games be banned? Many say that say they shouldn’t‚ these people include Christopher J. Ferguson‚ PhD‚ of Texas A&M International University‚ Patrick Markey‚ PhD and Kierkegaard. They are professionals who know what they are talking about. Therefore their opinion is quite relevant to the issue. There actual opinion is that‚ if anything‚ violent video games reduce violence in the real world because they let out their

    Premium Video game controversy Video game Violence

    • 766 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Video games have progressed immensely in price and technology over the past thirty years making them more popular then ever. Video games were originally for arcades‚ then came the first home console. The graphics have changed a lot since the first console game. Games colors were originally just black and white now they have more colors then you can think of. Not all businesses made it through competition of other businesses. In the seventies video games were fairly new. Some companies were

    Premium

    • 1280 Words
    • 6 Pages
    Good Essays
  • Satisfactory Essays

    Recognizing problem video game use In “Recognizing problem video game use” Porter‚ GuyStarcevic‚ VladanBerle‚ DavidFenech‚ Pauline. "Recognizing Problem Video Game Use." Australian & New Zealand Journal Of Psychiatry 44.2 (2010): 120-128. Psychology and Behavioral Sciences Collection. Web. 30 Sept. 2013‚ the author shows that video games can become an addictive pass time for some gamers‚ while others can spend less time at the controller. The article tries to show how certain types of heavy gamers

    Premium Psychology Video game Video game culture

    • 416 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    In Michael Britt’s video podcast‚ Violent Video Games-What Does the Research Say? (2010)‚ he discusses two studies that analyze the effects violent video games can have on individuals. The first article that was discussed claimed that violent video games lead to the desensitization to real-life violence (Carnagey‚ Anderson‚ & Bushman‚ 2007). Whereas‚ research conducted by Bosche (2009)‚ used Carnagey et al.‚ (2007) desensitization hypothesis that states violent content may elicit negative responses

    Premium

    • 354 Words
    • 2 Pages
    Good Essays
  • Powerful Essays

    Review Draft 2 10/25/2013 Research Proposal Question Do violent video games cause teenagers to commit violent crimes?                  Most people would argue that video games cause teenagers to commit violent crimes‚ but not everyone agrees with that. There are many cases that people have conducted research on teenagers that have committed acts of violence after playing video games. The authors of these articles state that video games leads to aggression and violence in the people that actually become

    Premium Video game Video game controversy

    • 1689 Words
    • 7 Pages
    Powerful Essays
  • Good Essays

     and play video games. People can also have social media and email loved ones that are far away to keep in touch with them. In some ways technology has been great for some people while on the other hand‚ some people still don’t like technology. Some people believe that technology gets in the way of our everyday lives and that we are alone‚ without actually being alone‚ now than we ever have in the past. One way that technology gets in the way of our everyday lives is the use of video games. Some

    Premium Violence Game Good and evil

    • 1252 Words
    • 6 Pages
    Good Essays
  • Better Essays

    Video Games: A Source of Benefits or Addiction? Super Mario Brothers‚ Sonic the Hedgehog‚ and Street Fighter are familiar names to nearly all of us. They are all best selling games of major video game consoles. Over 9.8 billion dollars were spent on video games in the United States during 2001 alone‚ and video game consoles are present in 36 million homes in the United States (1). With the increasing amount of time that people are spending on video games‚ one is left to wonder what effects video

    Free Video game Addiction

    • 2148 Words
    • 9 Pages
    Better Essays
  • Better Essays

    Effects on Exposure to Video Game Violence Part 1 Video games play a fairly large role in children’s lives today. The majority of video games played today are games found with the rating of mature and have large amounts of violence. According to IMDB‚ the three most popular video games in 2013 are‚ “Grand Theft Auto V”‚ “Assassin’s Creed IV: Black Flag”‚ and “The Last of Us”. The definition for Grand Theft Auto states‚ “Three very different criminals team-up for a series of daring yet profitable

    Free Violence Video game Video game controversy

    • 1396 Words
    • 6 Pages
    Better Essays
  • Good Essays

    violent video game laws‚ parents must have the final responsibility and say (Ulanoff).” The video game does not make a person go out and steal or shoot people‚ in fact‚ video games make people smarter. Parents should understand if they do not want their kids playing violent video games‚ then they should not let them. Parents need to be the ones to take charge‚ not the government. Games like “Call of Duty” and other shooting games were made for fun and make people feel like they are in the game. Also

    Premium Video game Video game controversy Nonviolent video game

    • 617 Words
    • 3 Pages
    Good Essays
Page 1 42 43 44 45 46 47 48 49 50